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New fancy minimize animation. Fade windows in and out.
Mon Feb 6 17:45:39 2006 Søren Sandmann <sandmann@redhat.com> * src/compositor.c: New fancy minimize animation. Fade windows in and out. 2
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@ -1,3 +1,8 @@
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Mon Feb 6 17:45:39 2006 Søren Sandmann <sandmann@redhat.com>
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* src/compositor.c: New fancy minimize animation. Fade windows in
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and out.
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2006-02-03 Thomas Thurman <thomas thurman org uk>
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* src/display.c (event_callback): produce warning when invalid
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src/compositor.c
456
src/compositor.c
@ -107,10 +107,11 @@ meta_compositor_new (MetaDisplay *display)
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compositor->meta_display = display;
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compositor->window_hash = g_hash_table_new_full (meta_unsigned_long_hash,
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meta_unsigned_long_equal,
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NULL,
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free_window_hash_value);
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compositor->window_hash = g_hash_table_new_full (
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meta_unsigned_long_hash,
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meta_unsigned_long_equal,
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NULL,
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free_window_hash_value);
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compositor->enabled = TRUE;
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@ -217,6 +218,8 @@ handle_restacking (MetaCompositor *compositor,
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*/
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return;
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}
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g_print ("restacking\n");
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if (window_link->next != above_link)
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{
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@ -282,6 +285,70 @@ process_expose (MetaCompositor *compositor,
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#endif /* HAVE_COMPOSITE_EXTENSIONS */
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static void queue_repaint (CmDrawableNode *node, gpointer data);
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typedef struct
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{
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CmDrawableNode *node;
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GTimer *timer;
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} FadeInfo;
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#define FADE_TIME 0.3
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static gboolean
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fade_in (gpointer data)
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{
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FadeInfo *info = data;
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gdouble elapsed = g_timer_elapsed (info->timer, NULL);
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gdouble alpha;
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if (elapsed > FADE_TIME)
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alpha = 1.0;
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else
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alpha = elapsed / FADE_TIME;
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cm_drawable_node_set_alpha (info->node, alpha);
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if (elapsed >= FADE_TIME)
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{
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g_object_unref (info->node);
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return FALSE;
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}
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else
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{
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return TRUE;
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}
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}
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static gboolean
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fade_out (gpointer data)
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{
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FadeInfo *info = data;
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gdouble elapsed = g_timer_elapsed (info->timer, NULL);
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gdouble alpha;
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if (elapsed > FADE_TIME)
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alpha = 0.0;
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else
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alpha = 1 - (elapsed / FADE_TIME);
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cm_drawable_node_set_alpha (info->node, alpha);
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g_print ("fade out: %f\n", alpha);
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if (elapsed >= FADE_TIME)
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{
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cm_drawable_node_set_viewable (info->node, FALSE);
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g_object_unref (info->node);
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return FALSE;
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}
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else
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{
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return TRUE;
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}
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}
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#ifdef HAVE_COMPOSITE_EXTENSIONS
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static void
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process_map (MetaCompositor *compositor,
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@ -332,15 +399,21 @@ process_map (MetaCompositor *compositor,
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}
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else
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{
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cm_drawable_node_set_viewable (node, TRUE);
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cm_drawable_node_update_pixmap (node);
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cm_drawable_node_set_alpha (node, 0.0);
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FadeInfo *info = g_new (FadeInfo, 1);
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info->node = g_object_ref (node);
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info->timer = g_timer_new ();
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g_idle_add (fade_in, info);
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cm_drawable_node_set_viewable (node, TRUE);
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}
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/* We don't actually need to invalidate anything, because we will
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* get damage events as the server fills the background and the client
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* draws the window
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*/
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queue_repaint (node, screen);
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}
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#endif /* HAVE_COMPOSITE_EXTENSIONS */
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@ -370,8 +443,15 @@ process_unmap (MetaCompositor *compositor,
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&event->window);
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if (node != NULL)
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{
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cm_drawable_node_set_viewable (node, FALSE);
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FadeInfo *info = g_new (FadeInfo, 1);
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info->node = g_object_ref (node);
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info->timer = g_timer_new ();
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g_idle_add (fade_out, info);
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}
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queue_repaint (node, screen);
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}
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#endif /* HAVE_COMPOSITE_EXTENSIONS */
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@ -606,11 +686,9 @@ update (gpointer data)
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MetaScreen *screen = data;
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ScreenInfo *scr_info = screen->compositor_data;
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WsWindow *gl_window = scr_info->glw;
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glMatrixMode (GL_MODELVIEW);
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glLoadIdentity ();
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gluOrtho2D (0, 1600, 1200, 0);
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glViewport (0, 0, screen->rect.width, screen->rect.height);
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#if 0
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glColor4f (1.0, 1.0, 1.0, 1.0);
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glBegin (GL_QUADS);
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@ -620,8 +698,6 @@ update (gpointer data)
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glVertex2f (0.0, 1200.0);
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glEnd ();
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#endif
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#if 0
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#endif
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@ -630,7 +706,6 @@ update (gpointer data)
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#endif
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#if 0
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glColor4f (1.0, 0.0, 0.0, 1.0);
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glDisable (GL_TEXTURE_2D);
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@ -667,10 +742,11 @@ update (gpointer data)
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ws_display_grab (ws_drawable_get_display ((WsDrawable *)gl_window));
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#endif
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g_print ("swap buffers\n");
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ws_window_gl_swap_buffers (gl_window);
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#if 0
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g_print ("finish\n");
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glFinish();
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#endif
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g_print ("after finish\n");
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update_frame_counter ();
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@ -849,7 +925,13 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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ws_display_get_screen_from_number (compositor->display, screen->number);
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WsWindow *root = ws_screen_get_root_window (ws_screen);
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WsRegion *region;
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Window current_cm_sn_owner;
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WsWindow *new_cm_sn_owner;
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Display *xdisplay;
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Atom cm_sn_atom;
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char buf[128];
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Atom atom;
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scr_info->glw = ws_window_new_gl (root);
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scr_info->compositor_nodes = NULL;
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scr_info->idle_id = 0;
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@ -868,6 +950,22 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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region = ws_region_new (compositor->display);
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ws_window_set_input_shape (scr_info->glw, region);
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g_object_unref (G_OBJECT (region));
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xdisplay = WS_RESOURCE_XDISPLAY (ws_screen);
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snprintf(buf, sizeof(buf), "CM_S%d", screen->number);
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cm_sn_atom = XInternAtom (xdisplay, buf, False);
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current_cm_sn_owner = XGetSelectionOwner (xdisplay, cm_sn_atom);
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if (current_cm_sn_owner != None)
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{
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meta_warning (_("Screen %d on display \"%s\" already has a compositing manager\n"),
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screen->number, ",madgh");
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}
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new_cm_sn_owner = ws_screen_get_root_window (ws_screen);
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XSetSelectionOwner (xdisplay, cm_sn_atom, WS_RESOURCE_XID (new_cm_sn_owner),
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CurrentTime);
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ws_window_map (scr_info->glw);
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@ -929,20 +1027,13 @@ typedef struct
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double height;
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} DoubleRect;
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typedef struct
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{
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CmDrawableNode *node;
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GTimer *timer;
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MetaMinimizeFinishedFunc finished_func;
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gpointer finished_data;
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} MiniInfo;
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#if 0
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static gdouble
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interpolate (gdouble t, gdouble begin, gdouble end, double power)
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{
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return (begin + (end - begin) * pow (t, power));
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}
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#endif
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#if 0
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static gboolean
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@ -995,31 +1086,293 @@ minimize_deformation (gdouble time,
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}
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#endif
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static gdouble
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interpolate (gdouble t, gdouble begin, gdouble end, double power)
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{
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return (begin + (end - begin) * pow (t, power));
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}
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static void
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interpolate_rectangle (gdouble t,
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WsRectangle * from,
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WsRectangle * to,
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WsRectangle * result)
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{
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if (!result)
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return;
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result->x = interpolate (t, from->x, to->x, 1);
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result->y = interpolate (t, from->y, to->y, 1);
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result->width = interpolate (t, from->width, to->width, 1);
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result->height = interpolate (t, from->height, to->height, 1);
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}
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typedef struct
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{
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CmDrawableNode *node;
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GTimer *timer;
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MetaCompositor *compositor;
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ScreenInfo *scr_info;
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MetaMinimizeFinishedFunc finished_func;
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gpointer finished_data;
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gdouble aspect_ratio;
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WsRectangle current_geometry;
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WsRectangle target_geometry;
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gdouble current_alpha;
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gdouble target_alpha;
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int button_x;
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int button_y;
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int button_width;
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int button_height;
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/* FIXME: maybe would be simpler if all of this was an array */
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gboolean phase_1_started;
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gboolean phase_2_started;
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gboolean phase_3_started;
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gboolean phase_4_started;
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gboolean phase_5_started;
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} MiniInfo;
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static void
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set_geometry (MiniInfo *info, gdouble elapsed)
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{
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WsRectangle rect;
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interpolate_rectangle (elapsed, &info->current_geometry, &info->target_geometry, &rect);
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g_print ("y: %d %d (%f => %d)\n", info->current_geometry.y, info->target_geometry.y,
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elapsed, rect.y);
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g_print ("setting: %d %d %d %d\n", rect.x, rect.y, rect.width, rect.height);
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cm_drawable_node_set_geometry (info->node,
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rect.x, rect.y,
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rect.width, rect.height);
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}
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static int
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center (gdouble what, gdouble in)
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{
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return (in - what) / 2.0 + 0.5;
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}
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static void
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run_phase_1 (MiniInfo *info, gdouble elapsed)
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{
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if (!info->phase_1_started)
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{
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GList *next;
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g_print ("starting phase 1\n");
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info->phase_1_started = TRUE;
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info->current_geometry.x = info->node->real_x;
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info->current_geometry.y = info->node->real_y;
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info->current_geometry.width = info->node->real_width;
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info->current_geometry.height = info->node->real_height;
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info->target_geometry.height = info->button_height;
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info->target_geometry.width = info->button_height * info->aspect_ratio;
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info->target_geometry.x = info->button_x + center (info->target_geometry.width, info->button_width);
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info->target_geometry.y = info->node->real_y + center (info->button_height, info->node->real_height);
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handle_restacking (info->compositor, info->node,
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info->scr_info->compositor_nodes->data);
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}
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set_geometry (info, elapsed);
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}
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static void
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run_phase_2 (MiniInfo *info, gdouble elapsed)
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{
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#define WOBBLE_FACTOR 3
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if (!info->phase_2_started)
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{
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WsRectangle cur = info->target_geometry;
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g_print ("starting phase 2\n");
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info->phase_2_started = TRUE;
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info->current_geometry = cur;
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info->target_geometry.x = cur.x + center (WOBBLE_FACTOR * cur.width, cur.width);
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info->target_geometry.y = cur.y + center (WOBBLE_FACTOR * cur.height, cur.height);
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info->target_geometry.width = cur.width * WOBBLE_FACTOR;
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info->target_geometry.height = cur.height * WOBBLE_FACTOR;
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}
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set_geometry (info, elapsed);
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}
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static void
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run_phase_3 (MiniInfo *info, gdouble elapsed)
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{
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if (!info->phase_3_started)
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{
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WsRectangle cur = info->target_geometry;
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g_print ("starting phase 3\n");
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info->phase_3_started = TRUE;
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info->current_geometry = cur;
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info->target_geometry.height = info->button_height;
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info->target_geometry.width = info->button_height * info->aspect_ratio;
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info->target_geometry.x = info->button_x + center (info->target_geometry.width, info->button_width);
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info->target_geometry.y = info->node->real_y + center (info->button_height, info->node->real_height);
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}
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set_geometry (info, elapsed);
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}
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static void
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run_phase_4 (MiniInfo *info, gdouble elapsed)
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{
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if (!info->phase_4_started)
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{
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WsRectangle cur = info->target_geometry;
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g_print ("starting phase 4\n");
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info->phase_4_started = TRUE;
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info->current_geometry = cur;
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info->target_geometry.height = info->button_height;
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info->target_geometry.width = info->button_height * info->aspect_ratio;
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info->target_geometry.x = cur.x;
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g_print ("button y: %d\n", info->button_y);
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info->target_geometry.y = info->button_y;
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}
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set_geometry (info, elapsed);
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}
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static void
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run_phase_5 (MiniInfo *info, gdouble elapsed)
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{
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if (!info->phase_5_started)
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{
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WsRectangle cur = info->target_geometry;
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g_print ("starting phase 5\n");
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info->phase_5_started = TRUE;
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info->current_geometry = cur;
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info->target_geometry.x = info->button_x;
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info->target_geometry.y = info->button_y;
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info->target_geometry.width = info->button_width;
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info->target_geometry.height = info->button_height;
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}
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set_geometry (info, elapsed);
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cm_drawable_node_set_alpha (info->node, 1 - elapsed);
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}
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static gboolean
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run_animation_01 (gpointer data)
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{
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MiniInfo *info = data;
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gdouble elapsed;
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elapsed = g_timer_elapsed (info->timer, NULL);
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#define PHASE_0 0.0
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#define PHASE_1 0.225 /* scale to size of button */
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#define PHASE_2 0.325 /* scale up a little */
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#define PHASE_3 0.425 /* scale back a little */
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#define PHASE_4 0.650 /* move to button */
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#define PHASE_5 1.0 /* fade out */
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if (elapsed < PHASE_1)
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{
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/* phase one */
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run_phase_1 (info, (elapsed - PHASE_0)/(PHASE_1 - PHASE_0));
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}
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else if (elapsed < PHASE_2)
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{
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/* phase two */
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run_phase_2 (info, (elapsed - PHASE_1)/(PHASE_2 - PHASE_1));
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}
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else if (elapsed < PHASE_3)
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{
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/* phase three */
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run_phase_3 (info, (elapsed - PHASE_2)/(PHASE_3 - PHASE_2));
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}
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else if (elapsed < PHASE_4)
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{
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/* phase four */
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run_phase_4 (info, (elapsed - PHASE_3)/(PHASE_4 - PHASE_3));
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}
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else if (elapsed < PHASE_5)
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{
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/* phase five */
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run_phase_5 (info, (elapsed - PHASE_4)/(PHASE_5 - PHASE_4));
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}
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else
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{
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cm_drawable_node_set_viewable (info->node, FALSE);
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cm_drawable_node_unset_geometry (info->node);
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cm_drawable_node_set_alpha (info->node, 1.0);
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if (info->finished_func)
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info->finished_func (info->finished_data);
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return FALSE;
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}
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return TRUE;
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}
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#if 0
|
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static gboolean
|
||||
do_minimize_animation (gpointer data)
|
||||
{
|
||||
MiniInfo *info = data;
|
||||
double elapsed;
|
||||
gboolean done = FALSE;
|
||||
|
||||
#define FADE_TIME 0.3
|
||||
#define FADE_TIME 0.5
|
||||
|
||||
elapsed = g_timer_elapsed (info->timer, NULL);
|
||||
|
||||
if (elapsed > FADE_TIME)
|
||||
elapsed = FADE_TIME;
|
||||
elapsed = elapsed / FADE_TIME;
|
||||
|
||||
cm_drawable_node_set_alpha (info->node, (FADE_TIME - elapsed) / FADE_TIME);
|
||||
|
||||
if (elapsed >= FADE_TIME)
|
||||
if (elapsed >= 1.0)
|
||||
{
|
||||
if (info->finished_func)
|
||||
info->finished_func (info->finished_data);
|
||||
elapsed = 1.0;
|
||||
done = TRUE;
|
||||
}
|
||||
|
||||
cm_drawable_node_set_viewable (info->node, FALSE);
|
||||
g_print ("%f\n", elapsed);
|
||||
|
||||
cm_drawable_node_set_alpha (info->node, 1.0);
|
||||
|
||||
cm_drawable_node_set_geometry (info->node,
|
||||
info->node->real_x + interpolate (elapsed, 0, info->node->real_width / 2, 1),
|
||||
info->node->real_y + interpolate (elapsed, 0, info->node->real_height / 2, 1),
|
||||
interpolate (elapsed, info->node->real_width, 0, 1),
|
||||
interpolate (elapsed, info->node->real_height, 0, 1));
|
||||
|
||||
if (done)
|
||||
return FALSE;
|
||||
|
||||
#if 0
|
||||
g_print ("inter: %f %f %f\n", 0, 735, interpolate (0.0, 735.0, 0.5, 1.0));
|
||||
|
||||
g_print ("inter x .5: %f (%d %d)\n", info->node->real_x + interpolate (0, info->node->real_width / 2, .5, 1), 0, info->node->real_width);
|
||||
#endif
|
||||
|
||||
cm_drawable_node_set_alpha (info->node, 1 - elapsed);
|
||||
|
||||
if (done)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1032,6 +1385,7 @@ do_minimize_animation (gpointer data)
|
||||
info->node));
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
convert (MetaScreen *screen,
|
||||
@ -1066,12 +1420,28 @@ meta_compositor_minimize (MetaCompositor *compositor,
|
||||
|
||||
info->finished_func = finished;
|
||||
info->finished_data = data;
|
||||
|
||||
info->phase_1_started = FALSE;
|
||||
info->phase_2_started = FALSE;
|
||||
info->phase_3_started = FALSE;
|
||||
info->phase_4_started = FALSE;
|
||||
info->phase_5_started = FALSE;
|
||||
|
||||
info->button_x = x;
|
||||
info->button_y = y;
|
||||
info->button_width = width;
|
||||
info->button_height = height;
|
||||
|
||||
info->compositor = compositor;
|
||||
info->scr_info = screen->compositor_data;
|
||||
|
||||
#if 0
|
||||
cm_drawable_node_set_deformation_func (node, minimize_deformation, info);
|
||||
#endif
|
||||
|
||||
g_idle_add (do_minimize_animation, info);
|
||||
info->aspect_ratio = 1.3;
|
||||
|
||||
g_idle_add (run_animation_01, info);
|
||||
|
||||
#endif
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user