mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 09:30:45 -05:00
clutter/point: Add ClutterPoint quarilateral testing API
Add a function to check whether a point is inside a quadrilateral by checking the cross product of vectors with the quadrilateral points, and the point being checked. If the passed quadrilateral is zero-sized, no point is ever reported to be inside it. This will be used by the next commit when comparing the transformed actor vertices. [feaneron: add a commit message and remove unecessary code] https://gitlab.gnome.org/GNOME/mutter/merge_requests/189
This commit is contained in:
parent
fdda8adfcf
commit
a70823dd1c
@ -570,6 +570,68 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterPoint, clutter_point,
|
||||
clutter_point_free,
|
||||
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_point_progress))
|
||||
|
||||
static int
|
||||
clutter_point_compare_line (const ClutterPoint *p,
|
||||
const ClutterPoint *a,
|
||||
const ClutterPoint *b)
|
||||
{
|
||||
float x1 = b->x - a->x;
|
||||
float y1 = b->y - a->y;
|
||||
float x2 = p->x - a->x;
|
||||
float y2 = p->y - a->y;
|
||||
float cross_z = x1 * y2 - y1 * x2;
|
||||
|
||||
if (cross_z > 0.f)
|
||||
return 1;
|
||||
else if (cross_z < 0.f)
|
||||
return -1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_point_inside_quadrilateral:
|
||||
* @point: a #ClutterPoint to test
|
||||
* @vertices: array of vertices of the quadrilateral, in clockwise order,
|
||||
* from top-left to bottom-left
|
||||
*
|
||||
* Determines whether a point is inside the convex quadrilateral provided,
|
||||
* and not on any of its edges or vertices.
|
||||
*
|
||||
* Returns: %TRUE if @point is inside the quadrilateral
|
||||
*/
|
||||
gboolean
|
||||
clutter_point_inside_quadrilateral (const ClutterPoint *point,
|
||||
const ClutterPoint *vertices)
|
||||
{
|
||||
unsigned int i;
|
||||
int first_side;
|
||||
|
||||
first_side = 0;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
int side;
|
||||
|
||||
side = clutter_point_compare_line (point,
|
||||
&vertices[i],
|
||||
&vertices[(i + 1) % 4]);
|
||||
|
||||
if (side)
|
||||
{
|
||||
if (first_side == 0)
|
||||
first_side = side;
|
||||
else if (side != first_side)
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (first_side == 0)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
|
@ -200,6 +200,9 @@ float clutter_point_distance (const ClutterPoint *a,
|
||||
const ClutterPoint *b,
|
||||
float *x_distance,
|
||||
float *y_distance);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_point_inside_quadrilateral (const ClutterPoint *point,
|
||||
const ClutterPoint *vertices);
|
||||
|
||||
/**
|
||||
* ClutterSize:
|
||||
|
@ -33,6 +33,7 @@ clutter_conform_tests_general_tests = [
|
||||
'interval',
|
||||
'script-parser',
|
||||
'units',
|
||||
'point',
|
||||
]
|
||||
|
||||
clutter_conform_tests_deprecated_tests = [
|
||||
|
84
src/tests/clutter/conform/point.c
Normal file
84
src/tests/clutter/conform/point.c
Normal file
@ -0,0 +1,84 @@
|
||||
#include "tests/clutter-test-utils.h"
|
||||
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
static void
|
||||
point_on_nonempty_quadrilateral (void)
|
||||
{
|
||||
int p;
|
||||
static const ClutterPoint vertices[4] =
|
||||
{
|
||||
{ 1.f, 2.f },
|
||||
{ 6.f, 3.f },
|
||||
{ 7.f, 6.f },
|
||||
{ 0.f, 5.f }
|
||||
};
|
||||
static const ClutterPoint points_inside[] =
|
||||
{
|
||||
{ 2.f, 3.f },
|
||||
{ 1.f, 4.f },
|
||||
{ 5.f, 5.f },
|
||||
{ 4.f, 3.f },
|
||||
};
|
||||
static const ClutterPoint points_outside[] =
|
||||
{
|
||||
{ 3.f, 1.f },
|
||||
{ 7.f, 4.f },
|
||||
{ 4.f, 6.f },
|
||||
{ 99.f, -77.f },
|
||||
{ -1.f, 3.f },
|
||||
{ -8.f, -8.f },
|
||||
{ 11.f, 4.f },
|
||||
{ -7.f, 4.f },
|
||||
};
|
||||
|
||||
for (p = 0; p < G_N_ELEMENTS (points_inside); p++)
|
||||
{
|
||||
const ClutterPoint *point = &points_inside[p];
|
||||
|
||||
g_assert_true (clutter_point_inside_quadrilateral (point, vertices));
|
||||
}
|
||||
|
||||
for (p = 0; p < G_N_ELEMENTS (points_outside); p++)
|
||||
{
|
||||
const ClutterPoint *point = &points_outside[p];
|
||||
|
||||
g_assert_false (clutter_point_inside_quadrilateral (point, vertices));
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
point_on_empty_quadrilateral (void)
|
||||
{
|
||||
int p;
|
||||
static const ClutterPoint vertices[4] =
|
||||
{
|
||||
{ 5.f, 6.f },
|
||||
{ 5.f, 6.f },
|
||||
{ 5.f, 6.f },
|
||||
{ 5.f, 6.f },
|
||||
};
|
||||
static const ClutterPoint points_outside[] =
|
||||
{
|
||||
{ 3.f, 1.f },
|
||||
{ 7.f, 4.f },
|
||||
{ 4.f, 6.f },
|
||||
{ 99.f, -77.f },
|
||||
{ -1.f, 3.f },
|
||||
{ -8.f, -8.f },
|
||||
};
|
||||
|
||||
for (p = 0; p < G_N_ELEMENTS (points_outside); p++)
|
||||
{
|
||||
const ClutterPoint *point = &points_outside[p];
|
||||
|
||||
g_assert_false (clutter_point_inside_quadrilateral (point, vertices));
|
||||
}
|
||||
|
||||
g_assert_false (clutter_point_inside_quadrilateral (&vertices[0], vertices));
|
||||
}
|
||||
|
||||
CLUTTER_TEST_SUITE (
|
||||
CLUTTER_TEST_UNIT ("/point/on_nonempty_quadrilateral", point_on_nonempty_quadrilateral)
|
||||
CLUTTER_TEST_UNIT ("/point/on_empty_quadrilateral", point_on_empty_quadrilateral)
|
||||
)
|
Loading…
Reference in New Issue
Block a user