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stage: Use the correct types for debug note
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@ -446,11 +446,10 @@ clutter_stage_allocate (ClutterActor *self,
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override.y2 = window_size.height;
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override.y2 = window_size.height;
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CLUTTER_NOTE (LAYOUT,
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CLUTTER_NOTE (LAYOUT,
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"Overriding original allocation of %dx%d "
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"Overriding original allocation of %.2fx%.2f "
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"with %.2fx%.2f (absolute origin %s)",
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"with %.2fx%.2f (absolute origin %s)",
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width, height,
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width, height,
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(int) (override.x2),
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override.x2, override.y2,
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(int) (override.y2),
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(flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
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(flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
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? "changed"
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? "changed"
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: "not changed");
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: "not changed");
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