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2007-10-12 Tomas Frydrych <tf@o-hand.com>
* clutter/clutter-actor.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-box.c: * clutter/clutter-clone-texture.c: * clutter/clutter-container.c: * clutter/clutter-entry.c: * clutter/clutter-feature.c: * clutter/clutter-fixed.c: * clutter/clutter-group.c: * clutter/clutter-hbox.c: * clutter/clutter-label.c: * clutter/clutter-layout.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-score.c: * clutter/clutter-script.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-timeout-pool.c: * clutter/clutter-vbox.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/eglnative/clutter-event-egl.c: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/json/json-array.c: * clutter/json/json-generator.c: * clutter/json/json-node.c: * clutter/json/json-object.c: * clutter/json/json-parser.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Fixedup config.h inclusion (must always be bracketed with #ifdef HAVE_CONFIG_H).
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@ -26,7 +26,9 @@
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* Author: Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdarg.h>
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#include <glib-object.h>
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@ -70,7 +72,7 @@ clutter_container_base_init (gpointer g_iface)
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if (!initialised)
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{
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GType iface_type = G_TYPE_FROM_INTERFACE (g_iface);
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initialised = TRUE;
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/**
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@ -440,7 +442,7 @@ clutter_container_raise_child (ClutterContainer *container,
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g_type_name (G_OBJECT_TYPE (container)));
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return;
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}
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CLUTTER_CONTAINER_GET_IFACE (container)->raise (container, actor, sibling);
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}
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@ -484,7 +486,7 @@ clutter_container_lower_child (ClutterContainer *container,
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g_type_name (G_OBJECT_TYPE (container)));
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return;
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}
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CLUTTER_CONTAINER_GET_IFACE (container)->raise (container, actor, sibling);
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}
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@ -508,7 +510,7 @@ clutter_container_sort_depth_order (ClutterContainer *container)
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/**
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* clutter_container_find_child_by_name:
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* @container: a #ClutterContainer
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* @child_name: the name of the requested child.
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* @child_name: the name of the requested child.
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*
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* Finds a child actor of a container by its name. Search recurses
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* into any child container.
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