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main: Clean up the initialization sequence
The initialization sequence before was quite icky, initializing Clutter in a few different places depending on what was going on. Put that all back into main.c
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@ -348,15 +348,22 @@ meta_init (void)
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#ifdef HAVE_WAYLAND
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if (meta_is_wayland_compositor ())
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{
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/* NB: When running as a hybrid wayland compositor we run our own headless X
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* server so the user can't control the X display to connect too. */
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meta_wayland_init ();
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}
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else
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meta_wayland_pre_clutter_init ();
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#endif
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/* NB: When running as a hybrid wayland compositor we run our own headless X
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* server so the user can't control the X display to connect too. */
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if (!meta_is_wayland_compositor ())
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meta_select_display (opt_display_name);
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meta_clutter_init ();
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#ifdef HAVE_WAYLAND
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/* Bring up Wayland. This also launches Xwayland and sets DISPLAY as well... */
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if (meta_is_wayland_compositor ())
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meta_wayland_init ();
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#endif
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meta_set_syncing (opt_sync || (g_getenv ("MUTTER_SYNC") != NULL));
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if (opt_replace_wm)
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@ -367,13 +374,6 @@ meta_init (void)
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meta_main_loop = g_main_loop_new (NULL, FALSE);
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/* If we are running with wayland then we don't wait until we have
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* an X connection before initializing clutter we instead initialize
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* it earlier since we need to initialize the GL driver so the driver
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* can register any needed wayland extensions. */
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if (!meta_is_wayland_compositor ())
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meta_clutter_init ();
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meta_ui_init ();
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meta_restart_init ();
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