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Fixed CCW rotation in rotate behaviour (bug 483); fixed overall path length calculation for angles > 360 in rotate and ellipse.
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ChangeLog
10
ChangeLog
@ -1,3 +1,11 @@
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2007-08-22 Tomas Frydrych <tf@openedhand.com>
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* clutter/clutter-behaviour-rotate.c:
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* clutter/clutter-behaviour-ellipse.c:
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Fixed CCW rotation in rotate behaviour (bug 483); fixed overall
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path length calculation for angles > 360 in rotate and ellipse.
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2007-08-22 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-main.c (clutter_threads_dispatch_free): Remove
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@ -49,7 +57,7 @@
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(clutter_sqrti):
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Fixes for 64-bit platforms; use of SSE builtin when available
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(patches by Gwenole Beauchesne).
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(bugs 478, 479, patches by Gwenole Beauchesne).
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2007-08-20 Emmanuele Bassi <ebassi@openedhand.com>
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@ -205,21 +205,23 @@ clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave,
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priv->direction == CLUTTER_ROTATE_CCW)
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{
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ClutterAngle diff;
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ClutterAngle angle_begin = priv->angle_begin + 256;
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ClutterAngle angle_end = priv->angle_end + 256;
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/* Work out the angular length of the arch represented by the
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* end angle in CCW direction
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*/
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if (priv->angle_end > 1024)
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if (angle_end >= 1024)
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{
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gint rounds = priv->angle_end / 1024;
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gint rounds = angle_end / 1024;
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ClutterAngle a1 = rounds * 1024;
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ClutterAngle a2 = 1024 - (priv->angle_end - a1);
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ClutterAngle a2 = - (angle_end - a1);
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diff = a1 + a2 + priv->angle_begin;
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diff = a1 + a2 + angle_begin;
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}
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else
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{
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diff = 1024 - priv->angle_end + priv->angle_begin;
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diff = 1024 - angle_end + angle_begin;
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}
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angle = priv->angle_begin - (diff * alpha / CLUTTER_ALPHA_MAX_ALPHA);
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@ -228,21 +230,23 @@ clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave,
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priv->direction == CLUTTER_ROTATE_CW)
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{
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ClutterAngle diff;
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ClutterAngle angle_begin = priv->angle_begin + 256;
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ClutterAngle angle_end = priv->angle_end + 256;
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/* Work out the angular length of the arch represented by the
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* begin angle in CW direction
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*/
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if (priv->angle_begin > 1024)
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if (angle_begin >= 1024)
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{
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gint rounds = priv->angle_begin/ 1024;
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gint rounds = angle_begin / 1024;
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ClutterAngle a1 = rounds * 1024;
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ClutterAngle a2 = 1024 - (priv->angle_begin - a1);
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ClutterAngle a2 = - (angle_begin - a1);
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diff = a1 + a2 + priv->angle_end;
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diff = a1 + a2 + angle_end;
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}
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else
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{
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diff = 1024 - priv->angle_begin + priv->angle_end;
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diff = 1024 - angle_begin + angle_end;
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}
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angle = priv->angle_begin + (diff * alpha / CLUTTER_ALPHA_MAX_ALPHA);
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@ -145,13 +145,13 @@ clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
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/* Work out the angular length of the arch represented by the
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* end angle in CCW direction
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*/
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if (priv->angle_end > CLUTTER_INT_TO_FIXED (360))
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if (priv->angle_begin >= CLUTTER_INT_TO_FIXED (360))
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{
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ClutterFixed rounds, a1, a2;
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rounds = priv->angle_begin / 360;
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a1 = rounds * 360;
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a2 = CLUTTER_INT_TO_FIXED (360) - (priv->angle_begin - a1);
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a2 = - (priv->angle_begin - a1);
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diff = a1 + a2 + priv->angle_end;
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}
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@ -171,20 +171,20 @@ clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
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{
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angle = CLUTTER_FIXED_MUL (factor,
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(priv->angle_begin - priv->angle_end));
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angle += priv->angle_end;
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angle = priv->angle_begin - angle;
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}
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else
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{
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/* Work out the angular length of the arch represented by the
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* end angle in CCW direction
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*/
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if (priv->angle_end > CLUTTER_INT_TO_FIXED (360))
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if (priv->angle_end >= CLUTTER_INT_TO_FIXED (360))
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{
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ClutterFixed rounds, a1, a2;
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rounds = priv->angle_begin / 360;
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rounds = priv->angle_end / 360;
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a1 = rounds * 360;
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a2 = CLUTTER_INT_TO_FIXED (360) - (priv->angle_end - a1);
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a2 = - (priv->angle_end - a1);
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diff = a1 + a2 + priv->angle_begin;
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}
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