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clutter/enums: Add pointer accessibility types
Add the relevant enumeration types to support pointer accessibility features. https://gitlab.gnome.org/GNOME/mutter/merge_requests/512
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@ -443,6 +443,88 @@ typedef enum
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CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP = 1 << 13,
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} ClutterKeyboardA11yFlags;
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/**
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* ClutterPointerA11yFlags:
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* @CLUTTER_A11Y_POINTER_ENABLED:
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* @CLUTTER_A11Y_SECONDARY_CLICK_ENABLED:
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* @CLUTTER_A11Y_DWELL_ENABLED:
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*
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* Pointer accessibility features applied to a ClutterInputDevice pointer.
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*
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*/
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typedef enum {
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CLUTTER_A11Y_SECONDARY_CLICK_ENABLED = 1 << 0,
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CLUTTER_A11Y_DWELL_ENABLED = 1 << 1,
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} ClutterPointerA11yFlags;
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/**
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* ClutterPointerA11yDwellClickType:
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* @CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE: Internal use only
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* @CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
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* @CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
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* @CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
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* @CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
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* @CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
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*
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* Dwell click types.
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*
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*/
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typedef enum {
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CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE,
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CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY,
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CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY,
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CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE,
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CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE,
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CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG,
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} ClutterPointerA11yDwellClickType;
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/**
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* ClutterPointerA11yDwellDirection:
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* @CLUTTER_A11Y_DWELL_DIRECTION_NONE:
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* @CLUTTER_A11Y_DWELL_DIRECTION_LEFT:
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* @CLUTTER_A11Y_DWELL_DIRECTION_RIGHT:
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* @CLUTTER_A11Y_DWELL_DIRECTION_UP:
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* @CLUTTER_A11Y_DWELL_DIRECTION_DOWN:
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*
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* Dwell gesture directions.
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*
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*/
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typedef enum {
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CLUTTER_A11Y_DWELL_DIRECTION_NONE,
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CLUTTER_A11Y_DWELL_DIRECTION_LEFT,
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CLUTTER_A11Y_DWELL_DIRECTION_RIGHT,
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CLUTTER_A11Y_DWELL_DIRECTION_UP,
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CLUTTER_A11Y_DWELL_DIRECTION_DOWN,
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} ClutterPointerA11yDwellDirection;
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/**
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* ClutterPointerA11yDwellMode:
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* @CLUTTER_A11Y_DWELL_MODE_WINDOW:
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* @CLUTTER_A11Y_DWELL_MODE_GESTURE:
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*
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* Dwell mode.
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*
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*/
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typedef enum {
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CLUTTER_A11Y_DWELL_MODE_WINDOW,
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CLUTTER_A11Y_DWELL_MODE_GESTURE,
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} ClutterPointerA11yDwellMode;
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/**
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* ClutterPointerA11yTimeoutType:
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* @CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK:
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* @CLUTTER_A11Y_TIMEOUT_TYPE_DWELL:
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* @CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE:
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*
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* Pointer accessibility timeout type.
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*
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*/
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typedef enum {
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CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
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CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
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CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
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} ClutterPointerA11yTimeoutType;
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/**
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* ClutterActorFlags:
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* @CLUTTER_ACTOR_MAPPED: the actor will be painted (is visible, and inside
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