pointer/keyboard: Fix focus setting once again

Yet another large-scale restructuring... this is some messy code.
This commit is contained in:
Jasper St. Pierre
2014-02-18 23:16:54 -05:00
parent 7615d17293
commit a5d950f453
2 changed files with 99 additions and 99 deletions

View File

@@ -527,68 +527,65 @@ void
meta_wayland_keyboard_set_focus (MetaWaylandKeyboard *keyboard,
MetaWaylandSurface *surface)
{
struct wl_resource *resource;
uint32_t serial;
if (keyboard->focus_surface == surface && keyboard->focus_resource != NULL)
return;
resource = keyboard->focus_resource;
if (resource)
if (keyboard->focus_surface != NULL)
{
if (keyboard->focus_surface->resource)
{
struct wl_client *client = wl_resource_get_client (resource);
struct wl_display *display = wl_client_get_display (client);
serial = wl_display_next_serial (display);
wl_keyboard_send_leave (resource, serial, keyboard->focus_surface->resource);
}
wl_list_remove (&keyboard->focus_resource_listener.link);
wl_list_remove (&keyboard->focus_surface_listener.link);
keyboard->focus_resource = NULL;
keyboard->focus_surface = NULL;
if (keyboard->focus_resource)
{
if (keyboard->focus_surface->resource)
{
struct wl_client *client = wl_resource_get_client (keyboard->focus_resource);
struct wl_display *display = wl_client_get_display (client);
uint32_t serial = wl_display_next_serial (display);
wl_keyboard_send_leave (keyboard->focus_resource, serial, keyboard->focus_surface->resource);
}
wl_list_remove (&keyboard->focus_resource_listener.link);
keyboard->focus_resource = NULL;
}
}
resource = find_resource_for_surface (&keyboard->resource_list, surface);
if (resource)
if (surface != NULL)
{
struct wl_client *client = wl_resource_get_client (resource);
struct wl_display *display = wl_client_get_display (client);
serial = wl_display_next_serial (display);
/* If we're in a modal grab, the client is focused but doesn't see
modifiers or pressed keys (and fix that up when we exit the modal) */
if (keyboard->grab->interface == &modal_grab)
{
struct wl_array empty;
wl_array_init (&empty);
wl_keyboard_send_modifiers (resource, serial,
0, 0, 0, 0);
wl_keyboard_send_enter (resource, serial, surface->resource,
&empty);
}
else
{
wl_keyboard_send_modifiers (resource, serial,
keyboard->modifier_state.mods_depressed,
keyboard->modifier_state.mods_latched,
keyboard->modifier_state.mods_locked,
keyboard->modifier_state.group);
wl_keyboard_send_enter (resource, serial, surface->resource,
&keyboard->keys);
}
keyboard->focus_resource = resource;
keyboard->focus_surface = surface;
wl_resource_add_destroy_listener (keyboard->focus_resource, &keyboard->focus_resource_listener);
wl_resource_add_destroy_listener (keyboard->focus_surface->resource, &keyboard->focus_surface_listener);
keyboard->focus_serial = serial;
keyboard->focus_resource = find_resource_for_surface (&keyboard->resource_list, surface);
if (keyboard->focus_resource)
{
struct wl_client *client = wl_resource_get_client (keyboard->focus_resource);
struct wl_display *display = wl_client_get_display (client);
uint32_t serial = wl_display_next_serial (display);
/* If we're in a modal grab, the client is focused but doesn't see
modifiers or pressed keys (and fix that up when we exit the modal) */
if (keyboard->grab->interface == &modal_grab)
{
struct wl_array empty;
wl_array_init (&empty);
wl_keyboard_send_modifiers (keyboard->focus_resource, serial, 0, 0, 0, 0);
wl_keyboard_send_enter (keyboard->focus_resource, serial, keyboard->focus_surface->resource, &empty);
}
else
{
wl_keyboard_send_modifiers (keyboard->focus_resource, serial,
keyboard->modifier_state.mods_depressed,
keyboard->modifier_state.mods_latched,
keyboard->modifier_state.mods_locked,
keyboard->modifier_state.group);
wl_keyboard_send_enter (keyboard->focus_resource, serial, keyboard->focus_surface->resource,
&keyboard->keys);
}
wl_resource_add_destroy_listener (keyboard->focus_resource, &keyboard->focus_resource_listener);
keyboard->focus_serial = serial;
}
}
}