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shaped-texture: Only mask alpha channel
We currently apply the mask texture to any channel, which means elements drawn outside the actual decorations are blended with gray. This should hardly matter in practice where shadows can be expected to be some shade of gray, but let's still make sure the odd theme with pink shadows or the like works correctly by applying the alpha mask to the alpha channel only. https://bugzilla.gnome.org/show_bug.cgi?id=744667
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@ -216,7 +216,8 @@ get_masked_pipeline (CoglContext *ctx)
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{
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template = cogl_pipeline_copy (get_base_pipeline (ctx));
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cogl_pipeline_set_layer_combine (template, 1,
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"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
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"RGB = REPLACE (PREVIOUS)"
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"A = MODULATE (PREVIOUS, TEXTURE)",
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NULL);
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}
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