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2.0: Fix up documentation annotations
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@ -45,8 +45,6 @@ typedef struct _ClutterShaderMatrix ClutterShaderMatrix;
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* @x: a #GValue
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* @x: a #GValue
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*
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*
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* Evaluates to %TRUE if @x holds a #ClutterShaderFloat.
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* Evaluates to %TRUE if @x holds a #ClutterShaderFloat.
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*
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*
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*/
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*/
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#define CLUTTER_VALUE_HOLDS_SHADER_FLOAT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_FLOAT))
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#define CLUTTER_VALUE_HOLDS_SHADER_FLOAT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_FLOAT))
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@ -55,8 +53,6 @@ typedef struct _ClutterShaderMatrix ClutterShaderMatrix;
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* @x: a #GValue
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* @x: a #GValue
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*
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*
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* Evaluates to %TRUE if @x holds a #ClutterShaderInt.
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* Evaluates to %TRUE if @x holds a #ClutterShaderInt.
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*
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*
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*/
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*/
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#define CLUTTER_VALUE_HOLDS_SHADER_INT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_INT))
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#define CLUTTER_VALUE_HOLDS_SHADER_INT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_INT))
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@ -65,8 +61,6 @@ typedef struct _ClutterShaderMatrix ClutterShaderMatrix;
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* @x: a #GValue
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* @x: a #GValue
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*
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*
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* Evaluates to %TRUE if @x holds a #ClutterShaderMatrix.
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* Evaluates to %TRUE if @x holds a #ClutterShaderMatrix.
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*
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*
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*/
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*/
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#define CLUTTER_VALUE_HOLDS_SHADER_MATRIX(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_MATRIX))
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#define CLUTTER_VALUE_HOLDS_SHADER_MATRIX(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_MATRIX))
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@ -23,13 +23,6 @@
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*
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*
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*/
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*/
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/**
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* SECTION:clutter-util
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* @short_description: Utility functions
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*
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* Various miscellaneous utilility functions.
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*/
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#ifdef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#include "config.h"
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#endif
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#endif
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