From a726ef32aa4721070b57df2e08c304096cb24736 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Wed, 17 Feb 2010 14:38:45 +0000 Subject: [PATCH] test-cogl-vertex-buffer: Fix the maximum index number It was passing the number of vertices to cogl_vertex_buffer_draw_elements but instead it should take the maximum index which would be the number of vertices minus one. This was causing errors to be reported with the checks filterset of Bugle. --- tests/interactive/test-cogl-vertex-buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/interactive/test-cogl-vertex-buffer.c b/tests/interactive/test-cogl-vertex-buffer.c index a420b7871..8d134475d 100644 --- a/tests/interactive/test-cogl-vertex-buffer.c +++ b/tests/interactive/test-cogl-vertex-buffer.c @@ -147,7 +147,7 @@ on_paint (ClutterActor *actor, TestState *state) state->indices, 0, /* min index */ (MESH_WIDTH + 1) * - (MESH_HEIGHT + 1), /* max index */ + (MESH_HEIGHT + 1) - 1, /* max index */ 0, /* indices offset */ state->n_static_indices); }