docs: Description fixes for State.set_animator()

This commit is contained in:
Emmanuele Bassi 2010-09-20 14:31:53 +01:00
parent 695839c6f3
commit af42cdbe87

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@ -1289,8 +1289,8 @@ clutter_state_get_animator (ClutterState *state,
* the two named states. * the two named states.
* *
* The @animator allows specifying a transition between the state that is * The @animator allows specifying a transition between the state that is
* more elaborate than the basic transitions other allowed by the simple * more elaborate than the basic transitions allowed by the tweening of
* tweening of properties defined in the #ClutterState keys. * properties defined in the #ClutterState keys.
* *
* If @animator is %NULL it will unset an existing animator. * If @animator is %NULL it will unset an existing animator.
* *
@ -1338,8 +1338,11 @@ clutter_state_set_animator (ClutterState *state,
if (animator != NULL) if (animator != NULL)
{ {
StateAnimator state_animator = StateAnimator state_animator = {
{source_state_name, g_object_ref (animator)}; source_state_name,
g_object_ref (animator)
};
g_array_append_val (target_state->animators, state_animator); g_array_append_val (target_state->animators, state_animator);
} }
} }