interactive/actor: Show event and animation API

This commit is contained in:
Emmanuele Bassi 2012-02-02 14:07:38 +00:00
parent 9872d7eb1b
commit ad62075378

View File

@ -4,6 +4,28 @@
#define SIZE 128 #define SIZE 128
static gboolean
on_button_press (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
static gboolean toggled = TRUE;
const ClutterColor *end_color;
if (toggled)
end_color = CLUTTER_COLOR_Blue;
else
end_color = CLUTTER_COLOR_Red;
clutter_actor_animate (actor, CLUTTER_LINEAR, 500,
"background-color", end_color,
NULL);
toggled = !toggled;
return CLUTTER_EVENT_STOP;
}
G_MODULE_EXPORT int G_MODULE_EXPORT int
test_actor_main (int argc, char *argv[]) test_actor_main (int argc, char *argv[])
{ {
@ -33,6 +55,10 @@ test_actor_main (int argc, char *argv[])
clutter_actor_set_name (flowers[0], "flower.1"); clutter_actor_set_name (flowers[0], "flower.1");
clutter_actor_set_size (flowers[0], SIZE, SIZE); clutter_actor_set_size (flowers[0], SIZE, SIZE);
clutter_actor_set_background_color (flowers[0], CLUTTER_COLOR_Red); clutter_actor_set_background_color (flowers[0], CLUTTER_COLOR_Red);
clutter_actor_set_reactive (flowers[0], TRUE);
g_signal_connect (flowers[0], "button-press-event",
G_CALLBACK (on_button_press),
GUINT_TO_POINTER (0));
clutter_actor_add_child (vase, flowers[0]); clutter_actor_add_child (vase, flowers[0]);
flowers[1] = clutter_actor_new (); flowers[1] = clutter_actor_new ();