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surface-actor: Add culling offset for geometry scale - take 2
41130b08eb
added a fix for culling subsurfaces with geometry scale. Unfortunately it only did so for the opaque regions, not for clip and unobscured regions, as the effect was hidden by bug that was only fixed by3187fe8ebc
. Apply the same fix to clip and unobscured regions and use the chance to move most of the slightly hackish geometry scale related code into a single place. We need to scale slightly differently in the two cases, indicated by the new `ScalePerspectiveType` enum, as the scale is dependent on the perspective - once from outside, once from inside of the scaled actor. Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1312 (cherry picked from commit86646679f1
)
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86d9cd1a66
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@ -57,6 +57,12 @@ enum
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static guint signals[LAST_SIGNAL];
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typedef enum
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{
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IN_STAGE_PERSPECTIVE,
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IN_ACTOR_PERSPECTIVE
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} ScalePerspectiveType;
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static cairo_region_t *
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effective_unobscured_region (MetaSurfaceActor *surface_actor)
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{
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@ -78,18 +84,39 @@ effective_unobscured_region (MetaSurfaceActor *surface_actor)
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}
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static cairo_region_t*
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get_scaled_region (MetaSurfaceActor *surface_actor,
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cairo_region_t *region)
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get_scaled_region (MetaSurfaceActor *surface_actor,
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cairo_region_t *region,
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ScalePerspectiveType scale_perspective)
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{
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MetaWindowActor *window_actor;
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cairo_region_t *scaled_region;
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int geometry_scale;
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float x, y;
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window_actor = meta_window_actor_from_actor (CLUTTER_ACTOR (surface_actor));
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geometry_scale = meta_window_actor_get_geometry_scale (window_actor);
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return meta_region_scale_double (region,
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1.0 / geometry_scale,
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META_ROUNDING_STRATEGY_GROW);
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clutter_actor_get_position (CLUTTER_ACTOR (surface_actor), &x, &y);
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cairo_region_translate (region, x, y);
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switch (scale_perspective)
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{
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case IN_STAGE_PERSPECTIVE:
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scaled_region = meta_region_scale_double (region,
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geometry_scale,
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META_ROUNDING_STRATEGY_GROW);
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break;
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case IN_ACTOR_PERSPECTIVE:
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scaled_region = meta_region_scale_double (region,
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1.0 / geometry_scale,
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META_ROUNDING_STRATEGY_GROW);
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break;
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}
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cairo_region_translate (region, -x, -y);
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cairo_region_translate (scaled_region, -x, -y);
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return scaled_region;
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}
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static void
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@ -119,8 +146,9 @@ set_unobscured_region (MetaSurfaceActor *surface_actor,
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.height = height,
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};
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priv->unobscured_region =
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get_scaled_region (surface_actor, unobscured_region);
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priv->unobscured_region = get_scaled_region (surface_actor,
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unobscured_region,
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IN_ACTOR_PERSPECTIVE);
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cairo_region_intersect_rectangle (priv->unobscured_region, &bounds);
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}
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@ -139,7 +167,9 @@ set_clip_region (MetaSurfaceActor *surface_actor,
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{
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cairo_region_t *region;
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region = get_scaled_region (surface_actor, clip_region);
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region = get_scaled_region (surface_actor,
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clip_region,
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IN_ACTOR_PERSPECTIVE);
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meta_shaped_texture_set_clip_region (stex, region);
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cairo_region_destroy (region);
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@ -267,11 +297,8 @@ meta_surface_actor_cull_out (MetaCullable *cullable,
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if (opacity == 0xff)
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{
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MetaWindowActor *window_actor;
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cairo_region_t *scaled_opaque_region;
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cairo_region_t *opaque_region;
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int geometry_scale;
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float x, y;
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cairo_region_t *scaled_opaque_region;
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opaque_region = meta_shaped_texture_get_opaque_region (priv->texture);
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if (opaque_region)
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@ -294,14 +321,9 @@ meta_surface_actor_cull_out (MetaCullable *cullable,
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return;
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}
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window_actor = meta_window_actor_from_actor (CLUTTER_ACTOR (surface_actor));
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geometry_scale = meta_window_actor_get_geometry_scale (window_actor);
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clutter_actor_get_position (CLUTTER_ACTOR (surface_actor), &x, &y);
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cairo_region_translate (opaque_region, x, y);
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scaled_opaque_region = meta_region_scale (opaque_region, geometry_scale);
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cairo_region_translate (scaled_opaque_region, -x, -y);
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cairo_region_translate (opaque_region, -x, -y);
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scaled_opaque_region = get_scaled_region (surface_actor,
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opaque_region,
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IN_STAGE_PERSPECTIVE);
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if (unobscured_region)
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cairo_region_subtract (unobscured_region, scaled_opaque_region);
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