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Store the master clock pointer in the main context
Let's try and move all singletons into ClutterMainContext.
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@ -95,8 +95,6 @@ static gboolean clutter_clock_dispatch (GSource *source,
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GSourceFunc callback,
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GSourceFunc callback,
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gpointer user_data);
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gpointer user_data);
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static ClutterMasterClock *default_clock = NULL;
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static GSourceFuncs clock_funcs = {
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static GSourceFuncs clock_funcs = {
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clutter_clock_prepare,
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clutter_clock_prepare,
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clutter_clock_check,
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clutter_clock_check,
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@ -461,12 +459,12 @@ clutter_master_clock_init (ClutterMasterClock *self)
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ClutterMasterClock *
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ClutterMasterClock *
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_clutter_master_clock_get_default (void)
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_clutter_master_clock_get_default (void)
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{
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{
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if (G_LIKELY (default_clock != NULL))
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ClutterMainContext *context = _clutter_context_get_default ();
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return default_clock;
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default_clock = g_object_new (CLUTTER_TYPE_MASTER_CLOCK, NULL);
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if (G_UNLIKELY (context->master_clock == NULL))
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context->master_clock = g_object_new (CLUTTER_TYPE_MASTER_CLOCK, NULL);
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return default_clock;
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return context->master_clock;
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}
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}
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/*
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/*
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@ -128,6 +128,9 @@ struct _ClutterMainContext
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/* the object holding all the stage instances */
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/* the object holding all the stage instances */
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ClutterStageManager *stage_manager;
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ClutterStageManager *stage_manager;
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/* the clock driving all the frame operations */
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ClutterMasterClock *master_clock;
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/* the main event queue */
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/* the main event queue */
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GQueue *events_queue;
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GQueue *events_queue;
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