mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 01:20:42 -05:00
cogl: Use 'is_y_flipped()' instead of instance-of checking
This is what it was effectively used for in these places, so use the appropriate API instead. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
This commit is contained in:
parent
6b5d7f45cb
commit
b07994b606
@ -453,8 +453,10 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
* down so in this case no conversion is needed.
|
||||
*/
|
||||
|
||||
if (COGL_IS_OFFSCREEN (framebuffer))
|
||||
if (cogl_framebuffer_is_y_flipped (framebuffer))
|
||||
{
|
||||
scissor_y_start = scissor_y0;
|
||||
}
|
||||
else
|
||||
{
|
||||
int framebuffer_height =
|
||||
|
@ -425,10 +425,8 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
|
||||
break;
|
||||
}
|
||||
|
||||
/* If we are painting to an offscreen framebuffer then we
|
||||
need to invert the winding of the front face because
|
||||
everything is painted upside down */
|
||||
invert_winding = COGL_IS_OFFSCREEN (ctx->current_draw_buffer);
|
||||
invert_winding =
|
||||
cogl_framebuffer_is_y_flipped (ctx->current_draw_buffer);
|
||||
|
||||
switch (cull_face_state->front_winding)
|
||||
{
|
||||
|
@ -1016,7 +1016,7 @@ _cogl_pipeline_progend_glsl_pre_paint (CoglPipeline *pipeline,
|
||||
if (modelview_entry == NULL || projection_entry == NULL)
|
||||
return;
|
||||
|
||||
needs_flip = COGL_IS_OFFSCREEN (ctx->current_draw_buffer);
|
||||
needs_flip = cogl_framebuffer_is_y_flipped (ctx->current_draw_buffer);
|
||||
|
||||
projection_changed =
|
||||
_cogl_matrix_entry_cache_maybe_update (&program_state->projection_cache,
|
||||
|
Loading…
Reference in New Issue
Block a user