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https://github.com/brl/mutter.git
synced 2024-11-21 23:50:41 -05:00
cogl/framebuffer: Move public struct fields to private struct
This will limit accidental manipulation of the framebuffer struct fields, while also paving the way to change to GObject type hierarchy. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
This commit is contained in:
parent
ffde1c0124
commit
aa99e505ad
@ -259,7 +259,7 @@ emit_vertex_buffer_geometry (CoglFramebuffer *fb,
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CoglPipeline *pipeline,
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CoglPangoDisplayListNode *node)
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{
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CoglContext *ctx = fb->context;
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CoglContext *ctx = cogl_framebuffer_get_context (fb);
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/* It's expensive to go through the Cogl journal for large runs
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* of text in part because the journal transforms the quads in software
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@ -587,12 +587,12 @@ _cogl_flush_attributes_state (CoglFramebuffer *framebuffer,
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CoglAttribute **attributes,
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int n_attributes)
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{
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CoglContext *ctx = framebuffer->context;
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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CoglFlushLayerState layers_state;
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CoglPipeline *copy = NULL;
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if (!(flags & COGL_DRAW_SKIP_JOURNAL_FLUSH))
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_cogl_journal_flush (framebuffer->journal);
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_cogl_framebuffer_flush_journal (framebuffer);
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layers_state.unit = 0;
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layers_state.options.flags = 0;
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@ -428,7 +428,7 @@ void
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_cogl_clip_stack_flush (CoglClipStack *stack,
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CoglFramebuffer *framebuffer)
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{
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CoglContext *ctx = framebuffer->context;
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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ctx->driver_vtable->clip_stack_flush (stack, framebuffer);
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}
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@ -45,7 +45,7 @@ cogl_fence_closure_get_user_data (CoglFenceClosure *closure)
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static void
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_cogl_fence_check (CoglFenceClosure *fence)
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{
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CoglContext *context = fence->framebuffer->context;
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CoglContext *context = cogl_framebuffer_get_context (fence->framebuffer);
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if (fence->type == FENCE_TYPE_WINSYS)
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{
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@ -95,10 +95,11 @@ _cogl_fence_poll_prepare (void *source)
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* hit and the main loop might block forever */
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *fb = l->data;
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CoglFramebuffer *framebuffer = l->data;
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CoglJournal *journal = cogl_framebuffer_get_journal (framebuffer);
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if (!_cogl_list_empty (&fb->journal->pending_fences))
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_cogl_framebuffer_flush_journal (fb);
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if (!_cogl_list_empty (&journal->pending_fences))
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_cogl_framebuffer_flush_journal (framebuffer);
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}
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if (!_cogl_list_empty (&context->fences))
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@ -110,7 +111,7 @@ _cogl_fence_poll_prepare (void *source)
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void
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_cogl_fence_submit (CoglFenceClosure *fence)
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{
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CoglContext *context = fence->framebuffer->context;
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CoglContext *context = cogl_framebuffer_get_context (fence->framebuffer);
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const CoglWinsysVtable *winsys = _cogl_context_get_winsys (context);
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fence->type = FENCE_TYPE_ERROR;
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@ -156,8 +157,8 @@ cogl_framebuffer_add_fence_callback (CoglFramebuffer *framebuffer,
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CoglFenceCallback callback,
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void *user_data)
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{
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CoglContext *context = framebuffer->context;
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CoglJournal *journal = framebuffer->journal;
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglJournal *journal = cogl_framebuffer_get_journal (framebuffer);
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CoglFenceClosure *fence;
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if (!COGL_FLAGS_GET (context->features, COGL_FEATURE_ID_FENCE))
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@ -184,7 +185,7 @@ void
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cogl_framebuffer_cancel_fence_callback (CoglFramebuffer *framebuffer,
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CoglFenceClosure *fence)
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{
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CoglContext *context = framebuffer->context;
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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if (fence->type == FENCE_TYPE_PENDING)
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{
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@ -214,8 +215,8 @@ cogl_framebuffer_cancel_fence_callback (CoglFramebuffer *framebuffer,
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void
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_cogl_fence_cancel_fences_for_framebuffer (CoglFramebuffer *framebuffer)
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{
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CoglJournal *journal = framebuffer->journal;
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CoglContext *context = framebuffer->context;
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CoglJournal *journal = cogl_framebuffer_get_journal (framebuffer);
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CoglContext *context = cogl_framebuffer_get_context (framebuffer);
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CoglFenceClosure *fence, *tmp;
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while (!_cogl_list_empty (&journal->pending_fences))
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@ -119,69 +119,7 @@ typedef struct
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struct _CoglFramebuffer
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{
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CoglObject _parent;
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CoglContext *context;
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CoglFramebufferType type;
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/* The user configuration before allocation... */
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CoglFramebufferConfig config;
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int width;
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int height;
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/* Format of the pixels in the framebuffer (including the expected
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premult state) */
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CoglPixelFormat internal_format;
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gboolean allocated;
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CoglMatrixStack *modelview_stack;
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CoglMatrixStack *projection_stack;
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float viewport_x;
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float viewport_y;
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float viewport_width;
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float viewport_height;
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int viewport_age;
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int viewport_age_for_scissor_workaround;
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CoglClipStack *clip_stack;
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gboolean dither_enabled;
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gboolean depth_writing_enabled;
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CoglStereoMode stereo_mode;
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/* We journal the textured rectangles we want to submit to OpenGL so
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* we have an opportunity to batch them together into less draw
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* calls. */
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CoglJournal *journal;
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/* The scene of a given framebuffer may depend on images in other
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* framebuffers... */
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GList *deps;
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/* As part of an optimization for reading-back single pixels from a
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* framebuffer in some simple cases where the geometry is still
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* available in the journal we need to track the bounds of the last
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* region cleared, its color and we need to track when something
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* does in fact draw to that region so it is no longer clear.
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*/
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float clear_color_red;
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float clear_color_green;
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float clear_color_blue;
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float clear_color_alpha;
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int clear_clip_x0;
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int clear_clip_y0;
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int clear_clip_x1;
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int clear_clip_y1;
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gboolean clear_clip_dirty;
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int samples_per_pixel;
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/* Whether the depth buffer was enabled for this framebuffer,
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* usually means it needs to be cleared before being reused next.
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*/
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gboolean depth_buffer_clear_needed;
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gpointer driver_private;
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GDestroyNotify driver_private_destroy;
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gpointer priv;
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};
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typedef enum
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@ -224,6 +162,25 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
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int width,
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int height);
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gboolean
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cogl_framebuffer_is_allocated (CoglFramebuffer *framebuffer);
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void
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cogl_framebuffer_init_config (CoglFramebuffer *framebuffer,
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const CoglFramebufferConfig *config);
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const CoglFramebufferConfig *
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cogl_framebuffer_get_config (CoglFramebuffer *framebuffer);
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void
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cogl_framebuffer_update_samples_per_pixel (CoglFramebuffer *framebuffer,
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int samples_per_pixel);
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void
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cogl_framebuffer_update_size (CoglFramebuffer *framebuffer,
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int width,
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int height);
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/* XXX: For a public api we might instead want a way to explicitly
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* set the _premult status of a framebuffer or what components we
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* care about instead of exposing the CoglPixelFormat
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@ -240,6 +197,9 @@ void
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_cogl_framebuffer_set_internal_format (CoglFramebuffer *framebuffer,
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CoglPixelFormat internal_format);
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CoglPixelFormat
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cogl_framebuffer_get_internal_format (CoglFramebuffer *framebuffer);
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void _cogl_framebuffer_free (CoglFramebuffer *framebuffer);
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const CoglWinsysVtable *
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@ -256,6 +216,9 @@ _cogl_framebuffer_clear_without_flush4f (CoglFramebuffer *framebuffer,
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void
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_cogl_framebuffer_mark_clear_clip_dirty (CoglFramebuffer *framebuffer);
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void
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cogl_framebuffer_set_depth_buffer_clear_needed (CoglFramebuffer *framebuffer);
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/*
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* _cogl_framebuffer_get_clip_stack:
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* @framebuffer: A #CoglFramebuffer
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@ -354,6 +317,13 @@ void
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cogl_framebuffer_set_viewport4fv (CoglFramebuffer *framebuffer,
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float *viewport);
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void
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cogl_framebuffer_get_viewport4f (CoglFramebuffer *framebuffer,
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float *viewport_x,
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float *viewport_y,
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float *viewport_width,
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float *viewport_height);
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unsigned long
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_cogl_framebuffer_compare (CoglFramebuffer *a,
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CoglFramebuffer *b,
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@ -397,6 +367,9 @@ _cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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COGL_EXPORT int
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_cogl_framebuffer_get_stencil_bits (CoglFramebuffer *framebuffer);
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CoglJournal *
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cogl_framebuffer_get_journal (CoglFramebuffer *framebuffer);
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gpointer
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cogl_framebuffer_get_driver_private (CoglFramebuffer *framebuffer);
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File diff suppressed because it is too large
Load Diff
@ -567,7 +567,8 @@ _cogl_journal_flush_vbo_offsets_and_entries (CoglJournalEntry *batch_start,
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void *data)
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{
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CoglJournalFlushState *state = data;
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CoglContext *ctx = state->journal->framebuffer->context;
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CoglFramebuffer *framebuffer = state->journal->framebuffer;
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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size_t stride;
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int i;
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CoglAttribute **attribute_entry;
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@ -688,7 +689,7 @@ _cogl_journal_flush_clip_stacks_and_entries (CoglJournalEntry *batch_start,
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{
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CoglJournalFlushState *state = data;
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CoglFramebuffer *framebuffer = state->journal->framebuffer;
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CoglContext *ctx = framebuffer->context;
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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CoglMatrixStack *projection_stack;
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COGL_STATIC_TIMER (time_flush_clip_stack_pipeline_entries,
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@ -1032,7 +1033,7 @@ _cogl_journal_flush_dither_and_entries (CoglJournalEntry *batch_start,
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{
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CoglJournalFlushState *state = data;
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CoglFramebuffer *framebuffer = state->journal->framebuffer;
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CoglContext *ctx = framebuffer->context;
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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COGL_STATIC_TIMER (time_flush_dither_and_entries,
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"Journal Flush", /* parent */
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@ -1075,7 +1076,7 @@ _cogl_journal_flush_viewport_and_entries (CoglJournalEntry *batch_start,
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{
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CoglJournalFlushState *state = data;
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CoglFramebuffer *framebuffer = state->journal->framebuffer;
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CoglContext *ctx = framebuffer->context;
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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float current_viewport[4];
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COGL_STATIC_TIMER (time_flush_viewport_and_entries,
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@ -1123,8 +1124,8 @@ static CoglAttributeBuffer *
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create_attribute_buffer (CoglJournal *journal,
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size_t n_bytes)
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{
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CoglContext *ctx = cogl_framebuffer_get_context (journal->framebuffer);
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CoglAttributeBuffer *vbo;
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CoglContext *ctx = journal->framebuffer->context;
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vbo = journal->vbo_pool[journal->next_vbo_in_pool];
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@ -1383,7 +1384,7 @@ _cogl_journal_flush (CoglJournal *journal)
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}
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framebuffer = journal->framebuffer;
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ctx = framebuffer->context;
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ctx = cogl_framebuffer_get_context (framebuffer);
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/* The entries in this journal may depend on images in other
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* framebuffers which may require that we flush the journals
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@ -83,8 +83,7 @@ _cogl_onscreen_init_from_template (CoglOnscreen *onscreen,
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_cogl_list_init (&onscreen->resize_closures);
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_cogl_list_init (&onscreen->dirty_closures);
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framebuffer->config = onscreen_template->config;
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cogl_object_ref (framebuffer->config.swap_chain);
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cogl_framebuffer_init_config (framebuffer, &onscreen_template->config);
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}
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CoglOnscreen *
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@ -202,7 +201,8 @@ _cogl_dispatch_onscreen_cb (CoglContext *context)
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static void
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_cogl_onscreen_queue_dispatch_idle (CoglOnscreen *onscreen)
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{
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CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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if (!ctx->onscreen_dispatch_idle)
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{
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@ -219,7 +219,8 @@ void
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_cogl_onscreen_queue_dirty (CoglOnscreen *onscreen,
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const CoglOnscreenDirtyInfo *info)
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{
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CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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CoglOnscreenQueuedDirty *qe = g_slice_new (CoglOnscreenQueuedDirty);
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qe->onscreen = cogl_object_ref (onscreen);
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@ -237,8 +238,8 @@ _cogl_onscreen_queue_full_dirty (CoglOnscreen *onscreen)
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info.x = 0;
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info.y = 0;
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info.width = framebuffer->width;
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info.height = framebuffer->height;
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info.width = cogl_framebuffer_get_width (framebuffer);
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info.height = cogl_framebuffer_get_height (framebuffer);
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_cogl_onscreen_queue_dirty (onscreen, &info);
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}
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@ -248,7 +249,8 @@ _cogl_onscreen_queue_event (CoglOnscreen *onscreen,
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CoglFrameEvent type,
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CoglFrameInfo *info)
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{
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CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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CoglOnscreenEvent *event = g_slice_new (CoglOnscreenEvent);
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@ -270,7 +272,7 @@ cogl_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys;
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g_return_if_fail (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
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g_return_if_fail (cogl_is_onscreen (framebuffer));
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info->frame_counter = onscreen->frame_counter;
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g_queue_push_tail (&onscreen->pending_frame_infos, info);
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@ -319,7 +321,7 @@ cogl_onscreen_swap_region (CoglOnscreen *onscreen,
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys;
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g_return_if_fail (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
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g_return_if_fail (cogl_is_onscreen (framebuffer));
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info->frame_counter = onscreen->frame_counter;
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g_queue_push_tail (&onscreen->pending_frame_infos, info);
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@ -365,7 +367,7 @@ cogl_onscreen_get_buffer_age (CoglOnscreen *onscreen)
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys;
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g_return_val_if_fail (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN, 0);
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g_return_val_if_fail (cogl_is_onscreen (framebuffer), 0);
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winsys = _cogl_framebuffer_get_winsys (framebuffer);
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@ -384,7 +386,7 @@ cogl_onscreen_direct_scanout (CoglOnscreen *onscreen,
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys;
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g_warn_if_fail (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
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g_warn_if_fail (cogl_is_onscreen (framebuffer));
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g_warn_if_fail (_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT));
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info->frame_counter = onscreen->frame_counter;
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@ -442,7 +444,7 @@ cogl_onscreen_show (CoglOnscreen *onscreen)
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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const CoglWinsysVtable *winsys;
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if (!framebuffer->allocated)
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if (!cogl_framebuffer_is_allocated (framebuffer))
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{
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if (!cogl_framebuffer_allocate (framebuffer, NULL))
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return;
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@ -458,7 +460,7 @@ cogl_onscreen_hide (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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if (framebuffer->allocated)
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if (cogl_framebuffer_is_allocated (framebuffer))
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{
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const CoglWinsysVtable *winsys =
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_cogl_framebuffer_get_winsys (framebuffer);
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@ -487,23 +489,21 @@ _cogl_onscreen_notify_resize (CoglOnscreen *onscreen)
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_cogl_closure_list_invoke (&onscreen->resize_closures,
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CoglOnscreenResizeCallback,
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onscreen,
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framebuffer->width,
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framebuffer->height);
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cogl_framebuffer_get_width (framebuffer),
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cogl_framebuffer_get_height (framebuffer));
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}
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void
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_cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
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int width, int height)
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{
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if (framebuffer->width == width && framebuffer->height == height)
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if (cogl_framebuffer_get_width (framebuffer) == width &&
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cogl_framebuffer_get_height (framebuffer) == height)
|
||||
return;
|
||||
|
||||
framebuffer->width = width;
|
||||
framebuffer->height = height;
|
||||
cogl_framebuffer_update_size (framebuffer, width, height);
|
||||
|
||||
cogl_framebuffer_set_viewport (framebuffer, 0, 0, width, height);
|
||||
|
||||
if (!_cogl_has_private_feature (framebuffer->context,
|
||||
if (!_cogl_has_private_feature (cogl_framebuffer_get_context (framebuffer),
|
||||
COGL_PRIVATE_FEATURE_DIRTY_EVENTS))
|
||||
_cogl_onscreen_queue_full_dirty (COGL_ONSCREEN (framebuffer));
|
||||
}
|
||||
@ -521,7 +521,7 @@ cogl_onscreen_set_resizable (CoglOnscreen *onscreen,
|
||||
onscreen->resizable = resizable;
|
||||
|
||||
framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
if (framebuffer->allocated)
|
||||
if (cogl_framebuffer_is_allocated (framebuffer))
|
||||
{
|
||||
winsys = _cogl_framebuffer_get_winsys (COGL_FRAMEBUFFER (onscreen));
|
||||
|
||||
|
@ -123,7 +123,7 @@ log_quad_sub_textures_cb (CoglTexture *texture,
|
||||
else
|
||||
texture_override = texture;
|
||||
|
||||
_cogl_journal_log_quad (framebuffer->journal,
|
||||
_cogl_journal_log_quad (cogl_framebuffer_get_journal (framebuffer),
|
||||
quad_coords,
|
||||
state->pipeline,
|
||||
1, /* one layer */
|
||||
@ -458,7 +458,7 @@ _cogl_multitexture_quad_single_primitive (CoglFramebuffer *framebuffer,
|
||||
if (state.override_pipeline)
|
||||
pipeline = state.override_pipeline;
|
||||
|
||||
_cogl_journal_log_quad (framebuffer->journal,
|
||||
_cogl_journal_log_quad (cogl_framebuffer_get_journal (framebuffer),
|
||||
position,
|
||||
pipeline,
|
||||
n_layers,
|
||||
@ -631,7 +631,7 @@ _cogl_framebuffer_draw_multitextured_rectangles (
|
||||
CoglMultiTexturedRect *rects,
|
||||
int n_rects)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglPipeline *original_pipeline;
|
||||
ValidateLayerState state;
|
||||
int i;
|
||||
@ -714,7 +714,7 @@ cogl_2d_primitives_immediate (CoglFramebuffer *framebuffer,
|
||||
const CoglVertexP2 *vertices,
|
||||
unsigned int n_vertices)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglAttributeBuffer *attribute_buffer;
|
||||
CoglAttribute *attributes[1];
|
||||
size_t vertices_size = sizeof (CoglVertexP2) * n_vertices;
|
||||
|
@ -186,7 +186,7 @@ _cogl_gl_flush_attributes_state (CoglFramebuffer *framebuffer,
|
||||
CoglAttribute **attributes,
|
||||
int n_attributes)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
int i;
|
||||
gboolean with_color_attrib = FALSE;
|
||||
gboolean unknown_color_alpha = FALSE;
|
||||
|
@ -153,14 +153,14 @@ add_stencil_clip_region (CoglFramebuffer *framebuffer,
|
||||
* the default [-1, -1, 1, 1] range.
|
||||
*/
|
||||
graphene_point3d_init (&p,
|
||||
- framebuffer->viewport_x,
|
||||
- framebuffer->viewport_y,
|
||||
- cogl_framebuffer_get_viewport_x (framebuffer),
|
||||
- cogl_framebuffer_get_viewport_y (framebuffer),
|
||||
0);
|
||||
|
||||
graphene_matrix_init_translate (&matrix, &p);
|
||||
graphene_matrix_scale (&matrix,
|
||||
2.0 / framebuffer->viewport_width,
|
||||
- 2.0 / framebuffer->viewport_height,
|
||||
2.0 / cogl_framebuffer_get_viewport_width (framebuffer),
|
||||
- 2.0 / cogl_framebuffer_get_viewport_height (framebuffer),
|
||||
1);
|
||||
graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (-1.f, 1.f, 0.f));
|
||||
|
||||
@ -398,7 +398,7 @@ void
|
||||
_cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
gboolean using_stencil_buffer = FALSE;
|
||||
int scissor_x0;
|
||||
int scissor_y0;
|
||||
|
@ -33,6 +33,7 @@
|
||||
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-framebuffer-private.h"
|
||||
#include "cogl-framebuffer.h"
|
||||
#include "cogl-texture-private.h"
|
||||
#include "driver/gl/cogl-util-gl-private.h"
|
||||
#include "driver/gl/cogl-framebuffer-gl-private.h"
|
||||
@ -135,10 +136,17 @@ typedef struct _CoglFramebufferGl
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_viewport_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
float viewport_x, viewport_y, viewport_width, viewport_height;
|
||||
float gl_viewport_y;
|
||||
|
||||
g_return_if_fail (framebuffer->viewport_width >= 0);
|
||||
g_return_if_fail (framebuffer->viewport_height >= 0);
|
||||
cogl_framebuffer_get_viewport4f (framebuffer,
|
||||
&viewport_x,
|
||||
&viewport_y,
|
||||
&viewport_width,
|
||||
&viewport_height);
|
||||
|
||||
g_return_if_fail (viewport_width >= 0);
|
||||
g_return_if_fail (viewport_height >= 0);
|
||||
|
||||
/* Convert the Cogl viewport y offset to an OpenGL viewport y offset
|
||||
* NB: OpenGL defines its window and viewport origins to be bottom
|
||||
@ -146,67 +154,73 @@ _cogl_framebuffer_gl_flush_viewport_state (CoglFramebuffer *framebuffer)
|
||||
* NB: We render upside down to offscreen framebuffers so we don't
|
||||
* need to convert the y offset in this case. */
|
||||
if (cogl_is_offscreen (framebuffer))
|
||||
gl_viewport_y = framebuffer->viewport_y;
|
||||
gl_viewport_y = viewport_y;
|
||||
else
|
||||
gl_viewport_y = framebuffer->height -
|
||||
(framebuffer->viewport_y + framebuffer->viewport_height);
|
||||
gl_viewport_y =
|
||||
cogl_framebuffer_get_height (framebuffer) -
|
||||
(viewport_y + viewport_height);
|
||||
|
||||
COGL_NOTE (OPENGL, "Calling glViewport(%f, %f, %f, %f)",
|
||||
framebuffer->viewport_x,
|
||||
viewport_x,
|
||||
gl_viewport_y,
|
||||
framebuffer->viewport_width,
|
||||
framebuffer->viewport_height);
|
||||
viewport_width,
|
||||
viewport_height);
|
||||
|
||||
GE (framebuffer->context,
|
||||
glViewport (framebuffer->viewport_x,
|
||||
GE (cogl_framebuffer_get_context (framebuffer),
|
||||
glViewport (viewport_x,
|
||||
gl_viewport_y,
|
||||
framebuffer->viewport_width,
|
||||
framebuffer->viewport_height));
|
||||
viewport_width,
|
||||
viewport_height));
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_clip_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
_cogl_clip_stack_flush (framebuffer->clip_stack, framebuffer);
|
||||
_cogl_clip_stack_flush (_cogl_framebuffer_get_clip_stack (framebuffer),
|
||||
framebuffer);
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_dither_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
gboolean is_dither_enabled =
|
||||
cogl_framebuffer_get_dither_enabled (framebuffer);
|
||||
|
||||
if (ctx->current_gl_dither_enabled != framebuffer->dither_enabled)
|
||||
if (ctx->current_gl_dither_enabled != is_dither_enabled)
|
||||
{
|
||||
if (framebuffer->dither_enabled)
|
||||
if (is_dither_enabled)
|
||||
GE (ctx, glEnable (GL_DITHER));
|
||||
else
|
||||
GE (ctx, glDisable (GL_DITHER));
|
||||
ctx->current_gl_dither_enabled = framebuffer->dither_enabled;
|
||||
ctx->current_gl_dither_enabled = is_dither_enabled;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_modelview_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglMatrixEntry *modelview_entry =
|
||||
_cogl_framebuffer_get_modelview_entry (framebuffer);
|
||||
_cogl_context_set_current_modelview_entry (framebuffer->context,
|
||||
modelview_entry);
|
||||
|
||||
_cogl_context_set_current_modelview_entry (ctx, modelview_entry);
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_projection_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglMatrixEntry *projection_entry =
|
||||
_cogl_framebuffer_get_projection_entry (framebuffer);
|
||||
_cogl_context_set_current_projection_entry (framebuffer->context,
|
||||
projection_entry);
|
||||
|
||||
_cogl_context_set_current_projection_entry (ctx, projection_entry);
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_front_face_winding_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglPipelineCullFaceMode mode;
|
||||
|
||||
/* NB: The face winding state is actually owned by the current
|
||||
@ -238,10 +252,10 @@ _cogl_framebuffer_gl_flush_front_face_winding_state (CoglFramebuffer *framebuffe
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_stereo_mode_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
GLenum draw_buffer = GL_BACK;
|
||||
|
||||
if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN)
|
||||
if (cogl_is_offscreen (framebuffer))
|
||||
return;
|
||||
|
||||
if (!ctx->glDrawBuffer)
|
||||
@ -251,7 +265,7 @@ _cogl_framebuffer_gl_flush_stereo_mode_state (CoglFramebuffer *framebuffer)
|
||||
* must have already happened. If not it would override what we set here. */
|
||||
g_assert (ctx->was_bound_to_onscreen);
|
||||
|
||||
switch (framebuffer->stereo_mode)
|
||||
switch (cogl_framebuffer_get_stereo_mode (framebuffer))
|
||||
{
|
||||
case COGL_STEREO_BOTH:
|
||||
draw_buffer = GL_BACK;
|
||||
@ -274,9 +288,9 @@ _cogl_framebuffer_gl_flush_stereo_mode_state (CoglFramebuffer *framebuffer)
|
||||
void
|
||||
_cogl_framebuffer_gl_bind (CoglFramebuffer *framebuffer, GLenum target)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
|
||||
if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN)
|
||||
if (cogl_is_offscreen (framebuffer))
|
||||
{
|
||||
CoglOffscreen *offscreen = COGL_OFFSCREEN (framebuffer);
|
||||
GE (ctx, glBindFramebuffer (target,
|
||||
@ -325,7 +339,7 @@ _cogl_framebuffer_gl_flush_state (CoglFramebuffer *draw_buffer,
|
||||
CoglFramebuffer *read_buffer,
|
||||
CoglFramebufferState state)
|
||||
{
|
||||
CoglContext *ctx = draw_buffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (draw_buffer);
|
||||
unsigned long differences;
|
||||
int bit;
|
||||
|
||||
@ -377,9 +391,9 @@ _cogl_framebuffer_gl_flush_state (CoglFramebuffer *draw_buffer,
|
||||
return;
|
||||
|
||||
/* Lazily ensure the framebuffers have been allocated */
|
||||
if (G_UNLIKELY (!draw_buffer->allocated))
|
||||
if (G_UNLIKELY (!cogl_framebuffer_is_allocated (draw_buffer)))
|
||||
cogl_framebuffer_allocate (draw_buffer, NULL);
|
||||
if (G_UNLIKELY (!read_buffer->allocated))
|
||||
if (G_UNLIKELY (!cogl_framebuffer_is_allocated (read_buffer)))
|
||||
cogl_framebuffer_allocate (read_buffer, NULL);
|
||||
|
||||
/* We handle buffer binding separately since the method depends on whether
|
||||
@ -628,7 +642,7 @@ try_creating_fbo (CoglContext *ctx,
|
||||
int texture_level_width,
|
||||
int texture_level_height,
|
||||
CoglTexture *depth_texture,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
CoglOffscreenAllocateFlags flags,
|
||||
CoglGLFramebuffer *gl_framebuffer)
|
||||
{
|
||||
@ -739,10 +753,11 @@ gboolean
|
||||
_cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
GError **error)
|
||||
{
|
||||
CoglFramebuffer *fb = COGL_FRAMEBUFFER (offscreen);
|
||||
CoglContext *ctx = fb->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (offscreen);
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglOffscreenAllocateFlags flags;
|
||||
CoglGLFramebuffer *gl_framebuffer = &offscreen->gl_framebuffer;
|
||||
const CoglFramebufferConfig *config;
|
||||
int level_width;
|
||||
int level_height;
|
||||
|
||||
@ -769,6 +784,8 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
_cogl_texture_gl_flush_legacy_texobj_filters (offscreen->texture,
|
||||
GL_NEAREST, GL_NEAREST);
|
||||
|
||||
config = cogl_framebuffer_get_config (framebuffer);
|
||||
|
||||
if (((offscreen->create_flags & COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL) &&
|
||||
try_creating_fbo (ctx,
|
||||
offscreen->texture,
|
||||
@ -776,7 +793,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = 0,
|
||||
gl_framebuffer)) ||
|
||||
|
||||
@ -787,7 +804,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = ctx->last_offscreen_allocate_flags,
|
||||
gl_framebuffer)) ||
|
||||
|
||||
@ -804,7 +821,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH_STENCIL,
|
||||
gl_framebuffer)) ||
|
||||
|
||||
@ -814,7 +831,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH |
|
||||
COGL_OFFSCREEN_ALLOCATE_FLAG_STENCIL,
|
||||
gl_framebuffer) ||
|
||||
@ -825,7 +842,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = COGL_OFFSCREEN_ALLOCATE_FLAG_STENCIL,
|
||||
gl_framebuffer) ||
|
||||
|
||||
@ -835,7 +852,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH,
|
||||
gl_framebuffer) ||
|
||||
|
||||
@ -845,11 +862,12 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
level_width,
|
||||
level_height,
|
||||
offscreen->depth_texture,
|
||||
&fb->config,
|
||||
config,
|
||||
flags = 0,
|
||||
gl_framebuffer))
|
||||
{
|
||||
fb->samples_per_pixel = gl_framebuffer->samples_per_pixel;
|
||||
cogl_framebuffer_update_samples_per_pixel (framebuffer,
|
||||
gl_framebuffer->samples_per_pixel);
|
||||
|
||||
if (!(offscreen->create_flags & COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL))
|
||||
{
|
||||
@ -878,7 +896,8 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
|
||||
void
|
||||
_cogl_offscreen_gl_free (CoglOffscreen *offscreen)
|
||||
{
|
||||
CoglContext *ctx = COGL_FRAMEBUFFER (offscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (offscreen);
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
|
||||
delete_renderbuffers (ctx, offscreen->gl_framebuffer.renderbuffers);
|
||||
|
||||
@ -893,7 +912,7 @@ _cogl_framebuffer_gl_clear (CoglFramebuffer *framebuffer,
|
||||
float blue,
|
||||
float alpha)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
GLbitfield gl_buffers = 0;
|
||||
|
||||
if (buffers & COGL_BUFFER_BIT_COLOR)
|
||||
@ -904,13 +923,17 @@ _cogl_framebuffer_gl_clear (CoglFramebuffer *framebuffer,
|
||||
|
||||
if (buffers & COGL_BUFFER_BIT_DEPTH)
|
||||
{
|
||||
gboolean is_depth_writing_enabled;
|
||||
|
||||
gl_buffers |= GL_DEPTH_BUFFER_BIT;
|
||||
|
||||
if (ctx->depth_writing_enabled_cache != framebuffer->depth_writing_enabled)
|
||||
is_depth_writing_enabled =
|
||||
cogl_framebuffer_get_depth_write_enabled (framebuffer);
|
||||
if (ctx->depth_writing_enabled_cache != is_depth_writing_enabled)
|
||||
{
|
||||
GE( ctx, glDepthMask (framebuffer->depth_writing_enabled));
|
||||
GE( ctx, glDepthMask (is_depth_writing_enabled));
|
||||
|
||||
ctx->depth_writing_enabled_cache = framebuffer->depth_writing_enabled;
|
||||
ctx->depth_writing_enabled_cache = is_depth_writing_enabled;
|
||||
|
||||
/* Make sure the DepthMask is updated when the next primitive is drawn */
|
||||
ctx->current_pipeline_changes_since_flush |=
|
||||
@ -947,7 +970,7 @@ ensure_framebuffer_gl (CoglFramebuffer *framebuffer)
|
||||
static inline void
|
||||
_cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglFramebufferGl *framebuffer_gl;
|
||||
|
||||
framebuffer_gl = ensure_framebuffer_gl (framebuffer);
|
||||
@ -963,11 +986,11 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if ((ctx->driver == COGL_DRIVER_GL3 &&
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN) ||
|
||||
cogl_is_onscreen (framebuffer)) ||
|
||||
(_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS) &&
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN))
|
||||
cogl_is_offscreen (framebuffer)))
|
||||
{
|
||||
gboolean is_offscreen = framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN;
|
||||
gboolean is_offscreen = cogl_is_offscreen (framebuffer);
|
||||
const struct {
|
||||
GLenum attachment, pname;
|
||||
size_t offset;
|
||||
@ -1017,8 +1040,8 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
/* If we don't have alpha textures then the alpha bits are actually
|
||||
* stored in the red component */
|
||||
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) &&
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN &&
|
||||
framebuffer->internal_format == COGL_PIXEL_FORMAT_A_8)
|
||||
cogl_is_offscreen (framebuffer) &&
|
||||
cogl_framebuffer_get_internal_format (framebuffer) == COGL_PIXEL_FORMAT_A_8)
|
||||
{
|
||||
framebuffer_gl->bits.alpha = framebuffer_gl->bits.red;
|
||||
framebuffer_gl->bits.red = 0;
|
||||
@ -1027,9 +1050,7 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
COGL_NOTE (OFFSCREEN,
|
||||
"RGBA/D/S Bits for framebuffer[%p, %s]: %d, %d, %d, %d, %d, %d",
|
||||
framebuffer,
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN
|
||||
? "offscreen"
|
||||
: "onscreen",
|
||||
cogl_is_offscreen (framebuffer) ? "offscreen" : "onscreen",
|
||||
framebuffer_gl->bits.red,
|
||||
framebuffer_gl->bits.blue,
|
||||
framebuffer_gl->bits.green,
|
||||
@ -1057,27 +1078,27 @@ _cogl_framebuffer_gl_query_bits (CoglFramebuffer *framebuffer,
|
||||
void
|
||||
_cogl_framebuffer_gl_finish (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
GE (framebuffer->context, glFinish ());
|
||||
GE (cogl_framebuffer_get_context (framebuffer), glFinish ());
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_framebuffer_gl_flush (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
GE (framebuffer->context, glFlush ());
|
||||
GE (cogl_framebuffer_get_context (framebuffer), glFlush ());
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_framebuffer_gl_discard_buffers (CoglFramebuffer *framebuffer,
|
||||
unsigned long buffers)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
|
||||
if (ctx->glDiscardFramebuffer)
|
||||
{
|
||||
GLenum attachments[3];
|
||||
int i = 0;
|
||||
|
||||
if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
|
||||
if (cogl_is_onscreen (framebuffer))
|
||||
{
|
||||
if (buffers & COGL_BUFFER_BIT_COLOR)
|
||||
attachments[i++] = GL_COLOR;
|
||||
@ -1116,7 +1137,7 @@ _cogl_framebuffer_gl_draw_attributes (CoglFramebuffer *framebuffer,
|
||||
_cogl_flush_attributes_state (framebuffer, pipeline, flags,
|
||||
attributes, n_attributes);
|
||||
|
||||
GE (framebuffer->context,
|
||||
GE (cogl_framebuffer_get_context (framebuffer),
|
||||
glDrawArrays ((GLenum)mode, first_vertex, n_vertices));
|
||||
}
|
||||
|
||||
@ -1180,7 +1201,7 @@ _cogl_framebuffer_gl_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
break;
|
||||
}
|
||||
|
||||
GE (framebuffer->context,
|
||||
GE (cogl_framebuffer_get_context (framebuffer),
|
||||
glDrawElements ((GLenum)mode,
|
||||
n_vertices,
|
||||
indices_gl_type,
|
||||
@ -1197,11 +1218,13 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
CoglBitmap *bitmap,
|
||||
GError **error)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
|
||||
int width = cogl_bitmap_get_width (bitmap);
|
||||
int height = cogl_bitmap_get_height (bitmap);
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (bitmap);
|
||||
CoglPixelFormat internal_format =
|
||||
cogl_framebuffer_get_internal_format (framebuffer);
|
||||
CoglPixelFormat required_format;
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
@ -1281,8 +1304,10 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
}
|
||||
|
||||
if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (read_format))
|
||||
{
|
||||
read_format = ((read_format & ~COGL_PREMULT_BIT) |
|
||||
(framebuffer->internal_format & COGL_PREMULT_BIT));
|
||||
(internal_format & COGL_PREMULT_BIT));
|
||||
}
|
||||
|
||||
tmp_bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
|
||||
width, height,
|
||||
@ -1336,7 +1361,7 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
* converted to the right format below */
|
||||
if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (format))
|
||||
bmp_format = ((format & ~COGL_PREMULT_BIT) |
|
||||
(framebuffer->internal_format & COGL_PREMULT_BIT));
|
||||
(internal_format & COGL_PREMULT_BIT));
|
||||
else
|
||||
bmp_format = format;
|
||||
|
||||
|
@ -259,7 +259,10 @@ flush_depth_state (CoglContext *ctx,
|
||||
gboolean depth_writing_enabled = depth_state->write_enabled;
|
||||
|
||||
if (ctx->current_draw_buffer)
|
||||
depth_writing_enabled &= ctx->current_draw_buffer->depth_writing_enabled;
|
||||
{
|
||||
depth_writing_enabled &=
|
||||
cogl_framebuffer_get_depth_write_enabled (ctx->current_draw_buffer);
|
||||
}
|
||||
|
||||
if (ctx->depth_test_enabled_cache != depth_state->test_enabled)
|
||||
{
|
||||
@ -267,7 +270,7 @@ flush_depth_state (CoglContext *ctx,
|
||||
{
|
||||
GE (ctx, glEnable (GL_DEPTH_TEST));
|
||||
if (ctx->current_draw_buffer)
|
||||
ctx->current_draw_buffer->depth_buffer_clear_needed = TRUE;
|
||||
cogl_framebuffer_set_depth_buffer_clear_needed (ctx->current_draw_buffer);
|
||||
}
|
||||
else
|
||||
GE (ctx, glDisable (GL_DEPTH_TEST));
|
||||
|
@ -88,7 +88,7 @@ typedef struct _CoglWinsysEGLVtable
|
||||
|
||||
int
|
||||
(* add_config_attributes) (CoglDisplay *display,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
EGLint *attributes);
|
||||
gboolean
|
||||
(* choose_config) (CoglDisplay *display,
|
||||
|
@ -81,7 +81,7 @@ find_onscreen_for_xid (CoglContext *context, uint32_t xid)
|
||||
CoglOnscreenEGL *egl_onscreen;
|
||||
CoglOnscreenXlib *xlib_onscreen;
|
||||
|
||||
if (framebuffer->type != COGL_FRAMEBUFFER_TYPE_ONSCREEN)
|
||||
if (!cogl_is_onscreen (framebuffer))
|
||||
continue;
|
||||
|
||||
egl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
|
||||
@ -99,7 +99,7 @@ flush_pending_resize_notifications_cb (void *data,
|
||||
{
|
||||
CoglFramebuffer *framebuffer = data;
|
||||
|
||||
if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
|
||||
if (cogl_is_onscreen (framebuffer))
|
||||
{
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
@ -320,7 +320,7 @@ error:
|
||||
|
||||
static int
|
||||
_cogl_winsys_egl_add_config_attributes (CoglDisplay *display,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
EGLint *attributes)
|
||||
{
|
||||
int i = 0;
|
||||
@ -413,7 +413,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
|
||||
GError **error)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *display = context->display;
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
@ -513,7 +513,7 @@ static void
|
||||
_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (renderer);
|
||||
@ -544,7 +544,8 @@ static void
|
||||
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
||||
gboolean visibility)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (renderer);
|
||||
@ -562,7 +563,7 @@ _cogl_winsys_onscreen_set_resizable (CoglOnscreen *onscreen,
|
||||
gboolean resizable)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
|
@ -196,7 +196,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
|
||||
|
||||
static void
|
||||
egl_attributes_from_framebuffer_config (CoglDisplay *display,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
EGLint *attributes)
|
||||
{
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
@ -548,11 +548,12 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
GError **error)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
const CoglFramebufferConfig *config;
|
||||
EGLint attributes[MAX_EGL_CONFIG_ATTRIBS];
|
||||
EGLConfig egl_config;
|
||||
EGLint config_count = 0;
|
||||
@ -560,9 +561,8 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
|
||||
g_return_val_if_fail (egl_display->egl_context, FALSE);
|
||||
|
||||
egl_attributes_from_framebuffer_config (display,
|
||||
&framebuffer->config,
|
||||
attributes);
|
||||
config = cogl_framebuffer_get_config (framebuffer);
|
||||
egl_attributes_from_framebuffer_config (display, config, attributes);
|
||||
|
||||
status = eglChooseConfig (egl_renderer->edpy,
|
||||
attributes,
|
||||
@ -578,14 +578,14 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
|
||||
/* Update the real number of samples_per_pixel now that we have
|
||||
* found an egl_config... */
|
||||
if (framebuffer->config.samples_per_pixel)
|
||||
if (config->samples_per_pixel)
|
||||
{
|
||||
EGLint samples;
|
||||
status = eglGetConfigAttrib (egl_renderer->edpy,
|
||||
egl_config,
|
||||
EGL_SAMPLES, &samples);
|
||||
g_return_val_if_fail (status == EGL_TRUE, TRUE);
|
||||
framebuffer->samples_per_pixel = samples;
|
||||
cogl_framebuffer_update_samples_per_pixel (framebuffer, samples);
|
||||
}
|
||||
|
||||
onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
|
||||
@ -606,7 +606,7 @@ static void
|
||||
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplayEGL *egl_display = context->display->winsys;
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
@ -650,8 +650,8 @@ static gboolean
|
||||
bind_onscreen_with_context (CoglOnscreen *onscreen,
|
||||
EGLContext egl_context)
|
||||
{
|
||||
CoglFramebuffer *fb = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = fb->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
|
||||
gboolean status = _cogl_winsys_egl_make_current (context->display,
|
||||
@ -672,8 +672,8 @@ bind_onscreen_with_context (CoglOnscreen *onscreen,
|
||||
static gboolean
|
||||
bind_onscreen (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *fb = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = fb->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplayEGL *egl_display = context->display->winsys;
|
||||
|
||||
return bind_onscreen_with_context (onscreen, egl_display->egl_context);
|
||||
@ -692,7 +692,8 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
||||
static int
|
||||
_cogl_winsys_onscreen_get_buffer_age (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
@ -729,11 +730,11 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
|
||||
int n_rectangles,
|
||||
CoglFrameInfo *info)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
|
||||
int *rectangles = g_alloca (sizeof (int) * n_rectangles * 4);
|
||||
int i;
|
||||
@ -769,7 +770,8 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||||
int n_rectangles,
|
||||
CoglFrameInfo *info)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
@ -788,7 +790,7 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||||
|
||||
if (n_rectangles && egl_renderer->pf_eglSwapBuffersWithDamage)
|
||||
{
|
||||
CoglFramebuffer *fb = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
size_t size = n_rectangles * sizeof (int) * 4;
|
||||
int *flipped = alloca (size);
|
||||
int i;
|
||||
@ -798,7 +800,9 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||||
{
|
||||
const int *rect = rectangles + 4 * i;
|
||||
int *flip_rect = flipped + 4 * i;
|
||||
flip_rect[1] = fb->height - rect[1] - rect[3];
|
||||
|
||||
flip_rect[1] =
|
||||
cogl_framebuffer_get_height (framebuffer) - rect[1] - rect[3];
|
||||
}
|
||||
|
||||
if (egl_renderer->pf_eglSwapBuffersWithDamage (egl_renderer->edpy,
|
||||
|
@ -178,7 +178,7 @@ find_onscreen_for_xid (CoglContext *context, uint32_t xid)
|
||||
CoglFramebuffer *framebuffer = l->data;
|
||||
CoglOnscreenXlib *xlib_onscreen;
|
||||
|
||||
if (framebuffer->type != COGL_FRAMEBUFFER_TYPE_ONSCREEN)
|
||||
if (!cogl_is_onscreen (framebuffer))
|
||||
continue;
|
||||
|
||||
/* Does the GLXEvent have the GLXDrawable or the X Window? */
|
||||
@ -331,7 +331,7 @@ flush_pending_notifications_cb (void *data,
|
||||
{
|
||||
CoglFramebuffer *framebuffer = data;
|
||||
|
||||
if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
|
||||
if (cogl_is_onscreen (framebuffer))
|
||||
{
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
@ -389,7 +389,8 @@ static void
|
||||
set_sync_pending (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglGLXRenderer *glx_renderer = renderer->winsys;
|
||||
|
||||
@ -412,7 +413,8 @@ static void
|
||||
set_complete_pending (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglGLXRenderer *glx_renderer = renderer->winsys;
|
||||
|
||||
@ -464,7 +466,7 @@ update_output (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *display = context->display;
|
||||
CoglOutput *output;
|
||||
int width, height;
|
||||
@ -631,7 +633,7 @@ update_all_outputs (CoglRenderer *renderer)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = l->data;
|
||||
|
||||
if (framebuffer->type != COGL_FRAMEBUFFER_TYPE_ONSCREEN)
|
||||
if (!cogl_is_onscreen (framebuffer))
|
||||
continue;
|
||||
|
||||
update_output (COGL_ONSCREEN (framebuffer));
|
||||
@ -856,7 +858,7 @@ update_winsys_features (CoglContext *context, GError **error)
|
||||
|
||||
static void
|
||||
glx_attributes_from_framebuffer_config (CoglDisplay *display,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
int *attributes)
|
||||
{
|
||||
CoglGLXRenderer *glx_renderer = display->renderer->winsys;
|
||||
@ -908,7 +910,7 @@ glx_attributes_from_framebuffer_config (CoglDisplay *display,
|
||||
* an explicit boolean status. */
|
||||
static gboolean
|
||||
find_fbconfig (CoglDisplay *display,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
GLXFBConfig *config_ret,
|
||||
GError **error)
|
||||
{
|
||||
@ -1235,7 +1237,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
GError **error)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *display = context->display;
|
||||
CoglGLXDisplay *glx_display = display->winsys;
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
@ -1244,12 +1246,14 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
Window xwin;
|
||||
CoglOnscreenXlib *xlib_onscreen;
|
||||
CoglOnscreenGLX *glx_onscreen;
|
||||
const CoglFramebufferConfig *config;
|
||||
GLXFBConfig fbconfig;
|
||||
GError *fbconfig_error = NULL;
|
||||
|
||||
g_return_val_if_fail (glx_display->glx_context, FALSE);
|
||||
|
||||
if (!find_fbconfig (display, &framebuffer->config,
|
||||
config = cogl_framebuffer_get_config (framebuffer);
|
||||
if (!find_fbconfig (display, config,
|
||||
&fbconfig,
|
||||
&fbconfig_error))
|
||||
{
|
||||
@ -1263,7 +1267,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
|
||||
/* Update the real number of samples_per_pixel now that we have
|
||||
* found an fbconfig... */
|
||||
if (framebuffer->config.samples_per_pixel)
|
||||
if (config->samples_per_pixel)
|
||||
{
|
||||
int samples;
|
||||
int status = glx_renderer->glXGetFBConfigAttrib (xlib_renderer->xdpy,
|
||||
@ -1271,7 +1275,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
||||
GLX_SAMPLES,
|
||||
&samples);
|
||||
g_return_val_if_fail (status == Success, TRUE);
|
||||
framebuffer->samples_per_pixel = samples;
|
||||
cogl_framebuffer_update_samples_per_pixel (framebuffer, samples);
|
||||
}
|
||||
|
||||
/* FIXME: We need to explicitly Select for ConfigureNotify events.
|
||||
@ -1384,7 +1388,7 @@ static void
|
||||
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglContextGLX *glx_context = context->winsys;
|
||||
CoglGLXDisplay *glx_display = context->display->winsys;
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
@ -1455,7 +1459,8 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
||||
static void
|
||||
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglContextGLX *glx_context = context->winsys;
|
||||
CoglGLXDisplay *glx_display = context->display->winsys;
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
@ -1526,7 +1531,7 @@ static void
|
||||
_cogl_winsys_wait_for_gpu (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
|
||||
ctx->glFinish ();
|
||||
}
|
||||
@ -1535,7 +1540,7 @@ static void
|
||||
_cogl_winsys_wait_for_vblank (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglGLXRenderer *glx_renderer;
|
||||
CoglXlibRenderer *xlib_renderer;
|
||||
CoglGLXDisplay *glx_display;
|
||||
@ -1598,7 +1603,7 @@ static int
|
||||
_cogl_winsys_onscreen_get_buffer_age (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
@ -1635,7 +1640,7 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
|
||||
CoglFrameInfo *info)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
@ -1842,7 +1847,7 @@ _cogl_winsys_onscreen_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||||
CoglFrameInfo *info)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
@ -1924,7 +1929,8 @@ static void
|
||||
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
||||
gboolean visibility)
|
||||
{
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
||||
@ -1940,7 +1946,7 @@ _cogl_winsys_onscreen_set_resizable (CoglOnscreen *onscreen,
|
||||
gboolean resizable)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *context = framebuffer->context;
|
||||
CoglContext *context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
||||
|
@ -808,7 +808,7 @@ fail:
|
||||
|
||||
static int
|
||||
meta_renderer_native_add_egl_config_attributes (CoglDisplay *cogl_display,
|
||||
CoglFramebufferConfig *config,
|
||||
const CoglFramebufferConfig *config,
|
||||
EGLint *attributes)
|
||||
{
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
|
||||
@ -1726,7 +1726,7 @@ copy_shared_framebuffer_cpu (CoglOnscreen *onscreen,
|
||||
MetaRendererNativeGpuData *renderer_gpu_data)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
MetaDumbBuffer *dumb_fb;
|
||||
CoglBitmap *dumb_bitmap;
|
||||
CoglPixelFormat cogl_format;
|
||||
@ -1869,7 +1869,8 @@ ensure_crtc_modes (CoglOnscreen *onscreen,
|
||||
{
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
CoglContext *cogl_context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *cogl_renderer = cogl_context->display->renderer;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||||
MetaRendererNativeGpuData *renderer_gpu_data = cogl_renderer_egl->platform;
|
||||
@ -1897,7 +1898,8 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
|
||||
int n_rectangles,
|
||||
CoglFrameInfo *frame_info)
|
||||
{
|
||||
CoglContext *cogl_context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
|
||||
CoglRenderer *cogl_renderer = cogl_context->display->renderer;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||||
@ -2118,7 +2120,8 @@ meta_onscreen_native_direct_scanout (CoglOnscreen *onscreen,
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
MetaGpuKms *render_gpu = onscreen_native->render_gpu;
|
||||
CoglContext *cogl_context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *cogl_renderer = cogl_context->display->renderer;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||||
MetaRendererNativeGpuData *renderer_gpu_data = cogl_renderer_egl->platform;
|
||||
@ -2217,7 +2220,7 @@ meta_renderer_native_create_surface_gbm (CoglOnscreen *onscreen,
|
||||
MetaRendererNative *renderer_native = onscreen_native->renderer_native;
|
||||
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *cogl_display = cogl_context->display;
|
||||
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||||
CoglRenderer *cogl_renderer = cogl_display->renderer;
|
||||
@ -2305,7 +2308,7 @@ meta_renderer_native_create_surface_egl_device (CoglOnscreen *onscreen,
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *cogl_display = cogl_context->display;
|
||||
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||||
CoglRenderer *cogl_renderer = cogl_display->renderer;
|
||||
@ -2538,7 +2541,7 @@ meta_renderer_native_init_onscreen (CoglOnscreen *onscreen,
|
||||
GError **error)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *cogl_display = cogl_context->display;
|
||||
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||||
CoglOnscreenEGL *onscreen_egl;
|
||||
@ -2644,7 +2647,7 @@ destroy_egl_surface (CoglOnscreen *onscreen)
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
MetaEgl *egl = meta_onscreen_native_get_egl (onscreen_native);
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglRenderer *cogl_renderer = cogl_context->display->renderer;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||||
|
||||
@ -2660,7 +2663,7 @@ static void
|
||||
meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglContext *cogl_context = cogl_framebuffer_get_context (framebuffer);
|
||||
CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
|
||||
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
|
Loading…
Reference in New Issue
Block a user