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Bug 985 - MSC math.h / M_PI issue
* clutter/cogl/gl/cogl.c (set_clip_plane): * clutter/clutter-alpha.c (sinc_func): Use G_PI instead of M_PI because M_PI isn't defined in MSVC without a special #define. Thanks to Haakon Sporsheim
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@ -420,7 +420,7 @@ set_clip_plane (GLint plane_num,
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/* Calculate the angle between the axes and the line crossing the
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two points */
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angle = atan2f ((vertex_b[1] - vertex_a[1]),
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(vertex_b[0] - vertex_a[0])) * 180.0f / M_PI;
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(vertex_b[0] - vertex_a[0])) * 180.0f / G_PI;
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GE( glPushMatrix () );
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/* Load the identity matrix and multiply by the reverse of the
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