surface-actor: Remove get_window() API and vfunc

It was unused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
This commit is contained in:
Jonas Ådahl 2019-10-08 22:52:50 +02:00 committed by Robert Mader
parent f21595687f
commit ac2c870177
4 changed files with 0 additions and 32 deletions

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@ -86,18 +86,6 @@ meta_surface_actor_wayland_add_frame_callbacks (MetaSurfaceActorWayland *self,
wl_list_insert_list (&self->frame_callback_list, frame_callbacks); wl_list_insert_list (&self->frame_callback_list, frame_callbacks);
} }
static MetaWindow *
meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
if (!surface)
return NULL;
return surface->window;
}
static void static void
meta_surface_actor_wayland_paint (ClutterActor *actor, meta_surface_actor_wayland_paint (ClutterActor *actor,
ClutterPaintContext *paint_context) ClutterPaintContext *paint_context)
@ -155,8 +143,6 @@ meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
surface_actor_class->is_visible = meta_surface_actor_wayland_is_visible; surface_actor_class->is_visible = meta_surface_actor_wayland_is_visible;
surface_actor_class->is_opaque = meta_surface_actor_wayland_is_opaque; surface_actor_class->is_opaque = meta_surface_actor_wayland_is_opaque;
surface_actor_class->get_window = meta_surface_actor_wayland_get_window;
object_class->dispose = meta_surface_actor_wayland_dispose; object_class->dispose = meta_surface_actor_wayland_dispose;
} }

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@ -348,13 +348,6 @@ meta_surface_actor_x11_dispose (GObject *object)
G_OBJECT_CLASS (meta_surface_actor_x11_parent_class)->dispose (object); G_OBJECT_CLASS (meta_surface_actor_x11_parent_class)->dispose (object);
} }
static MetaWindow *
meta_surface_actor_x11_get_window (MetaSurfaceActor *actor)
{
MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
return self->window;
}
static void static void
meta_surface_actor_x11_class_init (MetaSurfaceActorX11Class *klass) meta_surface_actor_x11_class_init (MetaSurfaceActorX11Class *klass)
{ {
@ -367,8 +360,6 @@ meta_surface_actor_x11_class_init (MetaSurfaceActorX11Class *klass)
surface_actor_class->pre_paint = meta_surface_actor_x11_pre_paint; surface_actor_class->pre_paint = meta_surface_actor_x11_pre_paint;
surface_actor_class->is_visible = meta_surface_actor_x11_is_visible; surface_actor_class->is_visible = meta_surface_actor_x11_is_visible;
surface_actor_class->is_opaque = meta_surface_actor_x11_is_opaque; surface_actor_class->is_opaque = meta_surface_actor_x11_is_opaque;
surface_actor_class->get_window = meta_surface_actor_x11_get_window;
} }
static void static void

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@ -567,12 +567,6 @@ meta_surface_actor_is_frozen (MetaSurfaceActor *self)
return priv->frozen; return priv->frozen;
} }
MetaWindow *
meta_surface_actor_get_window (MetaSurfaceActor *self)
{
return META_SURFACE_ACTOR_GET_CLASS (self)->get_window (self);
}
void void
meta_surface_actor_set_transform (MetaSurfaceActor *self, meta_surface_actor_set_transform (MetaSurfaceActor *self,
MetaMonitorTransform transform) MetaMonitorTransform transform)

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@ -27,15 +27,12 @@ struct _MetaSurfaceActorClass
void (* pre_paint) (MetaSurfaceActor *actor); void (* pre_paint) (MetaSurfaceActor *actor);
gboolean (* is_visible) (MetaSurfaceActor *actor); gboolean (* is_visible) (MetaSurfaceActor *actor);
gboolean (* is_opaque) (MetaSurfaceActor *actor); gboolean (* is_opaque) (MetaSurfaceActor *actor);
MetaWindow *(* get_window) (MetaSurfaceActor *actor);
}; };
cairo_surface_t *meta_surface_actor_get_image (MetaSurfaceActor *self, cairo_surface_t *meta_surface_actor_get_image (MetaSurfaceActor *self,
cairo_rectangle_int_t *clip); cairo_rectangle_int_t *clip);
MetaShapedTexture *meta_surface_actor_get_texture (MetaSurfaceActor *self); MetaShapedTexture *meta_surface_actor_get_texture (MetaSurfaceActor *self);
MetaWindow *meta_surface_actor_get_window (MetaSurfaceActor *self);
gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self); gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self);