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* clutter/clutter-actor.c (clutter_actor_move_anchor_point): The
actor position was being moved in the wrong direction. Perhaps this was a cut-and-paste bug from move_anchor_point_from_gravity because in that function ax and ay represent the old anchor position, but in this function they represent the new.
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2008-04-29 Neil Roberts <neil@o-hand.com>
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* clutter/clutter-actor.c (clutter_actor_move_anchor_point): The
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actor position was being moved in the wrong direction. Perhaps
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this was a cut-and-paste bug from move_anchor_point_from_gravity
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because in that function ax and ay represent the old anchor
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position, but in this function they represent the new.
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2008-04-29 Matthew Allum <mallum@openedhand.com>
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* clutter/glx/Makefile.am:
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@ -4645,8 +4645,8 @@ clutter_actor_move_anchor_point (ClutterActor *self,
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priv = self->priv;
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dx = ax - priv->anchor_x;
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dy = ay - priv->anchor_y;
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dx = priv->anchor_x - ax;
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dy = priv->anchor_y - ay;
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priv->anchor_x = ax;
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priv->anchor_y = ay;
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