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Merge from stable: fix texture tiling
Revert to copying GdkPixbuf areas to correctly implement the texture tiling. This fixes segmentation faults occurring with cards with a small texture memory area.
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7359668c3d
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@ -383,8 +383,10 @@ texture_upload_data (ClutterTexture *texture,
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gint bpp)
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{
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ClutterTexturePrivate *priv;
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int x, y, i = 0;
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gboolean create_textures = FALSE;
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gint x, y;
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gint i = 0;
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gboolean create_textures = FALSE;
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GdkPixbuf *master_pixbuf = NULL;
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priv = texture->priv;
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@ -466,6 +468,13 @@ texture_upload_data (ClutterTexture *texture,
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priv->width, priv->height);
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g_return_if_fail (priv->x_tiles != NULL && priv->y_tiles != NULL);
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master_pixbuf = gdk_pixbuf_new_from_data (data,
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GDK_COLORSPACE_RGB,
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has_alpha,
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8,
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width, height, rowstride,
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NULL, NULL);
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if (priv->tiles == NULL)
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{
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@ -477,42 +486,31 @@ texture_upload_data (ClutterTexture *texture,
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for (x = 0; x < priv->n_x_tiles; x++)
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for (y = 0; y < priv->n_y_tiles; y++)
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{
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guchar *tmp;
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gint src_h, src_w, dy;
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GdkPixbuf *pixtmp;
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gint src_h, src_w;
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src_w = priv->x_tiles[x].size;
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src_h = priv->y_tiles[y].size;
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/* fixme - gslice ? */
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tmp = g_malloc (sizeof (guchar) * priv->x_tiles[x].size
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* priv->y_tiles[y].size
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* bpp);
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pixtmp = gdk_pixbuf_new (GDK_COLORSPACE_RGB,
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has_alpha,
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8,
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src_w, src_h);
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/* clip */
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if (priv->x_tiles[x].pos + src_w > priv->width)
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{
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src_w = priv->width - priv->x_tiles[x].pos;
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}
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src_w = priv->width - priv->x_tiles[x].pos;
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if (priv->y_tiles[y].pos + src_h > priv->height)
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{
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src_h = priv->height - priv->y_tiles[y].pos;
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}
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src_h = priv->height - priv->y_tiles[y].pos;
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CLUTTER_NOTE (TEXTURE,
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"copying tile %i,%i - %ix%i to 0,0 %ix%i",
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priv->x_tiles[x].pos, priv->y_tiles[y].pos,
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src_w, src_h,
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priv->x_tiles[x].size,
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priv->y_tiles[y].size);
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for (dy = 0; dy < src_h; dy++)
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{
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memcpy (tmp + (dy * src_w * bpp),
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data + ((priv->y_tiles[y].pos + dy) * rowstride)
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+ (priv->x_tiles[x].pos * bpp),
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(src_w * bpp));
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}
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gdk_pixbuf_copy_area (master_pixbuf,
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priv->x_tiles[x].pos,
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priv->y_tiles[y].pos,
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src_w,
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src_h,
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pixtmp,
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0, 0);
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#ifdef CLUTTER_DUMP_TILES
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{
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@ -549,15 +547,13 @@ texture_upload_data (ClutterTexture *texture,
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if (create_textures)
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{
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glTexImage2D(priv->target_type,
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0,
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(bpp == 4) ? GL_RGBA : GL_RGB,
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priv->x_tiles[x].size,
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priv->y_tiles[y].size,
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0,
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priv->pixel_format,
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priv->pixel_type,
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tmp);
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glTexImage2D (priv->target_type, 0, GL_RGBA,
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gdk_pixbuf_get_width (pixtmp),
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gdk_pixbuf_get_height (pixtmp),
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0,
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priv->pixel_format,
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priv->pixel_type,
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gdk_pixbuf_get_pixels (pixtmp));
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}
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else
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{
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@ -565,17 +561,19 @@ texture_upload_data (ClutterTexture *texture,
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*/
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glTexSubImage2D (priv->target_type, 0,
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0, 0,
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priv->x_tiles[x].size,
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priv->y_tiles[y].size,
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priv->pixel_format,
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gdk_pixbuf_get_width (pixtmp),
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gdk_pixbuf_get_height (pixtmp),
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priv->pixel_format,
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priv->pixel_type,
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tmp);
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gdk_pixbuf_get_pixels (pixtmp));
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}
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g_free(tmp);
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g_object_unref (pixtmp);
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i++;
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}
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g_object_unref (master_pixbuf);
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}
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static void
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@ -754,8 +752,7 @@ clutter_texture_set_property (GObject *object,
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case PROP_USE_TILES:
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priv->is_tiled = g_value_get_boolean (value);
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if (priv->target_type == GL_TEXTURE_RECTANGLE_ARB &&
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priv->is_tiled)
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if (priv->target_type == GL_TEXTURE_RECTANGLE_ARB && priv->is_tiled)
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priv->target_type = GL_TEXTURE_2D;
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CLUTTER_NOTE (TEXTURE, "Texture is tiled ? %s",
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@ -1052,9 +1049,9 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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if (!priv->is_tiled)
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{
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pixels = g_malloc (priv->width * priv->height * bpp);
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pixels = g_malloc (((priv->width * bpp + 3) &~ 3) * priv->height);
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if (pixels == NULL)
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if (!pixels)
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return NULL;
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glBindTexture(priv->target_type, priv->tiles[0]);
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@ -1075,7 +1072,7 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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8,
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priv->width,
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priv->height,
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priv->width * bpp,
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((priv->width * bpp + 3) &~ 3),
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pixbuf_destroy_notify,
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NULL);
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}
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@ -1091,8 +1088,8 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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priv->width,
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priv->height);
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for (x=0; x < priv->n_x_tiles; x++)
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for (y=0; y < priv->n_y_tiles; y++)
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for (x = 0; x < priv->n_x_tiles; x++)
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for (y = 0; y < priv->n_y_tiles; y++)
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{
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GdkPixbuf *tmp_pixb;
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gint src_h, src_w;
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@ -1100,7 +1097,7 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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src_w = priv->x_tiles[x].size;
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src_h = priv->y_tiles[y].size;
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pixels = g_malloc (src_w * src_h * bpp);
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pixels = g_malloc (((src_w * bpp) &~ 3) * src_h);
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glBindTexture(priv->target_type, priv->tiles[i]);
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@ -1111,18 +1108,25 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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0,
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priv->pixel_format,
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priv->pixel_type,
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(GLvoid*)pixels);
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(GLvoid *) pixels);
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tmp_pixb
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= gdk_pixbuf_new_from_data ((const guchar*)pixels,
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GDK_COLORSPACE_RGB,
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(priv->pixel_format == GL_RGBA),
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8,
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src_w,
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src_h,
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src_w * bpp,
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pixbuf_destroy_notify,
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NULL);
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/* Clip */
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if (priv->x_tiles[x].pos + src_w > priv->width)
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src_w = priv->width - priv->x_tiles[x].pos;
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if (priv->y_tiles[y].pos + src_h > priv->height)
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src_h = priv->height = priv->y_tiles[y].pos;
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tmp_pixb =
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gdk_pixbuf_new_from_data ((const guchar*)pixels,
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GDK_COLORSPACE_RGB,
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(priv->pixel_format == GL_RGBA),
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8,
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src_w,
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src_h,
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((src_w * bpp + 3) &~ 3),
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pixbuf_destroy_notify,
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NULL);
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gdk_pixbuf_copy_area (tmp_pixb,
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0,
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