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analysis: ClutterActor
Clean up ClutterActor for unused variables.
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@ -680,10 +680,8 @@ clutter_actor_update_map_state (ClutterActor *self,
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MapStateChange change)
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{
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gboolean was_mapped;
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gboolean was_realized;
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was_mapped = CLUTTER_ACTOR_IS_MAPPED (self);
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was_realized = CLUTTER_ACTOR_IS_REALIZED (self);
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if (CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL)
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{
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@ -1619,7 +1617,7 @@ clutter_actor_real_allocate (ClutterActor *self,
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g_object_freeze_notify (G_OBJECT (self));
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if (x1_changed || y1_changed || x2_changed || y2_changed)
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if (x1_changed || y1_changed || x2_changed || y2_changed || flags_changed)
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{
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g_object_notify (G_OBJECT (self), "allocation");
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@ -4498,12 +4496,8 @@ clutter_actor_init (ClutterActor *self)
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void
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clutter_actor_destroy (ClutterActor *self)
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{
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ClutterActorPrivate *priv;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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priv = self->priv;
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g_object_ref (self);
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/* avoid recursion while destroying */
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@ -4623,7 +4617,6 @@ clutter_actor_get_preferred_size (ClutterActor *self,
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gfloat *natural_height_p)
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{
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ClutterActorPrivate *priv;
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gfloat for_width, for_height;
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gfloat min_width, min_height;
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gfloat natural_width, natural_height;
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@ -4631,7 +4624,6 @@ clutter_actor_get_preferred_size (ClutterActor *self,
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priv = self->priv;
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for_width = for_height = 0;
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min_width = min_height = 0;
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natural_width = natural_height = 0;
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@ -4676,10 +4668,8 @@ _clutter_actor_get_cached_size_request (gfloat for_size,
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SizeRequest *cached_size_requests,
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SizeRequest **result)
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{
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gboolean found_free_cache;
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guint i;
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found_free_cache = FALSE;
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*result = &cached_size_requests[0];
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for (i = 0; i < N_CACHED_SIZE_REQUESTS; i++)
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