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layout, box: Write long description for Box
Also have an example of how to create a Box with a layout manager and how to use the pack() method.
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@ -2,7 +2,44 @@
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* SECTION:clutter-box
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* @short_description: A Generic layout container
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*
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* #ClutterBox is a FIXME
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* #ClutterBox is a #ClutterActor sub-class implementing the #ClutterContainer
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* interface. A Box delegates the whole size requisition and size allocation to
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* a #ClutterLayoutManager instance.
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*
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* <example id="example-clutter-box">
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* <title>Using ClutterBox</title>
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* <para>The following code shows how to create a #ClutterBox with
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* a #ClutterLayoutManager sub-class, and how to add children to
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* it via clutter_box_pack().</para>
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* <programlisting>
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* ClutterActor *box;
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* ClutterLayoutManager *layout;
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*
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* /* Create the layout manager first */
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* layout = clutter_box_layout_new ();
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* clutter_box_layout_set_homogeneous (CLUTTER_BOX_LAYOUT (layout), TRUE);
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* clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layout), 12);
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*
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* /* Then create the ClutterBox actor. The Box will take
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* * ownership of the ClutterLayoutManager instance by sinking
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* * its floating reference
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* */
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* box = clutter_box_new (layout);
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*
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* /* Now add children to the Box using the variadic arguments
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* * function clutter_box_pack() to set layout properties
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* */
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* clutter_box_pack (CLUTTER_BOX (box), actor,
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* "x-align", CLUTTER_BOX_ALIGNMENT_CENTER,
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* "y-align", CLUTTER_BOX_ALIGNMENT_END,
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* "expand", TRUE,
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* NULL);
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* </programlisting>
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* </example>
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*
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* #ClutterBox<!-- -->'s clutter_box_pack() wraps the generic
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* clutter_container_add_actor() function, but it also allows setting
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* layout properties while adding the new child to the box.
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*
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* #ClutterBox is available since Clutter 1.2
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*/
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@ -237,6 +274,9 @@ clutter_box_real_get_preferred_width (ClutterActor *actor,
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{
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ClutterBoxPrivate *priv = CLUTTER_BOX (actor)->priv;
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/* if we don't have any children don't bother proxying the
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* call to the layout manager instance
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*/
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if (priv->children == NULL)
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{
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if (min_width)
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@ -262,6 +302,9 @@ clutter_box_real_get_preferred_height (ClutterActor *actor,
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{
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ClutterBoxPrivate *priv = CLUTTER_BOX (actor)->priv;
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/* if we don't have any children don't bother proxying the
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* call to the layout manager instance
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*/
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if (priv->children == NULL)
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{
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if (min_height)
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