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actor: Update the underallocations check
Add a failsafe against a NULL parent, to avoid a segfault when calling clutter_actor_allocate() on the Stage. We also need to deal with floating point values: straight comparison is not going to cut it.
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@ -6610,14 +6610,18 @@ clutter_actor_adjust_allocation (ClutterActor *self,
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#ifdef CLUTTER_ENABLE_DEBUG
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/* warn about underallocations */
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if ((min_width > alloc_width) || (min_height > alloc_height))
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if (floorf (min_width - alloc_width) > 0 ||
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floorf (min_height - alloc_height) > 0)
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{
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ClutterActor *parent = clutter_actor_get_parent (self);
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g_warning (G_STRLOC ": The actor '%s' is getting an allocation "
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"of %.2f x %.2f from its parent actor '%s', but its "
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"requested minimum size is of %.2f x %.2f",
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_clutter_actor_get_debug_name (self),
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alloc_width, alloc_height,
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_clutter_actor_get_debug_name (priv->parent_actor),
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parent != NULL ? _clutter_actor_get_debug_name (parent)
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: "top-level",
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min_width, min_height);
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}
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#endif
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