From acca2962f1aef99b952e5b875e2344707b27cc10 Mon Sep 17 00:00:00 2001 From: Olivier Fourdan Date: Tue, 4 Dec 2018 16:29:47 +0100 Subject: [PATCH] window-actor: Implement MetaScreenCastWindow interface Implements the `MetaScreenCastWindow` interface for screen-cast `RecordWindow` mode. `meta_window_actor_capture_into()` implementation is still pretty crude and doesn't take into account subsurfaces and O-R windows so menus, popups and other tooltips won't show in the capture. This is left as a future improvement for now. https://gitlab.gnome.org/GNOME/mutter/merge_requests/306 (cherry picked from commit 931934511c8e885d5f607ba90187286a0a7ec3a3) --- src/compositor/meta-window-actor.c | 132 ++++++++++++++++++++++++++++- 1 file changed, 131 insertions(+), 1 deletion(-) diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c index 5078624cc..396fef1ff 100644 --- a/src/compositor/meta-window-actor.c +++ b/src/compositor/meta-window-actor.c @@ -24,6 +24,7 @@ #include #include "backends/meta-backend-private.h" +#include "backends/meta-screen-cast-window.h" #include "clutter/clutter-mutter.h" #include "compositor-private.h" #include "meta-shaped-texture-private.h" @@ -188,8 +189,11 @@ static void do_send_frame_timings (MetaWindowActor *self, static void cullable_iface_init (MetaCullableInterface *iface); +static void screen_cast_window_iface_init (MetaScreenCastWindowInterface *iface); + G_DEFINE_TYPE_WITH_CODE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_ACTOR, - G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init)); + G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init) + G_IMPLEMENT_INTERFACE (META_TYPE_SCREEN_CAST_WINDOW, screen_cast_window_iface_init)); static void frame_data_free (FrameData *frame) @@ -2181,3 +2185,129 @@ meta_window_actor_from_window (MetaWindow *window) { return META_WINDOW_ACTOR (meta_window_get_compositor_private (window)); } + +static void +meta_window_actor_get_buffer_bounds (MetaScreenCastWindow *screen_cast_window, + MetaRectangle *bounds) +{ + MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window); + ClutterActor *clutter_actor; + + clutter_actor = CLUTTER_ACTOR (meta_window_actor_get_texture (window_actor)); + bounds->x = 0; + bounds->y = 0; + bounds->width = (int) clutter_actor_get_width (clutter_actor); + bounds->height = (int) clutter_actor_get_height (clutter_actor); +} + +static void +meta_window_actor_get_frame_bounds (MetaScreenCastWindow *screen_cast_window, + MetaRectangle *bounds) +{ + MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window); + MetaWindow *window; + MetaShapedTexture *stex; + MetaRectangle buffer_rect; + MetaRectangle frame_rect; + double scale_x, scale_y; + + stex = meta_surface_actor_get_texture (window_actor->priv->surface); + clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale_x, &scale_y); + + window = window_actor->priv->window; + meta_window_get_buffer_rect (window, &buffer_rect); + meta_window_get_frame_rect (window, &frame_rect); + + bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale_x); + bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale_y); + bounds->width = (int) ceil (frame_rect.width / scale_x); + bounds->height = (int) ceil (frame_rect.height / scale_y); +} + +static void +meta_window_actor_transform_relative_position (MetaScreenCastWindow *screen_cast_window, + double x, + double y, + double *x_out, + double *y_out) + +{ + MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window); + MetaShapedTexture *stex; + MetaRectangle bounds; + ClutterVertex v1 = { 0.f, }, v2 = { 0.f, }; + + meta_window_actor_get_frame_bounds (screen_cast_window, &bounds); + + v1.x = CLAMP ((float) x, + bounds.x, + bounds.x + bounds.width); + v1.y = CLAMP ((float) y, + bounds.y, + bounds.y + bounds.height); + + stex = meta_surface_actor_get_texture (window_actor->priv->surface); + clutter_actor_apply_transform_to_point (CLUTTER_ACTOR (stex), &v1, &v2); + + *x_out = (double) v2.x; + *y_out = (double) v2.y; +} + +static void +meta_window_actor_capture_into (MetaScreenCastWindow *screen_cast_window, + MetaRectangle *bounds, + uint8_t *data) +{ + MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window); + cairo_surface_t *image; + MetaRectangle clip_rect; + uint8_t *cr_data; + int cr_stride; + int bpp = 4; + + if (meta_window_actor_is_destroyed (window_actor)) + return; + + clip_rect = *bounds; + image = meta_surface_actor_get_image (window_actor->priv->surface, &clip_rect); + cr_data = cairo_image_surface_get_data (image); + cr_stride = cairo_image_surface_get_stride (image); + + if (clip_rect.width < bounds->width || clip_rect.height < bounds->height) + { + uint8_t *src, *dst; + src = cr_data; + dst = data; + + for (int i = 0; i < clip_rect.height; i++) + { + memcpy (dst, src, cr_stride); + if (clip_rect.width < bounds->width) + memset (dst + cr_stride, 0, (bounds->width * bpp) - cr_stride); + + src += cr_stride; + dst += bounds->width * bpp; + } + + for (int i = clip_rect.height; i < bounds->height; i++) + { + memset (dst, 0, bounds->width * bpp); + dst += bounds->width * bpp; + } + } + else + { + memcpy (data, cr_data, clip_rect.height * cr_stride); + } + + cairo_surface_destroy (image); +} + +static void +screen_cast_window_iface_init (MetaScreenCastWindowInterface *iface) +{ + iface->get_buffer_bounds = meta_window_actor_get_buffer_bounds; + iface->get_frame_bounds = meta_window_actor_get_frame_bounds; + iface->transform_relative_position = meta_window_actor_transform_relative_position; + iface->capture_into = meta_window_actor_capture_into; +}