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2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-scriptable.[ch]: Rename ::set_name and ::get_name to ::set_id and ::get_id, to avoid potential confusion with the ClutterActor:name property. * clutter/clutter-script.h: * clutter/clutter-script.c (clutter_script_construct_object): Use clutter_scriptable_set_id(). (clutter_get_script_id): Add a public function to retrieve the ID used in the UI definition files from an object. * clutter/clutter-actor.c: Do not set the name of the actor with the ID set in the UI definition files. * tests/test-script.c: Test clutter_get_script_id(). * clutter.symbols: Update with the new symbols.
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2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter-sections.txt: Update with the ClutterScriptable changes
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and add clutter_get_script_id().
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2007-10-28 Matthew Allum <mallum@openedhand.com>
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* clutter-animation.sgml:
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@ -1101,6 +1101,7 @@ clutter_script_get_objects
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clutter_script_unmerge_objects
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clutter_script_ensure_objects
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clutter_script_get_type_from_name
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clutter_get_script_id
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<SUBSECTION Standard>
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CLUTTER_TYPE_SCRIPT
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CLUTTER_SCRIPT
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@ -1119,8 +1120,8 @@ clutter_script_error_quark
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<FILE>clutter-scriptable</FILE>
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<TITLE>ClutterScriptable</TITLE>
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ClutterScriptableIface
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clutter_scriptable_set_name
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clutter_scriptable_get_name
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clutter_scriptable_set_id
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clutter_scriptable_get_id
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clutter_scriptable_parse_custom_node
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clutter_scriptable_set_custom_property
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<SUBSECTION Standard>
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