diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c index 956f7b55b..a10f90902 100644 --- a/clutter/clutter-actor.c +++ b/clutter/clutter-actor.c @@ -1813,9 +1813,9 @@ clutter_actor_apply_relative_transform_to_point (ClutterActor *self, g_return_if_fail (point != NULL); g_return_if_fail (vertex != NULL); - x = vertex->x; - y = vertex->y; - z = vertex->z; + x = point->x; + y = point->y; + z = point->z; w = 1.0; /* First we tranform the point using the OpenGL modelview matrix */