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Export the shadow factory
The elementary guys would like this as an API, and I don't see any reason to refuse -- this is quite nice shadow painting code :) For some reason, gobject-introspection can't seem to cope with MetaWindowShape. I'll look into it a bit later, but for now, mark the function it has trouble with as (skip).
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@ -84,7 +84,6 @@ IGNORE_HFILES= \
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meta-dbus-login1.h \
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meta-dbus-login1.h \
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meta-module.h \
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meta-module.h \
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meta-plugin-manager.h \
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meta-plugin-manager.h \
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meta-shadow-factory-private.h \
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meta-texture-rectangle.h \
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meta-texture-rectangle.h \
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meta-texture-tower.h \
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meta-texture-tower.h \
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meta-window-actor-private.h \
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meta-window-actor-private.h \
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@ -132,7 +132,6 @@ libmutter_la_SOURCES = \
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compositor/meta-plugin-manager.c \
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compositor/meta-plugin-manager.c \
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compositor/meta-plugin-manager.h \
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compositor/meta-plugin-manager.h \
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compositor/meta-shadow-factory.c \
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compositor/meta-shadow-factory.c \
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compositor/meta-shadow-factory-private.h \
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compositor/meta-shaped-texture.c \
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compositor/meta-shaped-texture.c \
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compositor/meta-shaped-texture-private.h \
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compositor/meta-shaped-texture-private.h \
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compositor/meta-surface-actor.c \
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compositor/meta-surface-actor.c \
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@ -148,7 +147,6 @@ libmutter_la_SOURCES = \
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compositor/meta-window-group.c \
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compositor/meta-window-group.c \
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compositor/meta-window-group.h \
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compositor/meta-window-group.h \
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compositor/meta-window-shape.c \
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compositor/meta-window-shape.c \
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compositor/meta-window-shape.h \
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compositor/region-utils.c \
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compositor/region-utils.c \
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compositor/region-utils.h \
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compositor/region-utils.h \
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meta/compositor.h \
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meta/compositor.h \
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@ -159,6 +157,7 @@ libmutter_la_SOURCES = \
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meta/meta-plugin.h \
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meta/meta-plugin.h \
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meta/meta-shadow-factory.h \
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meta/meta-shadow-factory.h \
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meta/meta-window-actor.h \
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meta/meta-window-actor.h \
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meta/meta-window-shape.h \
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meta/compositor-mutter.h \
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meta/compositor-mutter.h \
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core/constraints.c \
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core/constraints.c \
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core/constraints.h \
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core/constraints.h \
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@ -1,66 +0,0 @@
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* MetaShadowFactory:
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*
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* Create and cache shadow textures for arbitrary window shapes
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*
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* Copyright (C) 2010 Red Hat, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __META_SHADOW_FACTORY_PRIVATE_H__
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#define __META_SHADOW_FACTORY_PRIVATE_H__
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#include <cairo.h>
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#include <clutter/clutter.h>
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#include "meta-window-shape.h"
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#include <meta/meta-shadow-factory.h>
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/**
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* MetaShadow:
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* #MetaShadow holds a shadow texture along with information about how to
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* apply that texture to draw a window texture. (E.g., it knows how big the
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* unscaled borders are on each side of the shadow texture.)
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*/
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typedef struct _MetaShadow MetaShadow;
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MetaShadow *meta_shadow_ref (MetaShadow *shadow);
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void meta_shadow_unref (MetaShadow *shadow);
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CoglTexture*meta_shadow_get_texture (MetaShadow *shadow);
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void meta_shadow_paint (MetaShadow *shadow,
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int window_x,
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int window_y,
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int window_width,
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int window_height,
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guint8 opacity,
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cairo_region_t *clip,
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gboolean clip_strictly);
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void meta_shadow_get_bounds (MetaShadow *shadow,
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int window_x,
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int window_y,
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int window_width,
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int window_height,
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cairo_rectangle_int_t *bounds);
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MetaShadowFactory *meta_shadow_factory_new (void);
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MetaShadow *meta_shadow_factory_get_shadow (MetaShadowFactory *factory,
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MetaWindowShape *shape,
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int width,
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int height,
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const char *class_name,
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gboolean focused);
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#endif /* __META_SHADOW_FACTORY_PRIVATE_H__ */
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@ -26,8 +26,9 @@
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#include <math.h>
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#include <math.h>
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#include <string.h>
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#include <string.h>
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#include <meta/meta-shadow-factory.h>
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#include "cogl-utils.h"
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#include "cogl-utils.h"
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#include "meta-shadow-factory-private.h"
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#include "region-utils.h"
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#include "region-utils.h"
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/* This file implements blurring the shape of a window to produce a
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/* This file implements blurring the shape of a window to produce a
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@ -844,7 +845,7 @@ get_shadow_params (MetaShadowFactory *factory,
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}
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}
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/**
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/**
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* meta_shadow_factory_get_shadow:
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* meta_shadow_factory_get_shadow: (skip)
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* @factory: a #MetaShadowFactory
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* @factory: a #MetaShadowFactory
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* @shape: the size-invariant shape of the window's region
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* @shape: the size-invariant shape of the window's region
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* @width: the actual width of the window's region
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* @width: the actual width of the window's region
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@ -1048,3 +1049,6 @@ meta_shadow_factory_get_params (MetaShadowFactory *factory,
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if (params)
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if (params)
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*params = *stored_params;
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*params = *stored_params;
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}
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}
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G_DEFINE_BOXED_TYPE (MetaShadow, meta_shadow,
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meta_shadow_ref, meta_shadow_unref)
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@ -21,10 +21,10 @@
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#include <meta/window.h>
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#include <meta/window.h>
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#include <meta/meta-shaped-texture.h>
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#include <meta/meta-shaped-texture.h>
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#include <meta/meta-enum-types.h>
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#include <meta/meta-enum-types.h>
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#include <meta/meta-shadow-factory.h>
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#include "compositor-private.h"
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#include "compositor-private.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-shadow-factory-private.h"
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#include "meta-window-actor-private.h"
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#include "meta-window-actor-private.h"
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#include "meta-texture-rectangle.h"
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#include "meta-texture-rectangle.h"
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#include "region-utils.h"
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#include "region-utils.h"
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@ -1,4 +1,5 @@
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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/*
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* MetaWindowShape
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* MetaWindowShape
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*
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*
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@ -19,9 +20,12 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include <string.h>
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#include "meta-window-shape.h"
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#include "config.h"
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#include <meta/meta-window-shape.h>
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#include <string.h>
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#include "region-utils.h"
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#include "region-utils.h"
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struct _MetaWindowShape
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struct _MetaWindowShape
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@ -250,3 +254,5 @@ meta_window_shape_to_region (MetaWindowShape *shape,
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return region;
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return region;
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}
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}
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G_DEFINE_BOXED_TYPE (MetaWindowShape, meta_window_shape,
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meta_window_shape_ref, meta_window_shape_unref)
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@ -23,7 +23,12 @@
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#ifndef __META_SHADOW_FACTORY_H__
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#ifndef __META_SHADOW_FACTORY_H__
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#define __META_SHADOW_FACTORY_H__
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#define __META_SHADOW_FACTORY_H__
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#include <glib-object.h>
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#include <cairo.h>
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#include <clutter/clutter.h>
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#include <meta/meta-window-shape.h>
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G_GNUC_CONST
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GType meta_shadow_get_type (void);
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/**
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/**
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* MetaShadowParams:
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* MetaShadowParams:
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@ -81,4 +86,38 @@ void meta_shadow_factory_get_params (MetaShadowFactory *factory,
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gboolean focused,
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gboolean focused,
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MetaShadowParams *params);
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MetaShadowParams *params);
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/**
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* MetaShadow:
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* #MetaShadow holds a shadow texture along with information about how to
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* apply that texture to draw a window texture. (E.g., it knows how big the
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* unscaled borders are on each side of the shadow texture.)
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*/
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typedef struct _MetaShadow MetaShadow;
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MetaShadow *meta_shadow_ref (MetaShadow *shadow);
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void meta_shadow_unref (MetaShadow *shadow);
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void meta_shadow_paint (MetaShadow *shadow,
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int window_x,
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int window_y,
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int window_width,
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int window_height,
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guint8 opacity,
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cairo_region_t *clip,
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gboolean clip_strictly);
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void meta_shadow_get_bounds (MetaShadow *shadow,
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int window_x,
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int window_y,
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int window_width,
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int window_height,
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cairo_rectangle_int_t *bounds);
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MetaShadowFactory *meta_shadow_factory_new (void);
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MetaShadow *meta_shadow_factory_get_shadow (MetaShadowFactory *factory,
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MetaWindowShape *shape,
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int width,
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int height,
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const char *class_name,
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gboolean focused);
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#endif /* __META_SHADOW_FACTORY_H__ */
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#endif /* __META_SHADOW_FACTORY_H__ */
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#define __META_WINDOW_SHAPE_H__
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#define __META_WINDOW_SHAPE_H__
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#include <cairo.h>
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#include <cairo.h>
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#include <glib.h>
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#include <glib-object.h>
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G_GNUC_CONST
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GType meta_window_shape_get_type (void);
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/**
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/**
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* MetaWindowShape:
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* MetaWindowShape:
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