[cogl-primitives] Fix an unused variable warning when building GLES

The 'tex' variable is only used if #ifdef'd GL code so it was throwing
an error under GLES. The variable is now moved into a block inside the
#ifdef.
This commit is contained in:
Neil Roberts 2009-06-04 22:20:18 +01:00
parent f259deafce
commit b177d24667

View File

@ -1158,7 +1158,6 @@ cogl_polygon (CoglTextureVertex *vertices,
{ {
CoglHandle layer = (CoglHandle)tmp->data; CoglHandle layer = (CoglHandle)tmp->data;
CoglHandle tex_handle = cogl_material_layer_get_texture (layer); CoglHandle tex_handle = cogl_material_layer_get_texture (layer);
CoglTexture *tex = _cogl_texture_pointer_from_handle (tex_handle);
if (i == 0 && cogl_texture_is_sliced (tex_handle)) if (i == 0 && cogl_texture_is_sliced (tex_handle))
{ {
@ -1201,11 +1200,14 @@ cogl_polygon (CoglTextureVertex *vertices,
} }
#ifdef HAVE_COGL_GL #ifdef HAVE_COGL_GL
{
CoglTexture *tex = _cogl_texture_pointer_from_handle (tex_handle);
/* Temporarily change the wrapping mode on all of the slices to use /* Temporarily change the wrapping mode on all of the slices to use
* a transparent border * a transparent border
* XXX: it's doesn't look like we save/restore this, like the comment * XXX: it's doesn't look like we save/restore this, like
* implies? */ * the comment implies? */
_cogl_texture_set_wrap_mode_parameter (tex, GL_CLAMP_TO_BORDER); _cogl_texture_set_wrap_mode_parameter (tex, GL_CLAMP_TO_BORDER);
}
#endif #endif
break; break;
} }