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fixup! cogl/matrix: Scale using Graphene
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@ -254,24 +254,11 @@ cogl_matrix_scale (CoglMatrix *matrix,
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float sz)
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float sz)
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{
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{
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graphene_matrix_t m;
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graphene_matrix_t m;
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CoglMatrix old;
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cogl_matrix_to_graphene_matrix (matrix, &m);
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cogl_matrix_to_graphene_matrix (matrix, &m);
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/* Cogl moves the matrix to 0, scales it, then moves back
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* to the previous transform point. To ease transition,
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* preserve that behavior.
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*/
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old = *matrix;
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graphene_matrix_scale (&m, sx, sy, sz);
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graphene_matrix_scale (&m, sx, sy, sz);
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graphene_matrix_to_cogl_matrix (&m, matrix);
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graphene_matrix_to_cogl_matrix (&m, matrix);
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matrix->wx = old.wx;
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matrix->wy = old.wy;
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matrix->wz = old.wz;
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matrix->ww = old.ww;
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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}
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