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actor: Use _clutter_actor_meta_get_debug_name()
The ActorMeta name can be more informative than just the GType class name.
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@ -11756,7 +11756,7 @@ _clutter_actor_get_paint_volume_real (ClutterActor *self,
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CLUTTER_NOTE (CLIPPING, "Bail from get_paint_volume (%s): "
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"Effect (%s) failed to report a volume",
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_clutter_actor_get_debug_name (self),
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G_OBJECT_TYPE_NAME (l->data));
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_clutter_actor_meta_get_debug_name (l->data));
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return FALSE;
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}
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}
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@ -11774,7 +11774,7 @@ _clutter_actor_get_paint_volume_real (ClutterActor *self,
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CLUTTER_NOTE (CLIPPING, "Bail from get_paint_volume (%s): "
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"Effect (%s) failed to report a volume",
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_clutter_actor_get_debug_name (self),
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G_OBJECT_TYPE_NAME (l->data));
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_clutter_actor_meta_get_debug_name (l->data));
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return FALSE;
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}
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}
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