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window: Add meta_window_get_client_area_rect
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@ -2084,21 +2084,12 @@ static void
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check_needs_reshape (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaFrameBorders borders;
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cairo_rectangle_int_t client_area;
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if (!priv->needs_reshape)
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return;
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meta_frame_calc_borders (priv->window->frame, &borders);
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client_area.x = borders.total.left;
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client_area.y = borders.total.top;
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client_area.width = priv->window->rect.width;
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if (priv->window->shaded)
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client_area.height = 0;
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else
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client_area.height = priv->window->rect.height;
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meta_window_get_client_area_rect (window, &client_area);
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meta_window_actor_update_shape_region (self, &client_area);
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meta_window_actor_update_input_region (self, &client_area);
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@ -698,4 +698,7 @@ void meta_window_set_opacity (MetaWindow *window,
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Window meta_window_get_toplevel_xwindow (MetaWindow *window);
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void meta_window_get_client_area_rect (const MetaWindow *window,
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cairo_rectangle_int_t *rect);
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#endif
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@ -5832,6 +5832,37 @@ meta_window_get_outer_rect (const MetaWindow *window,
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meta_window_get_frame_rect (window, rect);
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}
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/**
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* meta_window_get_client_area_rect:
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* @window: a #MetaWindow
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* @rect: (out): pointer to a cairo rectangle
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*
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* Gets the rectangle for the boundaries of the client area, relative
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* to the frame. If the window is shaded, the height of the rectangle
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* is 0.
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*/
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void
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meta_window_get_client_area_rect (const MetaWindow *window,
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cairo_rectangle_int_t *rect)
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{
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if (window->frame)
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{
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rect->x = window->frame->child_x;
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rect->y = window->frame->child_y;
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}
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else
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{
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rect->x = 0;
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rect->y = 0;
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}
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rect->width = window->rect.width;
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if (window->shaded)
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rect->height = window->rect.height;
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else
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rect->height = 0;
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}
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const char*
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meta_window_get_startup_id (MetaWindow *window)
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{
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