test-cogl-vertex-buffer: Fix the maximum index number

It was passing the number of vertices to
cogl_vertex_buffer_draw_elements but instead it should take the
maximum index which would be the number of vertices minus one. This
was causing errors to be reported with the checks filterset of Bugle.
This commit is contained in:
Neil Roberts 2010-02-17 14:38:45 +00:00
parent fbcaf1e0b3
commit a726ef32aa

View File

@ -147,7 +147,7 @@ on_paint (ClutterActor *actor, TestState *state)
state->indices,
0, /* min index */
(MESH_WIDTH + 1) *
(MESH_HEIGHT + 1), /* max index */
(MESH_HEIGHT + 1) - 1, /* max index */
0, /* indices offset */
state->n_static_indices);
}