WIP: wayland: add basic support for non-RGBA textures

Up until now, we didn't support sending YUV textures to the Wayland
server. This was for several reasons:

* We draw onto an RGBA framebuffer, so any other color format needs to
be converted to that color space. Since we don't want to lose a lot of
performance, this is ideally done on the GPU (using shaders).
* YUV formats can consist of several planes (for example NV12, a common
format in decoded video frames consists of a Y-plane and a subsampled
UV-plane). Mutter always assumed that any texture it got was
representable by a `CoglTexture`, which does not have this kind of
concept.

To deal with this, we introduce a new "texture": a
`CoglMultiPlaneTexture` which consists of multiple CoglTextures, each
representing a plane in the texture we got. It also provides support
for CoglSnippets which can convert the colorspace if necessary.

What changes are in this commit:
* Introduce a new CoglMultiPlaneTexture object. Right now it is not
implemented as a CoglTexture to prevent any confusion (but it is
somewhat related to CoglMetaTexture)
* Added some extra values to the CoglPixelFormat enum that deal with YUV
* Make the necessary changes in MetaWaylandBuffer, so that it knows how
to deal with incoming buffers (for example EGLImages and shm buffers)
* This also introduces some changes in MetaDmaBuf, as that is also a
different kind of buffer we can receive from wayland.

Acknowledgements
* There was a lot of prior art already done by the authors of Weston,
CoglGstVideoSink and ClutterGstSink
* My employer Barco for allowing me to work on this
This commit is contained in:
Niels De Graef 2018-11-14 12:22:02 +01:00 committed by Niels De Graef
parent d3ed857ebc
commit a3fb239344
33 changed files with 2128 additions and 469 deletions

View File

@ -320,7 +320,37 @@ _cogl_bitmap_needs_short_temp_buffer (CoglPixelFormat format)
case COGL_PIXEL_FORMAT_DEPTH_32:
case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
case COGL_PIXEL_FORMAT_ANY:
/* No support for YUV or multi-plane formats */
case COGL_PIXEL_FORMAT_YUV:
case COGL_PIXEL_FORMAT_YUYV:
case COGL_PIXEL_FORMAT_YVYU:
case COGL_PIXEL_FORMAT_UYVY:
case COGL_PIXEL_FORMAT_VYUY:
case COGL_PIXEL_FORMAT_AYUV:
case COGL_PIXEL_FORMAT_XRGB88888_A8:
case COGL_PIXEL_FORMAT_XBGR88888_A8:
case COGL_PIXEL_FORMAT_RGBX88888_A8:
case COGL_PIXEL_FORMAT_BGRX88888_A8:
case COGL_PIXEL_FORMAT_RGB888_A8:
case COGL_PIXEL_FORMAT_BGR888_A8:
case COGL_PIXEL_FORMAT_RGB565_A8:
case COGL_PIXEL_FORMAT_BGR565_A8:
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
case COGL_PIXEL_FORMAT_NV16:
case COGL_PIXEL_FORMAT_NV61:
case COGL_PIXEL_FORMAT_NV24:
case COGL_PIXEL_FORMAT_NV42:
case COGL_PIXEL_FORMAT_YUV410:
case COGL_PIXEL_FORMAT_YVU410:
case COGL_PIXEL_FORMAT_YUV411:
case COGL_PIXEL_FORMAT_YVU411:
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
case COGL_PIXEL_FORMAT_YUV422:
case COGL_PIXEL_FORMAT_YVU422:
case COGL_PIXEL_FORMAT_YUV444:
case COGL_PIXEL_FORMAT_YVU444:
g_assert_not_reached ();
case COGL_PIXEL_FORMAT_A_8:

View File

@ -400,7 +400,37 @@ G_PASTE (_cogl_unpack_, component_size) (CoglPixelFormat format,
case COGL_PIXEL_FORMAT_DEPTH_32:
case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
case COGL_PIXEL_FORMAT_ANY:
/* No support for YUV or multi-plane formats */
case COGL_PIXEL_FORMAT_YUV:
case COGL_PIXEL_FORMAT_YUYV:
case COGL_PIXEL_FORMAT_YVYU:
case COGL_PIXEL_FORMAT_UYVY:
case COGL_PIXEL_FORMAT_VYUY:
case COGL_PIXEL_FORMAT_AYUV:
case COGL_PIXEL_FORMAT_XRGB88888_A8:
case COGL_PIXEL_FORMAT_XBGR88888_A8:
case COGL_PIXEL_FORMAT_RGBX88888_A8:
case COGL_PIXEL_FORMAT_BGRX88888_A8:
case COGL_PIXEL_FORMAT_RGB888_A8:
case COGL_PIXEL_FORMAT_BGR888_A8:
case COGL_PIXEL_FORMAT_RGB565_A8:
case COGL_PIXEL_FORMAT_BGR565_A8:
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
case COGL_PIXEL_FORMAT_NV16:
case COGL_PIXEL_FORMAT_NV61:
case COGL_PIXEL_FORMAT_NV24:
case COGL_PIXEL_FORMAT_NV42:
case COGL_PIXEL_FORMAT_YUV410:
case COGL_PIXEL_FORMAT_YVU410:
case COGL_PIXEL_FORMAT_YUV411:
case COGL_PIXEL_FORMAT_YVU411:
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
case COGL_PIXEL_FORMAT_YUV422:
case COGL_PIXEL_FORMAT_YVU422:
case COGL_PIXEL_FORMAT_YUV444:
case COGL_PIXEL_FORMAT_YVU444:
g_assert_not_reached ();
}
}
@ -761,7 +791,37 @@ G_PASTE (_cogl_pack_, component_size) (CoglPixelFormat format,
case COGL_PIXEL_FORMAT_DEPTH_32:
case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
case COGL_PIXEL_FORMAT_ANY:
/* No support for YUV or multi-plane formats */
case COGL_PIXEL_FORMAT_YUV:
case COGL_PIXEL_FORMAT_YUYV:
case COGL_PIXEL_FORMAT_YVYU:
case COGL_PIXEL_FORMAT_UYVY:
case COGL_PIXEL_FORMAT_VYUY:
case COGL_PIXEL_FORMAT_AYUV:
case COGL_PIXEL_FORMAT_XRGB88888_A8:
case COGL_PIXEL_FORMAT_XBGR88888_A8:
case COGL_PIXEL_FORMAT_RGBX88888_A8:
case COGL_PIXEL_FORMAT_BGRX88888_A8:
case COGL_PIXEL_FORMAT_RGB888_A8:
case COGL_PIXEL_FORMAT_BGR888_A8:
case COGL_PIXEL_FORMAT_RGB565_A8:
case COGL_PIXEL_FORMAT_BGR565_A8:
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
case COGL_PIXEL_FORMAT_NV16:
case COGL_PIXEL_FORMAT_NV61:
case COGL_PIXEL_FORMAT_NV24:
case COGL_PIXEL_FORMAT_NV42:
case COGL_PIXEL_FORMAT_YUV410:
case COGL_PIXEL_FORMAT_YVU410:
case COGL_PIXEL_FORMAT_YUV411:
case COGL_PIXEL_FORMAT_YVU411:
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
case COGL_PIXEL_FORMAT_YUV422:
case COGL_PIXEL_FORMAT_YVU422:
case COGL_PIXEL_FORMAT_YUV444:
case COGL_PIXEL_FORMAT_YVU444:
g_assert_not_reached ();
}
}

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@ -0,0 +1,252 @@
/*
* Authored By Niels De Graef <niels.degraef@barco.com>
*
* Copyright (C) 2018 Barco NV
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include "cogl-config.h"
#include "cogl-object-private.h"
#include "cogl-multi-plane-texture.h"
#include "cogl-gtype-private.h"
#include "cogl-texture-private.h"
#include "cogl-texture-2d-sliced.h"
struct _CoglMultiPlaneTexture
{
CoglObject _parent;
CoglPixelFormat format;
guint n_planes;
CoglTexture **planes;
};
static void
_cogl_multi_plane_texture_free (CoglMultiPlaneTexture *self);
COGL_OBJECT_DEFINE (MultiPlaneTexture, multi_plane_texture);
COGL_GTYPE_DEFINE_CLASS (MultiPlaneTexture, multi_plane_texture);
CoglPixelFormat
cogl_multi_plane_texture_get_format (CoglMultiPlaneTexture *self)
{
return self->format;
}
guint
cogl_multi_plane_texture_get_n_planes (CoglMultiPlaneTexture *self)
{
return self->n_planes;
}
CoglTexture *
cogl_multi_plane_texture_get_plane (CoglMultiPlaneTexture *self, guint index)
{
g_return_val_if_fail (self->n_planes > 0, NULL);
g_return_val_if_fail (index < self->n_planes, NULL);
return self->planes[index];
}
CoglTexture **
cogl_multi_plane_texture_get_planes (CoglMultiPlaneTexture *self)
{
return self->planes;
}
guint
cogl_multi_plane_texture_get_width (CoglMultiPlaneTexture *self)
{
g_return_val_if_fail (self->n_planes > 0, 0);
return cogl_texture_get_width (self->planes[0]);
}
guint
cogl_multi_plane_texture_get_height (CoglMultiPlaneTexture *self)
{
g_return_val_if_fail (self->n_planes > 0, 0);
return cogl_texture_get_height (self->planes[0]);
}
static void
_cogl_multi_plane_texture_free (CoglMultiPlaneTexture *self)
{
guint i = 0;
for (i = 0; i < self->n_planes; i++)
cogl_object_unref (self->planes[i]);
g_free (self->planes);
}
CoglMultiPlaneTexture *
cogl_multi_plane_texture_new (CoglPixelFormat format,
CoglTexture **planes, guint n_planes)
{
CoglMultiPlaneTexture *self = g_slice_new0 (CoglMultiPlaneTexture);
_cogl_multi_plane_texture_object_new (self);
self->format = format;
self->n_planes = n_planes;
self->planes = planes;
return self;
}
CoglMultiPlaneTexture *
cogl_multi_plane_texture_new_single_plane (CoglPixelFormat format,
CoglTexture *plane)
{
CoglMultiPlaneTexture *self = g_slice_new0 (CoglMultiPlaneTexture);
_cogl_multi_plane_texture_object_new (self);
self->format = format;
self->n_planes = 1;
self->planes = g_malloc (sizeof (CoglTexture *));
self->planes[0] = plane;
return self;
}
CoglMultiPlaneTexture *
cogl_multi_plane_texture_new_from_bitmaps (CoglPixelFormat format,
CoglBitmap **bitmaps, guint n_planes,
GError **error)
{
guint i = 0;
CoglMultiPlaneTexture *self = g_slice_new0 (CoglMultiPlaneTexture);
_cogl_multi_plane_texture_object_new (self);
self->format = format;
self->n_planes = n_planes;
self->planes = g_malloc (sizeof (CoglTexture *) * n_planes);
/* XXX convert to appropriate textures here */
for (i = 0; i < n_planes; i++)
{
CoglTexture *plane;
if (format == COGL_PIXEL_FORMAT_NV12)
{
/* Issue here: the data is inside the A coordinate, rather than the X coordinate */
if (i == 0)
_cogl_bitmap_set_format (bitmaps[i], COGL_PIXEL_FORMAT_G_8);
else
_cogl_bitmap_set_format (bitmaps[i], COGL_PIXEL_FORMAT_RG_88);
}
plane = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmaps[i]));
if (format == COGL_PIXEL_FORMAT_NV12)
{
if (i == 0)
{
_cogl_texture_set_internal_format (plane, COGL_PIXEL_FORMAT_G_8);
_cogl_bitmap_set_format (bitmaps[i], COGL_PIXEL_FORMAT_G_8);
}
else
{
_cogl_texture_set_internal_format (plane, COGL_PIXEL_FORMAT_RG_88);
_cogl_bitmap_set_format (bitmaps[i], COGL_PIXEL_FORMAT_RG_88);
}
} else {
/* XXX Let's break everyting for non RGBA */
cogl_texture_set_components (plane, COGL_TEXTURE_COMPONENTS_RGBA);
}
if (!cogl_texture_allocate (plane, error))
{
g_clear_pointer (&plane, cogl_object_unref);
/* There's a chance we failed due to the buffer being NPOT size.
* If so, try again with CoglTexture2DSliced (which does support this) */
if (g_error_matches (*error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE))
{
CoglTexture2DSliced *plane_sliced;
g_clear_error (error);
plane_sliced =
cogl_texture_2d_sliced_new_from_bitmap (bitmaps[i],
COGL_TEXTURE_MAX_WASTE);
plane = COGL_TEXTURE (plane_sliced);
if (format == COGL_PIXEL_FORMAT_NV12)
{
if (i == 0)
{
_cogl_texture_set_internal_format (plane, COGL_PIXEL_FORMAT_G_8);
_cogl_bitmap_set_format (bitmaps[i], COGL_PIXEL_FORMAT_G_8);
}
else
{
_cogl_texture_set_internal_format (plane, COGL_PIXEL_FORMAT_RG_88);
_cogl_bitmap_set_format (bitmaps[i], COGL_PIXEL_FORMAT_RG_88);
}
} else {
/* XXX Let's break everyting for non RGBA */
cogl_texture_set_components (plane, COGL_TEXTURE_COMPONENTS_RGBA);
}
if (!cogl_texture_allocate (plane, error))
cogl_clear_object (&plane);
}
}
cogl_object_unref (bitmaps[i]);
self->planes[i] = plane;
}
return self;
}
gchar *
cogl_multi_plane_texture_to_string (CoglMultiPlaneTexture *self)
{
g_autoptr(GString) str = NULL;
g_autofree gchar *ret = NULL;
guint i;
str = g_string_new ("");
g_string_append_printf (str, "CoglMultiPlaneTexture (%p) {\n", self);
g_string_append_printf (str, " .format = %s;\n", cogl_pixel_format_to_string (self->format));
g_string_append_printf (str, " .n_planes = %u;\n", self->n_planes);
g_string_append (str, " .planes = {\n");
for (i = 0; i < self->n_planes; i++)
{
CoglTexture *plane = self->planes[i];
g_string_append_printf (str, " (%p) { .format = %s },\n",
plane,
cogl_pixel_format_to_string (_cogl_texture_get_format (plane)));
}
g_string_append (str, " }\n");
g_string_append (str, "}");
ret = g_string_free (g_steal_pointer (&str), FALSE);
return g_steal_pointer (&ret);
}

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@ -0,0 +1,205 @@
/*
* Authored By Niels De Graef <niels.degraef@barco.com>
*
* Copyright (C) 2018 Barco NV
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef __COGL_MULTI_PLANE_TEXTURE_H__
#define __COGL_MULTI_PLANE_TEXTURE_H__
#include "cogl/cogl-texture.h"
G_BEGIN_DECLS
/**
* SECTION:cogl-multi-plane-texture
* @title: CoglMultiPlaneTexture
* @short_description: A non-primitive texture that can have multiple planes.
*
* #CoglMultiPlaneTexture allows one to deal with non-trivial formats that
* have multiple planes, requires subsampling and/or aren't in RGB. A common
* example of this are decoded video frames, which often use something in the
* YUV colorspace, combined with subsampling.
*
* The basic idea of a #CoglMultiPlaneTexture is the following:
* - Each plane is represented by a separate #CoglTexture. That means that you
* should add each of these planes as a layer to your CoglPipeline.
* - When dealing with a color space that is not RGB, you can ask the
* #CoglMultiPlaneTexture to create a shader for you that does the conversion
* in the GPU.
* - In case you need to deal with memory access in a format with subsampling,
* you can use cogl_multi_plane_texture_get_width() and its analogous version
* for the height to get the correct size of the texture.
*/
typedef struct _CoglMultiPlaneTexture CoglMultiPlaneTexture;
#define COGL_MULTI_PLANE_TEXTURE(tex) ((CoglMultiPlaneTexture *) tex)
/**
* cogl_multi_plane_texture_get_gtype:
*
* Returns: a #GType that can be used with the GLib type system.
*/
GType cogl_multi_plane_texture_get_gtype (void);
/**
* cogl_is_multi_plane_texture:
* @object: A #CoglObject pointer
*
* Gets whether the given @object references an existing CoglMultiPlaneTexture.
*
* Return value: %TRUE if the @object references a #CoglMultiPlaneTexture,
* %FALSE otherwise
*/
gboolean
cogl_is_multi_plane_texture (void *object);
/**
* cogl_multi_plane_texture_new:
* @format: The format of the #CoglMultiPlaneTexture
* @planes: (transfer full): The actual planes of the texture
* @n_planes: The number of planes
*
* Creates a #CoglMultiPlaneTexture with the given @format. Each of the
* #CoglTexture<!-- -->s represents a plane.
*
* Returns: (transfer full): A new #CoglMultiPlaneTexture. Use
* cogl_object_unref() when you're done with it.
*/
CoglMultiPlaneTexture * cogl_multi_plane_texture_new (CoglPixelFormat format,
CoglTexture **planes,
guint n_planes);
/**
* cogl_multi_plane_texture_new_single_plane:
* @format: The format of the #CoglMultiPlaneTexture
* @plane: (transfer full): The actual planes of the texture
*
* Creates a #CoglMultiPlaneTexture for a "simple" texture, i.e. with only one
* plane.
*
* Returns: (transfer full): A new #CoglMultiPlaneTexture. Use
* cogl_object_unref() when you're done with it.
*/
CoglMultiPlaneTexture * cogl_multi_plane_texture_new_single_plane (CoglPixelFormat format,
CoglTexture *plane);
/**
* cogl_multi_plane_texture_new_from_bitmaps:
* @format: The format of the new #CoglMultiPlaneTexture
* @bitmaps: (transfer full): The planes of the texture, each as a #CoglBitmap
* @n_planes: the number of planes the texture contains
* @error: (out): Will be set if an error occurred
*
* Creates a #CoglMultiPlaneTexture from the given bitmaps and makes sure the
* planes are uploaded to the GPU.
*
* Returns: (transfer full): A new #CoglMultiPlaneTexture. Use
* cogl_object_unref() when you're done with it.
*/
CoglMultiPlaneTexture *
cogl_multi_plane_texture_new_from_bitmaps (CoglPixelFormat format,
CoglBitmap **bitmaps, guint n_planes,
GError **error);
/**
* cogl_multi_plane_texture_get_format:
* @self: a #CoglMultiPlaneTexture
*
* Returns the pixel format that is used by this texture.
*
* Returns: The pixel format that is used by this #CoglMultiPlaneTexture.
*/
CoglPixelFormat cogl_multi_plane_texture_get_format (CoglMultiPlaneTexture *self);
/**
* cogl_multi_plane_texture_get_format:
* @self: a #CoglMultiPlaneTexture
*
* Returns the number of planes for this texture. Note that this is entirely
* dependent on the #CoglPixelFormat that is used. For example, simple RGB
* textures will have a single plane, while some more convoluted formats like
* NV12 and YUV 4:4:4 can have 2 and 3 planes respectively.
*
* Returns: The number of planes in this #CoglMultiPlaneTexture.
*/
guint cogl_multi_plane_texture_get_n_planes (CoglMultiPlaneTexture *self);
/**
* cogl_multi_plane_texture_get_plane:
* @self: a #CoglMultiPlaneTexture
* @index: the index of the plane
*
* Returns the n'th plane of the #CoglMultiPlaneTexture. Note that it is a
* programming error to use with an index larger than
* cogl_multi_plane_texture_get_n_planes().
*
* Returns: The plane at the given @index.
*/
CoglTexture * cogl_multi_plane_texture_get_plane (CoglMultiPlaneTexture *self,
guint index);
/**
* cogl_multi_plane_texture_get_planes:
* @self: a #CoglMultiPlaneTexture
*
* Returns all planes of the #CoglMultiPlaneTexture.
*
* Returns: (transfer none): The planes of this texture.
*/
CoglTexture ** cogl_multi_plane_texture_get_planes (CoglMultiPlaneTexture *self);
/**
* cogl_multi_plane_texture_get_width:
* @self: a #CoglMultiPlaneTexture
*
* Returns the width of the #CoglMultiPlaneTexture. Prefer this over calling
* cogl_texture_get_width() on one of the textures, as that might give a
* different size when dealing with subsampling.
*
* Returns: The width of the texture.
*/
guint cogl_multi_plane_texture_get_width (CoglMultiPlaneTexture *self);
/**
* cogl_multi_plane_texture_get_height:
* @self: a #CoglMultiPlaneTexture
*
* Returns the height of the #CoglMultiPlaneTexture. Prefer this over calling
* cogl_texture_get_height() on one of the textures, as that might give a
* different size when dealing with subsampling.
*
* Returns: The height of the texture.
*/
guint cogl_multi_plane_texture_get_height (CoglMultiPlaneTexture *self);
/**
* cogl_multi_plane_texture_to_string:
* @self: a #CoglMultiPlaneTexture
*
* Returns a string representation of @self, useful for debugging purposes.
*
* Returns: (transfer full): A string representation of @self. Use g_free() when
* done with it.
*/
gchar * cogl_multi_plane_texture_to_string (CoglMultiPlaneTexture *self);
G_END_DECLS
#endif

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@ -0,0 +1,163 @@
/*
* Authored By Niels De Graef <niels.degraef@barco.com>
*
* Copyright (C) 2018 Barco NV
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include "cogl-config.h"
#include "cogl-object-private.h"
#include "cogl-gtype-private.h"
#include "cogl-pixel-format-conversion.h"
#include "cogl-snippet.h"
#include "cogl-pipeline-layer-state.h"
#include "cogl-pipeline-state.h"
#define _COGL_YUV_TO_RGBA(res, y, u, v) \
res ".r = " y " + 1.59765625 * " v ";\n" \
res ".g = " y " - 0.390625 * " u " - 0.8125 * " v ";\n" \
res ".b = " y " + 2.015625 * " u ";\n" \
res ".a = 1.0;\n"
static const gchar nv12_to_rgba_shader[] =
"vec4\n"
"cogl_nv12_to_rgba (vec2 UV)\n"
"{\n"
" vec4 color;\n"
" float y = 1.1640625 * (texture2D (cogl_sampler0, UV).x - 0.0625);\n"
" vec2 uv = texture2D (cogl_sampler1, UV).rg;\n"
" uv -= 0.5;\n"
" float u = uv.x;\n"
" float v = uv.y;\n"
_COGL_YUV_TO_RGBA ("color", "y", "u", "v")
" return color;\n"
"}\n";
static const gchar yuv_to_rgba_shader[] =
"vec4\n"
"cogl_yuv_to_rgba (vec2 UV)\n"
"{\n"
" vec4 color;\n"
" float y = 1.16438356 * (texture2D(cogl_sampler0, UV).x - 0.0625);\n"
" float u = texture2D(cogl_sampler1, UV).x - 0.5;\n"
" float v = texture2D(cogl_sampler2, UV).x - 0.5;\n"
_COGL_YUV_TO_RGBA ("color", "y", "u", "v")
" return color;\n"
"}\n";
struct _CoglPixelFormatConversion
{
CoglObject _parent;
CoglSnippet *vertex_declaration_snippet;
CoglSnippet *fragment_declaration_snippet;
CoglSnippet *fragment_execution_snippet;
};
static void
_cogl_pixel_format_conversion_free (CoglPixelFormatConversion *self);
COGL_OBJECT_DEFINE (PixelFormatConversion, pixel_format_conversion);
COGL_GTYPE_DEFINE_CLASS (PixelFormatConversion, pixel_format_conversion);
void
cogl_pixel_format_conversion_attach_to_pipeline (CoglPixelFormatConversion *self,
CoglPipeline *pipeline,
gint layer)
{
cogl_pipeline_add_snippet (pipeline, self->fragment_declaration_snippet);
cogl_pipeline_add_snippet (pipeline, self->vertex_declaration_snippet);
cogl_pipeline_add_layer_snippet (pipeline,
layer,
self->fragment_execution_snippet);
}
static gboolean
get_cogl_snippets (CoglPixelFormat format,
CoglSnippet **vertex_snippet_out,
CoglSnippet **fragment_snippet_out,
CoglSnippet **layer_snippet_out)
{
const gchar *global_hook;
const gchar *layer_hook;
switch (format)
{
case COGL_PIXEL_FORMAT_YUV444:
global_hook = yuv_to_rgba_shader;
layer_hook = "cogl_layer = cogl_yuv_to_rgba(cogl_tex_coord0_in.st);\n";
break;
case COGL_PIXEL_FORMAT_NV12:
/* XXX are we using Y_UV or Y_xUxV? Maybe check for RG support? */
global_hook = nv12_to_rgba_shader;
layer_hook = "cogl_layer = cogl_nv12_to_rgba(cogl_tex_coord0_in.st);\n";
break;
default:
*vertex_snippet_out = NULL;
*fragment_snippet_out = NULL;
*layer_snippet_out = NULL;
return FALSE;
}
*vertex_snippet_out = cogl_snippet_new (COGL_SNIPPET_HOOK_VERTEX_GLOBALS,
global_hook,
NULL);
*fragment_snippet_out = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT_GLOBALS,
global_hook,
NULL);
*layer_snippet_out = cogl_snippet_new (COGL_SNIPPET_HOOK_LAYER_FRAGMENT,
NULL,
layer_hook);
return TRUE;
}
static void
_cogl_pixel_format_conversion_free (CoglPixelFormatConversion *self)
{
cogl_clear_object (&self->vertex_declaration_snippet);
cogl_clear_object (&self->fragment_declaration_snippet);
cogl_clear_object (&self->fragment_execution_snippet);
}
CoglPixelFormatConversion *
cogl_pixel_format_conversion_new (CoglPixelFormat format)
{
CoglPixelFormatConversion *self;
CoglSnippet *vertex_declaration_snippet;
CoglSnippet *fragment_declaration_snippet;
CoglSnippet *fragment_execution_snippet;
if (!get_cogl_snippets (format,
&vertex_declaration_snippet,
&fragment_declaration_snippet,
&fragment_execution_snippet))
return NULL;
self = g_slice_new0 (CoglPixelFormatConversion);
_cogl_pixel_format_conversion_object_new (self);
self->vertex_declaration_snippet = vertex_declaration_snippet;
self->fragment_declaration_snippet = fragment_declaration_snippet;
self->fragment_execution_snippet = fragment_execution_snippet;
return self;
}

View File

@ -0,0 +1,92 @@
/*
* Authored By Niels De Graef <niels.degraef@barco.com>
*
* Copyright (C) 2018 Barco NV
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef __COGL_PIXEL_FORMAT_CONVERSION_H__
#define __COGL_PIXEL_FORMAT_CONVERSION_H__
#include "cogl/cogl-types.h"
#include "cogl/cogl-pipeline.h"
G_BEGIN_DECLS
/**
* SECTION:cogl-color-space-conversion
* @title: CoglPixelFormatConversion
* @short_description: A collection of snippets to handle pixel_format conversion
*
* In some use cases, one might generate non-RGBA textures (e.g. YUV), which is
* problematic if you then have to composite them in to an RGBA framebuffer. In
* comes #CoglPixelFormatConversion, which you can attach to a #CoglPipeline to
* do this all for you. Internally, it consists of nothing more than a
* collection of #CoglSnippets which do the right thing for you.
*/
typedef struct _CoglPixelFormatConversion CoglPixelFormatConversion;
#define COGL_PIXEL_FORMAT_CONVERSION(ptr) ((CoglPixelFormatConversion *) ptr)
/**
* cogl_multiplane_texture_get_gtype:
*
* Returns: a #GType that can be used with the GLib type system.
*/
GType cogl_pixel_format_conversion_get_gtype (void);
/*
* cogl_is_pixel_format_conversion:
* @object: A #CoglObject pointer
*
* Gets whether the given @object references an existing
* CoglPixelFormatConversion.
*
* Return value: %TRUE if the @object references a #CoglPixelFormatConversion,
* %FALSE otherwise
*/
gboolean
cogl_is_pixel_format_conversion (void *object);
/**
* cogl_pixel_format_conversion_new:
* @format: The input format
*
* Creates a #CoglPixelFormatConversion to convert the given @formatro RGBA. If
* no such conversion is needed, it will return %NULL.
*
* Returns: (transfer full) (nullable): A new #CoglPixelFormatConversion, or
* %NULL if none is needed.
*/
CoglPixelFormatConversion * cogl_pixel_format_conversion_new (CoglPixelFormat format);
/**
* cogl_pixel_format_conversion_attach_to_pipeline:
* @self: The #CoglPixelFormatConversion you want to add
* @pipeline: The #CoglPipeline which needs the color conversion
* @layer: The layer you want to perform the color space conversion at
*
* Adds color conversion to the given @pipeline at the given @layer.
*/
void cogl_pixel_format_conversion_attach_to_pipeline (CoglPixelFormatConversion *self,
CoglPipeline *pipeline,
int layer);
G_END_DECLS
#endif

View File

@ -43,6 +43,7 @@ typedef struct _CoglPixelFormatInfo
const char *format_str;
int bpp; /* Bytes per pixel */
int aligned; /* Aligned components? (-1 if n/a) */
uint8_t n_planes;
} CoglPixelFormatInfo;
static const CoglPixelFormatInfo format_info_table[] = {
@ -50,187 +51,425 @@ static const CoglPixelFormatInfo format_info_table[] = {
.cogl_format = COGL_PIXEL_FORMAT_ANY,
.format_str = "ANY",
.bpp = 0,
.aligned = -1
.aligned = -1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_A_8,
.format_str = "A_8",
.bpp = 1,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGB_565,
.format_str = "RGB_565",
.bpp = 2,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_4444,
.format_str = "RGBA_4444",
.bpp = 2,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_5551,
.format_str = "RGBA_5551",
.bpp = 2,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_YUV,
.format_str = "YUV",
.bpp = 0,
.aligned = -1
.aligned = -1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_G_8,
.format_str = "G_8",
.bpp = 1,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RG_88,
.format_str = "RG_88",
.bpp = 2,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGB_888,
.format_str = "RGB_888",
.bpp = 3,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGR_888,
.format_str = "BGR_888",
.bpp = 3,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_8888,
.format_str = "RGBA_8888",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGRA_8888,
.format_str = "BGRA_8888",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ARGB_8888,
.format_str = "ARGB_8888",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ABGR_8888,
.format_str = "ABGR_8888",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_1010102,
.format_str = "RGBA_1010102",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGRA_1010102,
.format_str = "BGRA_1010102",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ARGB_2101010,
.format_str = "ARGB_2101010",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ABGR_2101010,
.format_str = "ABGR_2101010",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE,
.format_str = "RGBA_8888_PRE",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGRA_8888_PRE,
.format_str = "BGRA_8888_PRE",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ARGB_8888_PRE,
.format_str = "ARGB_8888_PRE",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ABGR_8888_PRE,
.format_str = "ABGR_8888_PRE",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_4444_PRE,
.format_str = "RGBA_4444_PRE",
.bpp = 2,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_5551_PRE,
.format_str = "RGBA_5551_PRE",
.bpp = 2,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBA_1010102_PRE,
.format_str = "RGBA_1010102_PRE",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGRA_1010102_PRE,
.format_str = "BGRA_1010102_PRE",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ARGB_2101010_PRE,
.format_str = "ARGB_2101010_PRE",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_ABGR_2101010_PRE,
.format_str = "ABGR_2101010_PRE",
.bpp = 4,
.aligned = 0
.aligned = 0,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_DEPTH_16,
.format_str = "DEPTH_16",
.bpp = 2,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_DEPTH_32,
.format_str = "DEPTH_32",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
{
.cogl_format = COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8,
.format_str = "DEPTH_24_STENCIL_8",
.bpp = 4,
.aligned = 1
.aligned = 1,
.n_planes = 1
},
/* Packed YUV */
{
.cogl_format = COGL_PIXEL_FORMAT_YUYV,
.format_str = "YUYV",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YVYU,
.format_str = "YVYU",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_UYVY,
.format_str = "UYVY",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_VYUY,
.format_str = "VYUY",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_AYUV,
.format_str = "AYUV",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
/* 2 plane RGB + A */
{
.cogl_format = COGL_PIXEL_FORMAT_XRGB88888_A8,
.format_str = "XRGB88888_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_XBGR88888_A8,
.format_str = "XBGR88888_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGBX88888_A8,
.format_str = "RGBX88888_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGRX88888_A8,
.format_str = "BGRX88888_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGB888_A8,
.format_str = "RGB888_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGR888_A8,
.format_str = "BGR888_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_RGB565_A8,
.format_str = "RGB565_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_BGR565_A8,
.format_str = "BGR565_A8",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
/* 2 plane YUV */
{
.cogl_format = COGL_PIXEL_FORMAT_NV12,
.format_str = "NV12",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_NV21,
.format_str = "NV21",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_NV16,
.format_str = "NV16",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_NV61,
.format_str = "NV61",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_NV24,
.format_str = "NV24",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_NV42,
.format_str = "NV42",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
/* 3 plane YUV */
{
.cogl_format = COGL_PIXEL_FORMAT_YUV410,
.format_str = "YUV410",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YVU410,
.format_str = "YVU410",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YUV411,
.format_str = "YUV411",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YVU411,
.format_str = "YVU411",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YUV420,
.format_str = "YUV420",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YVU420,
.format_str = "YVU420",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YUV422,
.format_str = "YUV422",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YVU422,
.format_str = "YVU422",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YUV444,
.format_str = "YUV444",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
{
.cogl_format = COGL_PIXEL_FORMAT_YVU444,
.format_str = "YVU444",
.bpp = -1,
.aligned = 0,
.n_planes = 2
},
};
@ -268,6 +507,45 @@ _cogl_pixel_format_get_bytes_per_pixel (CoglPixelFormat format)
g_assert_not_reached ();
}
/*
* XXX document.
*
* XXX lol, this is even per macropixel, not per pixel :D
*/
void
cogl_pixel_format_get_bits_per_pixel (CoglPixelFormat format, guint *bpp_out)
{
/* "old" formats */
if (format & (0xff << 24))
{
switch (format)
{
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
bpp_out[0] = 8;
bpp_out[1] = 4;
break;
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
bpp_out[0] = 8;
bpp_out[1] = 2;
bpp_out[2] = 2;
break;
default:
g_warning ("FIXME");
}
}
else
{
int bpp_lut[] = { 0, 1, 3, 4,
2, 2, 2, 0,
1, 2, 0, 0,
3, 4, 0, 0 };
bpp_out[0] = 8 * bpp_lut [format & 0xf];
}
}
/* Note: this also refers to the mapping defined above for
* _cogl_pixel_format_get_bytes_per_pixel() */
gboolean
@ -295,6 +573,105 @@ _cogl_pixel_format_is_endian_dependant (CoglPixelFormat format)
return aligned;
}
guint
cogl_pixel_format_get_n_planes (CoglPixelFormat format)
{
guint i;
for (i = 0; i < G_N_ELEMENTS (format_info_table); i++)
{
if (format_info_table[i].cogl_format == format)
return format_info_table[i].n_planes;
}
g_assert_not_reached ();
}
void
cogl_pixel_format_get_subsampling_factors (CoglPixelFormat format,
guint *horizontal_factors,
guint *vertical_factors)
{
switch (format)
{
/* Packed formats (single plane) */
default:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
break;
/* 2 planes */
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 2;
vertical_factors[1] = 2;
break;
case COGL_PIXEL_FORMAT_XRGB88888_A8:
case COGL_PIXEL_FORMAT_XBGR88888_A8:
case COGL_PIXEL_FORMAT_RGBX88888_A8:
case COGL_PIXEL_FORMAT_BGRX88888_A8:
case COGL_PIXEL_FORMAT_RGB888_A8:
case COGL_PIXEL_FORMAT_BGR888_A8:
case COGL_PIXEL_FORMAT_RGB565_A8:
case COGL_PIXEL_FORMAT_BGR565_A8:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 1;
vertical_factors[1] = 1;
break;
/* 3 planes */
case COGL_PIXEL_FORMAT_YUV410:
case COGL_PIXEL_FORMAT_YVU410:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 4;
vertical_factors[1] = 4;
horizontal_factors[2] = 4;
vertical_factors[2] = 4;
break;
case COGL_PIXEL_FORMAT_YUV411:
case COGL_PIXEL_FORMAT_YVU411:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 4;
vertical_factors[1] = 1;
horizontal_factors[2] = 4;
vertical_factors[2] = 1;
break;
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 2;
vertical_factors[1] = 2;
horizontal_factors[2] = 2;
vertical_factors[2] = 2;
break;
case COGL_PIXEL_FORMAT_YUV422:
case COGL_PIXEL_FORMAT_YVU422:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 2;
vertical_factors[1] = 1;
horizontal_factors[2] = 2;
vertical_factors[2] = 1;
break;
case COGL_PIXEL_FORMAT_YUV444:
case COGL_PIXEL_FORMAT_YVU444:
horizontal_factors[0] = 1;
vertical_factors[0] = 1;
horizontal_factors[1] = 1;
vertical_factors[1] = 1;
horizontal_factors[2] = 1;
vertical_factors[2] = 1;
break;
}
}
const char *
cogl_pixel_format_to_string (CoglPixelFormat format)
{

View File

@ -145,7 +145,7 @@ G_BEGIN_DECLS
* @COGL_PIXEL_FORMAT_RGB_565: RGB, 16 bits
* @COGL_PIXEL_FORMAT_RGBA_4444: RGBA, 16 bits
* @COGL_PIXEL_FORMAT_RGBA_5551: RGBA, 16 bits
* @COGL_PIXEL_FORMAT_YUV: Not currently supported
* @COGL_PIXEL_FORMAT_YUV: Obsolete. See the other YUV-based formats.
* @COGL_PIXEL_FORMAT_G_8: Single luminance component
* @COGL_PIXEL_FORMAT_RGB_888: RGB, 24 bits
* @COGL_PIXEL_FORMAT_BGR_888: BGR, 24 bits
@ -167,6 +167,35 @@ G_BEGIN_DECLS
* @COGL_PIXEL_FORMAT_BGRA_1010102_PRE: Premultiplied BGRA, 32 bits, 10 bpc
* @COGL_PIXEL_FORMAT_ARGB_2101010_PRE: Premultiplied ARGB, 32 bits, 10 bpc
* @COGL_PIXEL_FORMAT_ABGR_2101010_PRE: Premultiplied ABGR, 32 bits, 10 bpc
* @COGL_PIXEL_FORMAT_YUYV: YUYV, 32 bits, 16 bpc (Y), 8 bpc (U & V)
* @COGL_PIXEL_FORMAT_YVYU: YVYU, 32 bits, 16 bpc (Y), 8 bpc (V & U)
* @COGL_PIXEL_FORMAT_UYVY: UYVY, 32 bits, 16 bpc (Y), 8 bpc (V & U)
* @COGL_PIXEL_FORMAT_VYUY: VYUV, 32 bits, 16 bpc (Y), 8 bpc (V & U)
* @COGL_PIXEL_FORMAT_AYUV: AYUV, 32 bits, 8 bpc
* @COGL_PIXEL_FORMAT_XRGB88888_A8:
* @COGL_PIXEL_FORMAT_XBGR88888_A8:
* @COGL_PIXEL_FORMAT_RGBX88888_A8:
* @COGL_PIXEL_FORMAT_BGRX88888_A8:
* @COGL_PIXEL_FORMAT_RGB888_A8:
* @COGL_PIXEL_FORMAT_BGR888_A8:
* @COGL_PIXEL_FORMAT_RGB565_A8:
* @COGL_PIXEL_FORMAT_BGR565_A8:
* @COGL_PIXEL_FORMAT_NV12: 2 planes: 1 Y-plane, 1 UV-plane (2x2 subsampled)
* @COGL_PIXEL_FORMAT_NV21: 2 planes: 1 Y-plane, 1 VU-plane (2x2 subsampled)
* @COGL_PIXEL_FORMAT_NV16: 2 planes: 1 Y-plane, 1 UV-plane (2x1 subsampled)
* @COGL_PIXEL_FORMAT_NV61: 2 planes: 1 Y-plane, 1 VU-plane (2x1 subsampled)
* @COGL_PIXEL_FORMAT_NV24: 2 planes: 1 Y-plane, 1 UV-plane
* @COGL_PIXEL_FORMAT_NV42: 2 planes: 1 Y-plane, 1 VU-plane
* @COGL_PIXEL_FORMAT_YUV410: 3 planes: 1 Y-plane, 1 U-plane (4x4 subsampled), 1 V-plane (4x4 subsampled)
* @COGL_PIXEL_FORMAT_YVU410: 3 planes: 1 Y-plane, 1 V-plane (4x4 subsampled), 1 U-plane (4x4 subsampled)
* @COGL_PIXEL_FORMAT_YUV411: 3 planes: 1 Y-plane, 1 U-plane (4x1 subsampled), 1 V-plane (4x1 subsampled)
* @COGL_PIXEL_FORMAT_YVU411: 3 planes: 1 Y-plane, 1 V-plane (4x1 subsampled), 1 U-plane (4x1 subsampled)
* @COGL_PIXEL_FORMAT_YUV420: 3 planes: 1 Y-plane, 1 U-plane (2x2 subsampled), 1 V-plane (2x2 subsampled)
* @COGL_PIXEL_FORMAT_YVU420: 3 planes: 1 Y-plane, 1 V-plane (2x2 subsampled), 1 U-plane (2x2 subsampled)
* @COGL_PIXEL_FORMAT_YUV422: 3 planes: 1 Y-plane, 1 U-plane (2x1 subsampled), 1 V-plane (2x1 subsampled)
* @COGL_PIXEL_FORMAT_YVU422: 3 planes: 1 Y-plane, 1 V-plane (2x1 subsampled), 1 U-plane (2x1 subsampled)
* @COGL_PIXEL_FORMAT_YUV444: 3 planes: 1 Y-plane, 1 U-plane, 1 V-plane
* @COGL_PIXEL_FORMAT_YVU444: 3 planes: 1 Y-plane, 1 V-plane, 1 U-plane
*
* Pixel formats used by Cogl. For the formats with a byte per
* component, the order of the components specify the order in
@ -230,7 +259,50 @@ typedef enum /*< prefix=COGL_PIXEL_FORMAT >*/
COGL_PIXEL_FORMAT_DEPTH_16 = (9 | COGL_DEPTH_BIT),
COGL_PIXEL_FORMAT_DEPTH_32 = (3 | COGL_DEPTH_BIT),
COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 = (3 | COGL_DEPTH_BIT | COGL_STENCIL_BIT)
COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 = (3 | COGL_DEPTH_BIT | COGL_STENCIL_BIT),
/* From here on out, we simply enumerate with sequential values in the most
* significant enum byte. See the comments above if you want to know why. */
/* The following list is basically synced with Linux's <drm_fourcc.h> */
/* Packed YUV */
COGL_PIXEL_FORMAT_YUYV = (1 << 24),
COGL_PIXEL_FORMAT_YVYU = (2 << 24),
COGL_PIXEL_FORMAT_UYVY = (3 << 24),
COGL_PIXEL_FORMAT_VYUY = (4 << 24),
COGL_PIXEL_FORMAT_AYUV = (5 << 24),
/* 2 plane RGB + A */
COGL_PIXEL_FORMAT_XRGB88888_A8 = ( 6 << 24),
COGL_PIXEL_FORMAT_XBGR88888_A8 = ( 7 << 24),
COGL_PIXEL_FORMAT_RGBX88888_A8 = ( 8 << 24),
COGL_PIXEL_FORMAT_BGRX88888_A8 = ( 9 << 24),
COGL_PIXEL_FORMAT_RGB888_A8 = (10 << 24),
COGL_PIXEL_FORMAT_BGR888_A8 = (11 << 24),
COGL_PIXEL_FORMAT_RGB565_A8 = (12 << 24),
COGL_PIXEL_FORMAT_BGR565_A8 = (13 << 24),
/* 2 plane YUV */
COGL_PIXEL_FORMAT_NV12 = (14 << 24),
COGL_PIXEL_FORMAT_NV21 = (15 << 24),
COGL_PIXEL_FORMAT_NV16 = (16 << 24),
COGL_PIXEL_FORMAT_NV61 = (17 << 24),
COGL_PIXEL_FORMAT_NV24 = (18 << 24),
COGL_PIXEL_FORMAT_NV42 = (19 << 24),
/* 3 plane YUV */
COGL_PIXEL_FORMAT_YUV410 = (20 << 24),
COGL_PIXEL_FORMAT_YVU410 = (21 << 24),
COGL_PIXEL_FORMAT_YUV411 = (22 << 24),
COGL_PIXEL_FORMAT_YVU411 = (23 << 24),
COGL_PIXEL_FORMAT_YUV420 = (24 << 24),
COGL_PIXEL_FORMAT_YVU420 = (25 << 24),
COGL_PIXEL_FORMAT_YUV422 = (26 << 24),
COGL_PIXEL_FORMAT_YVU422 = (27 << 24),
COGL_PIXEL_FORMAT_YUV444 = (28 << 24),
COGL_PIXEL_FORMAT_YVU444 = (29 << 24)
} CoglPixelFormat;
/*
@ -284,6 +356,29 @@ _cogl_pixel_format_is_endian_dependant (CoglPixelFormat format);
#define COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT(format) \
(((format) & COGL_A_BIT) && (format) != COGL_PIXEL_FORMAT_A_8)
/**
* cogl_pixel_format_get_n_planes:
* @format: The format for which to get the number of planes
*
* Returns the number of planes the given CoglPixelFormat specifies.
*/
guint
cogl_pixel_format_get_n_planes (CoglPixelFormat format);
/**
* cogl_pixel_format_get_subsampling_factors:
* @format: The format to get the subsampling factors from.
*
* Returns the subsampling in both the horizontal as the vertical direction.
*/
void
cogl_pixel_format_get_subsampling_factors (CoglPixelFormat format,
guint *horizontal_factors,
guint *vertical_factors);
void
cogl_pixel_format_get_bits_per_pixel (CoglPixelFormat format, guint *bpp_out);
/**
* cogl_pixel_format_to_string:
* @format: a #CoglPixelFormat

View File

@ -61,6 +61,7 @@
#include <cogl/cogl1-context.h>
#include <cogl/cogl-bitmap.h>
#include <cogl/cogl-color.h>
#include <cogl/cogl-pixel-format-conversion.h>
#include <cogl/cogl-matrix.h>
#include <cogl/cogl-matrix-stack.h>
#include <cogl/cogl-offscreen.h>
@ -112,6 +113,7 @@
#include <cogl/cogl-sub-texture.h>
#include <cogl/cogl-atlas-texture.h>
#include <cogl/cogl-meta-texture.h>
#include <cogl/cogl-multi-plane-texture.h>
#include <cogl/cogl-primitive-texture.h>
#include <cogl/cogl-index-buffer.h>
#include <cogl/cogl-attribute-buffer.h>

View File

@ -209,6 +209,8 @@ allocate_from_bitmap (CoglTexture2D *tex_2d,
GLenum gl_format;
GLenum gl_type;
g_warning ("allocate_from_bitmap()");
internal_format =
_cogl_texture_determine_internal_format (tex, cogl_bitmap_get_format (bmp));
@ -349,6 +351,8 @@ allocate_from_gl_foreign (CoglTexture2D *tex_2d,
GLint gl_compressed = GL_FALSE;
GLenum gl_int_format = 0;
g_warning ("allocate_from_egl_image_foreign()");
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
{
_cogl_set_error (error,

View File

@ -268,7 +268,37 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
break;
case COGL_PIXEL_FORMAT_ANY:
/* No support for YUV or multi-plane formats */
case COGL_PIXEL_FORMAT_YUV:
case COGL_PIXEL_FORMAT_YUYV:
case COGL_PIXEL_FORMAT_YVYU:
case COGL_PIXEL_FORMAT_UYVY:
case COGL_PIXEL_FORMAT_VYUY:
case COGL_PIXEL_FORMAT_AYUV:
case COGL_PIXEL_FORMAT_XRGB88888_A8:
case COGL_PIXEL_FORMAT_XBGR88888_A8:
case COGL_PIXEL_FORMAT_RGBX88888_A8:
case COGL_PIXEL_FORMAT_BGRX88888_A8:
case COGL_PIXEL_FORMAT_RGB888_A8:
case COGL_PIXEL_FORMAT_BGR888_A8:
case COGL_PIXEL_FORMAT_RGB565_A8:
case COGL_PIXEL_FORMAT_BGR565_A8:
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
case COGL_PIXEL_FORMAT_NV16:
case COGL_PIXEL_FORMAT_NV61:
case COGL_PIXEL_FORMAT_NV24:
case COGL_PIXEL_FORMAT_NV42:
case COGL_PIXEL_FORMAT_YUV410:
case COGL_PIXEL_FORMAT_YVU410:
case COGL_PIXEL_FORMAT_YUV411:
case COGL_PIXEL_FORMAT_YVU411:
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
case COGL_PIXEL_FORMAT_YUV422:
case COGL_PIXEL_FORMAT_YVU422:
case COGL_PIXEL_FORMAT_YUV444:
case COGL_PIXEL_FORMAT_YVU444:
g_assert_not_reached ();
break;
}

View File

@ -210,6 +210,8 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
int level_width;
int level_height;
g_warning ("uploading subregion to gl");
cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, &internal_error);
@ -314,6 +316,8 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
gboolean status = TRUE;
CoglError *internal_error = NULL;
g_warning ("uploading to gl");
data = _cogl_bitmap_gl_bind (source_bmp,
COGL_BUFFER_ACCESS_READ,
0, /* hints */

View File

@ -198,7 +198,37 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
break;
case COGL_PIXEL_FORMAT_ANY:
/* No support for YUV or multi-plane formats */
case COGL_PIXEL_FORMAT_YUV:
case COGL_PIXEL_FORMAT_YUYV:
case COGL_PIXEL_FORMAT_YVYU:
case COGL_PIXEL_FORMAT_UYVY:
case COGL_PIXEL_FORMAT_VYUY:
case COGL_PIXEL_FORMAT_AYUV:
case COGL_PIXEL_FORMAT_XRGB88888_A8:
case COGL_PIXEL_FORMAT_XBGR88888_A8:
case COGL_PIXEL_FORMAT_RGBX88888_A8:
case COGL_PIXEL_FORMAT_BGRX88888_A8:
case COGL_PIXEL_FORMAT_RGB888_A8:
case COGL_PIXEL_FORMAT_BGR888_A8:
case COGL_PIXEL_FORMAT_RGB565_A8:
case COGL_PIXEL_FORMAT_BGR565_A8:
case COGL_PIXEL_FORMAT_NV12:
case COGL_PIXEL_FORMAT_NV21:
case COGL_PIXEL_FORMAT_NV16:
case COGL_PIXEL_FORMAT_NV61:
case COGL_PIXEL_FORMAT_NV24:
case COGL_PIXEL_FORMAT_NV42:
case COGL_PIXEL_FORMAT_YUV410:
case COGL_PIXEL_FORMAT_YVU410:
case COGL_PIXEL_FORMAT_YUV411:
case COGL_PIXEL_FORMAT_YVU411:
case COGL_PIXEL_FORMAT_YUV420:
case COGL_PIXEL_FORMAT_YVU420:
case COGL_PIXEL_FORMAT_YUV422:
case COGL_PIXEL_FORMAT_YVU422:
case COGL_PIXEL_FORMAT_YUV444:
case COGL_PIXEL_FORMAT_YVU444:
g_assert_not_reached ();
break;
}

View File

@ -89,6 +89,7 @@ cogl_headers = [
'cogl-pipeline-state.h',
'cogl-pipeline-layer-state.h',
'cogl-pixel-format.h',
'cogl-pixel-format-conversion.h',
'cogl-primitives.h',
'cogl-texture.h',
'cogl-texture-2d.h',
@ -126,6 +127,7 @@ cogl_nonintrospected_headers = [
'cogl-sub-texture.h',
'cogl-atlas-texture.h',
'cogl-meta-texture.h',
'cogl-multi-plane-texture.h',
'cogl-primitive-texture.h',
'cogl-depth-state.h',
'cogl-buffer.h',
@ -252,10 +254,11 @@ cogl_sources = [
'cogl-bitmap-pixbuf.c',
'cogl-clip-stack.h',
'cogl-clip-stack.c',
'cogl-feature-private.h',
'cogl-feature-private.c',
'cogl-color-private.h',
'cogl-color.c',
'cogl-pixel-format-conversion.c',
'cogl-feature-private.c',
'cogl-feature-private.h',
'cogl-buffer-private.h',
'cogl-buffer.c',
'cogl-pixel-buffer-private.h',
@ -325,6 +328,7 @@ cogl_sources = [
'cogl-atlas-texture-private.h',
'cogl-atlas-texture.c',
'cogl-meta-texture.c',
'cogl-multi-plane-texture.c',
'cogl-primitive-texture.c',
'cogl-blit.h',
'cogl-blit.c',

View File

@ -32,7 +32,7 @@
ClutterActor *meta_shaped_texture_new (void);
void meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture);
CoglMultiPlaneTexture *texture);
void meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex,
gboolean is_y_inverted);
void meta_shaped_texture_set_snippet (MetaShapedTexture *stex,

View File

@ -89,7 +89,7 @@ struct _MetaShapedTexture
MetaTextureTower *paint_tower;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
CoglTexture *mask_texture;
CoglSnippet *snippet;
@ -97,6 +97,8 @@ struct _MetaShapedTexture
CoglPipeline *masked_pipeline;
CoglPipeline *unblended_pipeline;
CoglPixelFormatConversion *pixel_format_conversion;
gboolean is_y_inverted;
/* The region containing only fully opaque pixels */
@ -277,9 +279,11 @@ set_clip_region (MetaShapedTexture *stex,
static void
meta_shaped_texture_reset_pipelines (MetaShapedTexture *stex)
{
g_clear_pointer (&stex->base_pipeline, cogl_object_unref);
g_clear_pointer (&stex->masked_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unblended_pipeline, cogl_object_unref);
g_warning ("resetting pipelines!");
cogl_clear_object (&stex->base_pipeline);
cogl_clear_object (&stex->masked_pipeline);
cogl_clear_object (&stex->unblended_pipeline);
}
static void
@ -297,7 +301,8 @@ meta_shaped_texture_dispose (GObject *object)
meta_texture_tower_free (stex->paint_tower);
stex->paint_tower = NULL;
g_clear_pointer (&stex->texture, cogl_object_unref);
cogl_clear_object (&stex->pixel_format_conversion);
cogl_clear_object (&stex->texture);
g_clear_pointer (&stex->opaque_region, cairo_region_destroy);
meta_shaped_texture_set_mask_texture (stex, NULL);
@ -306,7 +311,7 @@ meta_shaped_texture_dispose (GObject *object)
meta_shaped_texture_reset_pipelines (stex);
g_clear_pointer (&stex->snippet, cogl_object_unref);
cogl_clear_object (&stex->snippet);
G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
}
@ -316,19 +321,26 @@ get_base_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
{
CoglPipeline *pipeline;
CoglMatrix matrix;
guint n_planes;
guint i = 0;
if (stex->base_pipeline)
return stex->base_pipeline;
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_layer_wrap_mode_s (pipeline, 0,
n_planes = cogl_multi_plane_texture_get_n_planes (stex->texture);
for (i = 0; i < n_planes; i++)
{
cogl_pipeline_set_layer_wrap_mode_s (pipeline, i,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_t (pipeline, 0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_s (pipeline, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_t (pipeline, 1,
cogl_pipeline_set_layer_wrap_mode_t (pipeline, i,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
}
cogl_matrix_init_identity (&matrix);
if (!stex->is_y_inverted)
{
CoglMatrix matrix;
@ -378,8 +390,14 @@ get_base_pipeline (MetaShapedTexture *stex,
cogl_pipeline_set_layer_matrix (pipeline, 1, &matrix);
}
for (i = 0; i < n_planes + 1; i++)
cogl_pipeline_set_layer_matrix (pipeline, i, &matrix);
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
{
for (i = 0; i < n_planes; i++)
cogl_pipeline_add_layer_snippet (pipeline, i, stex->snippet);
}
stex->base_pipeline = pipeline;
@ -398,12 +416,14 @@ get_masked_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
{
CoglPipeline *pipeline;
gint i, n_layers = 0;
if (stex->masked_pipeline)
return stex->masked_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 1,
n_layers = cogl_multi_plane_texture_get_n_planes (stex->texture);
cogl_pipeline_set_layer_combine (pipeline, n_layers,
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
NULL);
@ -417,17 +437,15 @@ get_unblended_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
{
CoglPipeline *pipeline;
CoglColor color;
if (stex->unblended_pipeline)
return stex->unblended_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_color_init_from_4ub (&color, 255, 255, 255, 255);
cogl_pipeline_set_blend (pipeline,
"RGBA = ADD (SRC_COLOR, 0)",
NULL);
cogl_pipeline_set_color (pipeline, &color);
cogl_pipeline_set_color4ub (pipeline, 255, 255, 255, 255);
stex->unblended_pipeline = pipeline;
@ -507,23 +525,46 @@ paint_clipped_rectangle (MetaShapedTexture *stex,
}
static void
set_cogl_texture (MetaShapedTexture *stex,
CoglTexture *cogl_tex)
check_texture_color_format (MetaShapedTexture *stex,
CoglMultiPlaneTexture *texture)
{
CoglPixelFormat format = cogl_multi_plane_texture_get_format (texture);
guint n_layers = cogl_pipeline_get_n_layers (stex->base_pipeline);
if (stex->pixel_format_conversion != NULL)
return;
cogl_clear_object (&stex->pixel_format_conversion);
stex->pixel_format_conversion = cogl_pixel_format_conversion_new (format);
/* Check if a snippet is actually necessary */
if (stex->pixel_format_conversion == NULL)
return;
/* XXX disable for now, our changes are still incompatible with texturetower*/
/* meta_shaped_texture_set_create_mipmaps (stex, FALSE); */
cogl_pixel_format_conversion_attach_to_pipeline (stex->pixel_format_conversion,
stex->base_pipeline,
n_layers - 1);
}
static void
set_planar_texture (MetaShapedTexture *stex,
CoglMultiPlaneTexture *planar_tex)
{
int width, height;
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
if (stex->texture)
cogl_object_unref (stex->texture);
cogl_clear_object (&stex->texture);
stex->texture = planar_tex;
stex->texture = cogl_tex;
if (cogl_tex != NULL)
if (planar_tex != NULL)
{
cogl_object_ref (cogl_tex);
width = cogl_texture_get_width (COGL_TEXTURE (cogl_tex));
height = cogl_texture_get_height (COGL_TEXTURE (cogl_tex));
cogl_object_ref (planar_tex);
width = cogl_multi_plane_texture_get_width (planar_tex);
height = cogl_multi_plane_texture_get_height (planar_tex);
}
else
{
@ -539,13 +580,22 @@ set_cogl_texture (MetaShapedTexture *stex,
update_size (stex);
}
/* Check if we need to do color conversion to RGBA */
if (planar_tex != NULL && stex->base_pipeline != NULL)
{
check_texture_color_format (stex, planar_tex);
}
/* NB: We don't queue a redraw of the actor here because we don't
* know how much of the buffer has changed with respect to the
* previous buffer. We only queue a redraw in response to surface
* damage. */
/* if (FALSE) */
if (stex->create_mipmaps)
meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex);
{
meta_texture_tower_set_base_texture (stex->paint_tower, planar_tex);
}
}
static gboolean
@ -565,7 +615,7 @@ texture_is_idle_and_not_mipmapped (gpointer user_data)
static void
do_paint (MetaShapedTexture *stex,
CoglFramebuffer *fb,
CoglTexture *paint_tex,
CoglMultiPlaneTexture *paint_tex,
cairo_region_t *clip_region)
{
double tex_scale;
@ -579,8 +629,12 @@ do_paint (MetaShapedTexture *stex,
CoglContext *ctx;
ClutterActorBox alloc;
CoglPipelineFilter filter;
guint n_planes;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
n_planes = cogl_multi_plane_texture_get_n_planes (paint_tex);
ensure_size_valid (stex);
dst_width = stex->dst_width;
@ -686,8 +740,15 @@ do_paint (MetaShapedTexture *stex,
if (!cairo_region_is_empty (region))
{
opaque_pipeline = get_unblended_pipeline (stex, ctx);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
for (i = 0; i < n_planes; i++)
{
CoglTexture *plane = cogl_multi_plane_texture_get_plane (paint_tex, i);
cogl_pipeline_set_layer_texture (opaque_pipeline, i, plane);
cogl_pipeline_set_layer_filters (opaque_pipeline, i, filter, filter);
}
n_rects = cairo_region_num_rectangles (region);
for (i = 0; i < n_rects; i++)
@ -718,6 +779,7 @@ do_paint (MetaShapedTexture *stex,
if (!blended_tex_region || !cairo_region_is_empty (blended_tex_region))
{
CoglPipeline *blended_pipeline;
guint i;
if (stex->mask_texture == NULL)
{
@ -726,16 +788,21 @@ do_paint (MetaShapedTexture *stex,
else
{
blended_pipeline = get_masked_pipeline (stex, ctx);
cogl_pipeline_set_layer_texture (blended_pipeline, 1, stex->mask_texture);
cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter);
cogl_pipeline_set_layer_texture (blended_pipeline, n_planes, stex->mask_texture);
cogl_pipeline_set_layer_filters (blended_pipeline, n_planes, filter, filter);
}
cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (blended_pipeline, 0, filter, filter);
for (i = 0; i < n_planes; i++)
{
CoglTexture *plane = cogl_multi_plane_texture_get_plane (paint_tex, i);
/* g_warning ("Blended pipeline: adding layer %d, %p", i, plane); */
CoglColor color;
cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
cogl_pipeline_set_color (blended_pipeline, &color);
cogl_pipeline_set_layer_texture (blended_pipeline, i, plane);
cogl_pipeline_set_layer_filters (blended_pipeline, i, filter, filter);
}
cogl_pipeline_set_color4ub (blended_pipeline,
opacity, opacity, opacity, opacity);
if (blended_tex_region)
{
@ -778,7 +845,7 @@ static void
meta_shaped_texture_paint (ClutterActor *actor)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (actor);
CoglTexture *paint_tex;
CoglMultiPlaneTexture *paint_tex;
CoglFramebuffer *fb;
if (!stex->texture)
@ -806,6 +873,7 @@ meta_shaped_texture_paint (ClutterActor *actor)
* support for TFP textures will result in fallbacks to XGetImage.
*/
if (stex->create_mipmaps)
/* if (FALSE) */
{
int64_t now = g_get_monotonic_time ();
int64_t age = now - stex->last_invalidation;
@ -833,11 +901,11 @@ meta_shaped_texture_paint (ClutterActor *actor)
}
else
{
paint_tex = COGL_TEXTURE (stex->texture);
paint_tex = stex->texture;
}
if (cogl_texture_get_width (paint_tex) == 0 ||
cogl_texture_get_height (paint_tex) == 0)
if (cogl_multi_plane_texture_get_width (paint_tex) == 0 ||
cogl_multi_plane_texture_get_height (paint_tex) == 0)
return;
fb = cogl_get_draw_framebuffer ();
@ -911,7 +979,7 @@ meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
if (create_mipmaps != stex->create_mipmaps)
{
CoglTexture *base_texture;
CoglMultiPlaneTexture *base_texture;
stex->create_mipmaps = create_mipmaps;
base_texture = create_mipmaps ? stex->texture : NULL;
meta_texture_tower_set_base_texture (stex->paint_tower, base_texture);
@ -1094,15 +1162,15 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
/**
* meta_shaped_texture_set_texture:
* @stex: The #MetaShapedTexture
* @pixmap: The #CoglTexture to display
* @pixmap: The #CoglMultiPlaneTexture to display
*/
void
meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture)
CoglMultiPlaneTexture *texture)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
set_cogl_texture (stex, texture);
set_planar_texture (stex, texture);
}
/**
@ -1132,7 +1200,7 @@ meta_shaped_texture_set_snippet (MetaShapedTexture *stex,
meta_shaped_texture_reset_pipelines (stex);
g_clear_pointer (&stex->snippet, cogl_object_unref);
cogl_clear_object (&stex->snippet);
if (snippet)
stex->snippet = cogl_object_ref (snippet);
}
@ -1143,11 +1211,12 @@ meta_shaped_texture_set_snippet (MetaShapedTexture *stex,
*
* Returns: (transfer none): the unshaped texture
*/
CoglTexture *
CoglMultiPlaneTexture *
meta_shaped_texture_get_texture (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
return COGL_TEXTURE (stex->texture);
return stex->texture;
}
/**
@ -1244,7 +1313,15 @@ meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex)
static gboolean
should_get_via_offscreen (MetaShapedTexture *stex)
{
if (!cogl_texture_is_get_data_supported (stex->texture))
CoglTexture *texture;
/* If we have more than 1 plane, we can't access the data */
if (cogl_multi_plane_texture_get_n_planes (stex->texture) > 1)
return TRUE;
/* We have only 1 plane -> access it directly */
texture = cogl_multi_plane_texture_get_plane (stex->texture, 0);
if (!cogl_texture_is_get_data_supported (texture))
return TRUE;
if (stex->has_viewport_src_rect || stex->has_viewport_dst_size)
@ -1361,19 +1438,19 @@ get_image_via_offscreen (MetaShapedTexture *stex,
* Returns: (transfer full): a new cairo surface to be freed with
* cairo_surface_destroy().
*/
/* XXX Still need to fix this, but apparently only used for screenshot */
cairo_surface_t *
meta_shaped_texture_get_image (MetaShapedTexture *stex,
cairo_rectangle_int_t *clip)
{
cairo_rectangle_int_t *transformed_clip = NULL;
CoglTexture *texture, *mask_texture;
CoglTexture *texture;
CoglTexture *mask_texture;
cairo_surface_t *surface;
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
texture = COGL_TEXTURE (stex->texture);
if (texture == NULL)
if (stex->texture == NULL)
return NULL;
ensure_size_valid (stex);
@ -1406,6 +1483,9 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
if (should_get_via_offscreen (stex))
return get_image_via_offscreen (stex, transformed_clip);
/* We know that we only have 1 plane at this point */
texture = cogl_multi_plane_texture_get_plane (stex->texture, 0);
if (transformed_clip)
texture = cogl_texture_new_from_sub_texture (texture,
transformed_clip->x,

View File

@ -45,7 +45,7 @@ struct _MetaSurfaceActorX11
MetaDisplay *display;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
Pixmap pixmap;
Damage damage;
@ -129,8 +129,9 @@ set_pixmap (MetaSurfaceActorX11 *self,
else if (G_UNLIKELY (!cogl_texture_pixmap_x11_is_using_tfp_extension (COGL_TEXTURE_PIXMAP_X11 (texture))))
g_warning ("NOTE: Not using GLX TFP!\n");
self->texture = texture;
meta_shaped_texture_set_texture (stex, texture);
/* FIXME: we need to find out the format here */
self->texture = cogl_multi_plane_texture_new_single_plane (COGL_PIXEL_FORMAT_ANY, texture);
meta_shaped_texture_set_texture (stex, self->texture);
}
static void
@ -187,6 +188,7 @@ meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
int x, int y, int width, int height)
{
MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
CoglTexture *texture;
self->received_damage = TRUE;
@ -210,7 +212,8 @@ meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
if (!is_visible (self))
return;
cogl_texture_pixmap_x11_update_area (COGL_TEXTURE_PIXMAP_X11 (self->texture),
texture = cogl_multi_plane_texture_get_plane (self->texture, 0);
cogl_texture_pixmap_x11_update_area (COGL_TEXTURE_PIXMAP_X11 (texture),
x, y, width, height);
}

View File

@ -325,7 +325,8 @@ gboolean
meta_surface_actor_is_argb32 (MetaSurfaceActor *self)
{
MetaShapedTexture *stex = meta_surface_actor_get_texture (self);
CoglTexture *texture = meta_shaped_texture_get_texture (stex);
CoglMultiPlaneTexture *mtex = meta_shaped_texture_get_texture (stex);
CoglTexture *texture;
/* If we don't have a texture, like during initialization, assume
* that we're ARGB32.
@ -335,9 +336,14 @@ meta_surface_actor_is_argb32 (MetaSurfaceActor *self)
* place. This prevents us from continually redirecting and
* unredirecting on every paint.
*/
if (!texture)
if (!mtex)
return !meta_surface_actor_is_unredirected (self);
/* Are we dealing with multiple planes? Then it can't be argb32 either */
if (cogl_multi_plane_texture_get_n_planes (mtex) != 1)
return FALSE;
texture = cogl_multi_plane_texture_get_plane (mtex, 0);
switch (cogl_texture_get_components (texture))
{
case COGL_TEXTURE_COMPONENTS_A:

View File

@ -59,8 +59,8 @@ typedef struct
struct _MetaTextureTower
{
int n_levels;
CoglTexture *textures[MAX_TEXTURE_LEVELS];
CoglOffscreen *fbos[MAX_TEXTURE_LEVELS];
CoglMultiPlaneTexture *textures[MAX_TEXTURE_LEVELS];
GList *fbos[MAX_TEXTURE_LEVELS];
Box invalid[MAX_TEXTURE_LEVELS];
CoglPipeline *pipeline_template;
};
@ -114,7 +114,7 @@ meta_texture_tower_free (MetaTextureTower *tower)
*/
void
meta_texture_tower_set_base_texture (MetaTextureTower *tower,
CoglTexture *texture)
CoglMultiPlaneTexture *texture)
{
int i;
@ -127,22 +127,14 @@ meta_texture_tower_set_base_texture (MetaTextureTower *tower,
{
for (i = 1; i < tower->n_levels; i++)
{
if (tower->textures[i] != NULL)
{
cogl_object_unref (tower->textures[i]);
tower->textures[i] = NULL;
}
cogl_clear_object (&tower->textures[i]);
if (tower->fbos[i] != NULL)
{
cogl_object_unref (tower->fbos[i]);
g_list_free_full (tower->fbos[i], cogl_object_unref);
tower->fbos[i] = NULL;
}
}
cogl_object_unref (tower->textures[0]);
}
cogl_clear_object (&tower->textures[0]);
tower->textures[0] = texture;
if (tower->textures[0] != NULL)
@ -151,8 +143,8 @@ meta_texture_tower_set_base_texture (MetaTextureTower *tower,
cogl_object_ref (tower->textures[0]);
width = cogl_texture_get_width (tower->textures[0]);
height = cogl_texture_get_height (tower->textures[0]);
width = cogl_multi_plane_texture_get_width (tower->textures[0]);
height = cogl_multi_plane_texture_get_height (tower->textures[0]);
tower->n_levels = 1 + MAX ((int)(M_LOG2E * log (width)), (int)(M_LOG2E * log (height)));
tower->n_levels = MIN(tower->n_levels, MAX_TEXTURE_LEVELS);
@ -193,8 +185,8 @@ meta_texture_tower_update_area (MetaTextureTower *tower,
if (tower->textures[0] == NULL)
return;
texture_width = cogl_texture_get_width (tower->textures[0]);
texture_height = cogl_texture_get_height (tower->textures[0]);
texture_width = cogl_multi_plane_texture_get_width (tower->textures[0]);
texture_height = cogl_multi_plane_texture_get_height (tower->textures[0]);
invalid.x1 = x;
invalid.y1 = y;
@ -358,23 +350,28 @@ texture_tower_create_texture (MetaTextureTower *tower,
int width,
int height)
{
if ((!is_power_of_two (width) || !is_power_of_two (height)) &&
meta_texture_rectangle_check (tower->textures[level - 1]))
{
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *context = clutter_backend_get_cogl_context (backend);
CoglTextureRectangle *texture_rectangle;
CoglMultiPlaneTexture *base_tex = tower->textures[0];
GPtrArray *planes;
guint n_planes, i;
texture_rectangle = cogl_texture_rectangle_new_with_size (context, width, height);
tower->textures[level] = COGL_TEXTURE (texture_rectangle);
}
else
n_planes = cogl_multi_plane_texture_get_n_planes (base_tex);
planes = g_ptr_array_new_full (n_planes, cogl_object_unref);
for (i = 0; i < n_planes; i++)
{
tower->textures[level] = cogl_texture_new_with_size (width, height,
CoglTexture *texture;
texture = cogl_texture_new_with_size (width, height,
COGL_TEXTURE_NO_AUTO_MIPMAP,
TEXTURE_FORMAT);
g_ptr_array_add (planes, texture);
}
tower->textures[level] = cogl_multi_plane_texture_new (
cogl_multi_plane_texture_get_format (base_tex),
(CoglTexture **) g_ptr_array_free (planes, FALSE),
n_planes);
tower->invalid[level].x1 = 0;
tower->invalid[level].y1 = 0;
tower->invalid[level].x2 = width;
@ -385,21 +382,38 @@ static void
texture_tower_revalidate (MetaTextureTower *tower,
int level)
{
CoglTexture *source_texture = tower->textures[level - 1];
int source_texture_width = cogl_texture_get_width (source_texture);
int source_texture_height = cogl_texture_get_height (source_texture);
CoglTexture *dest_texture = tower->textures[level];
int dest_texture_width = cogl_texture_get_width (dest_texture);
int dest_texture_height = cogl_texture_get_height (dest_texture);
CoglMultiPlaneTexture *src_tex = tower->textures[level - 1];
int src_width = cogl_multi_plane_texture_get_width (src_tex);
int src_height = cogl_multi_plane_texture_get_height (src_tex);
guint src_tex_n_planes = cogl_multi_plane_texture_get_n_planes (src_tex);
CoglMultiPlaneTexture *dest_tex = tower->textures[level];
int dest_width = cogl_multi_plane_texture_get_width (dest_tex);
int dest_height = cogl_multi_plane_texture_get_height (dest_tex);
guint i;
/* FIXME: cogl_offscreen_texture_new_with_texture doesn't work for
* multi-plane textures, so we have to make an FBO for each layer */
for (i = 0; i < src_tex_n_planes; i++)
{
Box *invalid = &tower->invalid[level];
CoglTexture *src_plane, *dest_plane;
CoglFramebuffer *fb;
CoglError *catch_error = NULL;
CoglPipeline *pipeline;
if (tower->fbos[level] == NULL)
tower->fbos[level] = cogl_offscreen_new_with_texture (dest_texture);
src_plane = cogl_multi_plane_texture_get_plane (src_tex, i);
dest_plane = cogl_multi_plane_texture_get_plane (dest_tex, i);
fb = COGL_FRAMEBUFFER (tower->fbos[level]);
if (g_list_nth (tower->fbos[level], i) != NULL)
{
fb = COGL_FRAMEBUFFER (g_list_nth (tower->fbos[level], i)->data);
}
else
{
fb = COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (dest_plane));
tower->fbos[level] = g_list_append (tower->fbos[level], fb);
}
if (!cogl_framebuffer_allocate (fb, &catch_error))
{
@ -407,7 +421,7 @@ texture_tower_revalidate (MetaTextureTower *tower,
return;
}
cogl_framebuffer_orthographic (fb, 0, 0, dest_texture_width, dest_texture_height, -1., 1.);
cogl_framebuffer_orthographic (fb, 0, 0, dest_width, dest_height, -1., 1.);
if (!tower->pipeline_template)
{
@ -418,17 +432,18 @@ texture_tower_revalidate (MetaTextureTower *tower,
}
pipeline = cogl_pipeline_copy (tower->pipeline_template);
cogl_pipeline_set_layer_texture (pipeline, 0, tower->textures[level - 1]);
cogl_pipeline_set_layer_texture (pipeline, 0, src_plane);
cogl_framebuffer_draw_textured_rectangle (fb, pipeline,
invalid->x1, invalid->y1,
invalid->x2, invalid->y2,
(2. * invalid->x1) / source_texture_width,
(2. * invalid->y1) / source_texture_height,
(2. * invalid->x2) / source_texture_width,
(2. * invalid->y2) / source_texture_height);
(2. * invalid->x1) / src_width,
(2. * invalid->y1) / src_height,
(2. * invalid->x2) / src_width,
(2. * invalid->y2) / src_height);
cogl_object_unref (pipeline);
}
tower->invalid[level].x1 = tower->invalid[level].x2 = 0;
tower->invalid[level].y1 = tower->invalid[level].y2 = 0;
@ -447,7 +462,7 @@ texture_tower_revalidate (MetaTextureTower *tower,
* Return value: the COGL texture handle to use for painting, or
* %NULL if no base texture has yet been set.
*/
CoglTexture *
CoglMultiPlaneTexture *
meta_texture_tower_get_paint_texture (MetaTextureTower *tower)
{
int texture_width, texture_height;
@ -458,8 +473,8 @@ meta_texture_tower_get_paint_texture (MetaTextureTower *tower)
if (tower->textures[0] == NULL)
return NULL;
texture_width = cogl_texture_get_width (tower->textures[0]);
texture_height = cogl_texture_get_height (tower->textures[0]);
texture_width = cogl_multi_plane_texture_get_width (tower->textures[0]);
texture_height = cogl_multi_plane_texture_get_height (tower->textures[0]);
level = get_paint_level(texture_width, texture_height);
if (level < 0) /* singular paint matrix, scaled to nothing */

View File

@ -54,13 +54,13 @@ typedef struct _MetaTextureTower MetaTextureTower;
MetaTextureTower *meta_texture_tower_new (void);
void meta_texture_tower_free (MetaTextureTower *tower);
void meta_texture_tower_set_base_texture (MetaTextureTower *tower,
CoglTexture *texture);
CoglMultiPlaneTexture *texture);
void meta_texture_tower_update_area (MetaTextureTower *tower,
int x,
int y,
int width,
int height);
CoglTexture *meta_texture_tower_get_paint_texture (MetaTextureTower *tower);
CoglMultiPlaneTexture *meta_texture_tower_get_paint_texture (MetaTextureTower *tower);
G_END_DECLS

View File

@ -1503,10 +1503,12 @@ build_and_scan_frame_mask (MetaWindowActor *self,
guchar *mask_data;
guint tex_width, tex_height;
MetaShapedTexture *stex;
CoglTexture *paint_tex, *mask_texture;
CoglMultiPlaneTexture *paint_tex;
CoglTexture *mask_texture;
int stride;
cairo_t *cr;
cairo_surface_t *surface;
CoglError *error = NULL;
stex = meta_surface_actor_get_texture (priv->surface);
g_return_if_fail (stex);
@ -1517,8 +1519,8 @@ build_and_scan_frame_mask (MetaWindowActor *self,
if (paint_tex == NULL)
return;
tex_width = cogl_texture_get_width (paint_tex);
tex_height = cogl_texture_get_height (paint_tex);
tex_width = cogl_multi_plane_texture_get_width (paint_tex);
tex_height = cogl_multi_plane_texture_get_height (paint_tex);
stride = cairo_format_stride_for_width (CAIRO_FORMAT_A8, tex_width);
@ -1559,22 +1561,6 @@ build_and_scan_frame_mask (MetaWindowActor *self,
cairo_destroy (cr);
cairo_surface_destroy (surface);
if (meta_texture_rectangle_check (paint_tex))
{
mask_texture = COGL_TEXTURE (cogl_texture_rectangle_new_with_size (ctx, tex_width, tex_height));
cogl_texture_set_components (mask_texture, COGL_TEXTURE_COMPONENTS_A);
cogl_texture_set_region (mask_texture,
0, 0, /* src_x/y */
0, 0, /* dst_x/y */
tex_width, tex_height, /* dst_width/height */
tex_width, tex_height, /* width/height */
COGL_PIXEL_FORMAT_A_8,
stride, mask_data);
}
else
{
CoglError *error = NULL;
mask_texture = COGL_TEXTURE (cogl_texture_2d_new_from_data (ctx, tex_width, tex_height,
COGL_PIXEL_FORMAT_A_8,
stride, mask_data, &error));
@ -1584,7 +1570,6 @@ build_and_scan_frame_mask (MetaWindowActor *self,
g_warning ("Failed to allocate mask texture: %s", error->message);
cogl_error_free (error);
}
}
meta_shaped_texture_set_mask_texture (stex, mask_texture);
if (mask_texture)

View File

@ -52,7 +52,7 @@ gboolean meta_shaped_texture_update_area (MetaShapedTexture *stex,
int height);
META_EXPORT
CoglTexture * meta_shaped_texture_get_texture (MetaShapedTexture *stex);
CoglMultiPlaneTexture * meta_shaped_texture_get_texture (MetaShapedTexture *stex);
META_EXPORT
void meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,

View File

@ -123,7 +123,7 @@ meta_wayland_buffer_realize (MetaWaylandBuffer *buffer)
stream = meta_wayland_egl_stream_new (buffer, NULL);
if (stream)
{
CoglTexture2D *texture;
CoglMultiPlaneTexture *texture;
texture = meta_wayland_egl_stream_create_texture (stream, NULL);
if (!texture)
@ -131,7 +131,7 @@ meta_wayland_buffer_realize (MetaWaylandBuffer *buffer)
buffer->egl_stream.stream = stream;
buffer->type = META_WAYLAND_BUFFER_TYPE_EGL_STREAM;
buffer->egl_stream.texture = COGL_TEXTURE (texture);
buffer->egl_stream.texture = texture;
buffer->is_y_inverted = meta_wayland_egl_stream_is_y_inverted (stream);
return TRUE;
@ -163,17 +163,18 @@ shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
CoglTextureComponents *components_out)
{
CoglPixelFormat format;
CoglTextureComponents components = COGL_TEXTURE_COMPONENTS_RGBA;
g_warning ("SHM BUFFER_FORMAT: %d", wl_shm_buffer_get_format (shm_buffer));
switch (wl_shm_buffer_get_format (shm_buffer))
{
#if G_BYTE_ORDER == G_BIG_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
components_out[0] = COGL_TEXTURE_COMPONENTS_RGBA;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888;
components = COGL_TEXTURE_COMPONENTS_RGB;
components_out[0] = COGL_TEXTURE_COMPONENTS_RGB;
break;
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
@ -181,23 +182,57 @@ shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888;
components = COGL_TEXTURE_COMPONENTS_RGB;
components_out[0] = COGL_TEXTURE_COMPONENTS_RGB;
break;
#endif
case WL_SHM_FORMAT_NV12:
format = COGL_PIXEL_FORMAT_NV12;
components_out[0] = COGL_TEXTURE_COMPONENTS_A;
components_out[1] = COGL_TEXTURE_COMPONENTS_RG;
break;
case WL_SHM_FORMAT_NV21:
format = COGL_PIXEL_FORMAT_NV21;
components_out[0] = COGL_TEXTURE_COMPONENTS_A;
components_out[1] = COGL_TEXTURE_COMPONENTS_RG;
break;
case WL_SHM_FORMAT_YUV422:
format = COGL_PIXEL_FORMAT_YUV422;
components_out[0] = COGL_TEXTURE_COMPONENTS_A;
components_out[1] = COGL_TEXTURE_COMPONENTS_A;
components_out[2] = COGL_TEXTURE_COMPONENTS_A;
break;
case WL_SHM_FORMAT_YVU422:
format = COGL_PIXEL_FORMAT_YVU422;
components_out[0] = COGL_TEXTURE_COMPONENTS_A;
components_out[1] = COGL_TEXTURE_COMPONENTS_A;
components_out[2] = COGL_TEXTURE_COMPONENTS_A;
break;
case WL_SHM_FORMAT_YUV444:
format = COGL_PIXEL_FORMAT_YUV444;
components_out[0] = COGL_TEXTURE_COMPONENTS_A;
components_out[1] = COGL_TEXTURE_COMPONENTS_A;
components_out[2] = COGL_TEXTURE_COMPONENTS_A;
break;
case WL_SHM_FORMAT_YVU444:
format = COGL_PIXEL_FORMAT_YVU444;
components_out[0] = COGL_TEXTURE_COMPONENTS_A;
components_out[1] = COGL_TEXTURE_COMPONENTS_A;
components_out[2] = COGL_TEXTURE_COMPONENTS_A;
break;
default:
g_warn_if_reached ();
format = COGL_PIXEL_FORMAT_ARGB_8888;
components_out[0] = COGL_TEXTURE_COMPONENTS_RGBA;
}
if (format_out)
*format_out = format;
if (components_out)
*components_out = components;
}
static gboolean
shm_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error)
{
@ -207,21 +242,27 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
struct wl_shm_buffer *shm_buffer;
int stride, width, height;
CoglPixelFormat format;
CoglTextureComponents components;
CoglBitmap *bitmap;
CoglTexture *new_texture;
CoglTextureComponents components[3];
guint i, n_planes;
guint h_factors[3], v_factors[3];
gsize offset = 0;
guint8 *data;
GPtrArray *bitmaps;
/* Query the necessary parameters */
shm_buffer = wl_shm_buffer_get (buffer->resource);
stride = wl_shm_buffer_get_stride (shm_buffer);
width = wl_shm_buffer_get_width (shm_buffer);
height = wl_shm_buffer_get_height (shm_buffer);
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, components);
n_planes = cogl_pixel_format_get_n_planes (format);
cogl_pixel_format_get_subsampling_factors (format, h_factors, v_factors);
if (*texture &&
cogl_texture_get_width (*texture) == width &&
cogl_texture_get_height (*texture) == height &&
cogl_texture_get_components (*texture) == components &&
_cogl_texture_get_format (*texture) == format)
cogl_multi_plane_texture_get_width (*texture) == width &&
cogl_multi_plane_texture_get_height (*texture) == height &&
/*XXX cogl_texture_get_components (*texture) == components && */
cogl_multi_plane_texture_get_format (*texture) == format)
{
buffer->is_y_inverted = TRUE;
*changed_texture = FALSE;
@ -230,54 +271,55 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
cogl_clear_object (texture);
/* Safely access the data inside the buffer */
wl_shm_buffer_begin_access (shm_buffer);
data = wl_shm_buffer_get_data (shm_buffer);
bitmaps = g_ptr_array_new_full (n_planes, cogl_object_unref);
for (i = 0; i < n_planes; i++)
{
CoglBitmap *bitmap;
/* Internally, the texture's planes are laid out in memory as one
* contiguous block, so we have to consider any subsampling (based on the
* pixel format). */
if (i == 0)
offset = 0;
else
offset += (stride / h_factors[i-1]) * (height / v_factors[i-1]);
g_warning ("Creating plane %d, h_factor = %d, v_factor = %d, offset = %lu",
i, h_factors[i], v_factors[i], offset);
bitmap = cogl_bitmap_new_for_data (cogl_context,
width, height,
format,
stride,
wl_shm_buffer_get_data (shm_buffer));
width / h_factors[i],
height / v_factors[i],
format, /* XXX this we have to change later */
stride, /* XXX Do we need to change this too?*/
data + offset);
g_assert (bitmap);
new_texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
cogl_texture_set_components (new_texture, components);
if (!cogl_texture_allocate (new_texture, error))
{
g_clear_pointer (&new_texture, cogl_object_unref);
if (g_error_matches (*error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE))
{
CoglTexture2DSliced *texture_sliced;
g_clear_error (error);
texture_sliced =
cogl_texture_2d_sliced_new_from_bitmap (bitmap,
COGL_TEXTURE_MAX_WASTE);
new_texture = COGL_TEXTURE (texture_sliced);
cogl_texture_set_components (new_texture, components);
if (!cogl_texture_allocate (new_texture, error))
g_clear_pointer (&new_texture, cogl_object_unref);
}
g_ptr_array_add (bitmaps, bitmap);
}
cogl_object_unref (bitmap);
*texture = cogl_multi_plane_texture_new_from_bitmaps (format,
(CoglBitmap **) g_ptr_array_free (bitmaps, FALSE),
n_planes, error);
wl_shm_buffer_end_access (shm_buffer);
if (!new_texture)
return FALSE;
*texture = new_texture;
*changed_texture = TRUE;
buffer->is_y_inverted = TRUE;
g_warning ("Got the following multiplane texture:\n%s", cogl_multi_plane_texture_to_string (*texture));
/* g_ptr_array_free (bitmaps, TRUE); */
return TRUE;
}
static gboolean
egl_image_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error)
{
@ -288,8 +330,8 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
int format, width, height, y_inverted;
CoglPixelFormat cogl_format;
EGLImageKHR egl_image;
CoglTexture2D *texture_2d;
guint i, n_planes;
GPtrArray *planes;
if (buffer->egl_image.texture)
{
@ -299,6 +341,7 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
return TRUE;
}
/* Query the necessary properties */
if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
EGL_TEXTURE_FORMAT, &format,
error))
@ -319,6 +362,7 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
NULL))
y_inverted = EGL_TRUE;
/* Map the EGL texture format to CoglPixelFormat, if possible */
switch (format)
{
case EGL_TEXTURE_RGB:
@ -327,6 +371,14 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
case EGL_TEXTURE_RGBA:
cogl_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
break;
case EGL_TEXTURE_Y_UV_WL:
g_warning ("Got a NV12 color format texture!!");
cogl_format = COGL_PIXEL_FORMAT_NV12;
break;
case EGL_TEXTURE_Y_U_V_WL:
g_warning ("Got a YUV 4:4:4 color format texture!!");
cogl_format = COGL_PIXEL_FORMAT_YUV444;
break;
default:
g_set_error (error, G_IO_ERROR,
G_IO_ERROR_FAILED,
@ -334,27 +386,49 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
return FALSE;
}
/* The WL_bind_wayland_display spec states that EGL_NO_CONTEXT is to be used
* in conjunction with the EGL_WAYLAND_BUFFER_WL target. */
egl_image = meta_egl_create_image (egl, egl_display, EGL_NO_CONTEXT,
n_planes = cogl_pixel_format_get_n_planes (cogl_format);
planes = g_ptr_array_new_full (n_planes, cogl_object_unref);
/* Each EGLImage is a plane in the final texture */
for (i = 0; i < n_planes; i++)
{
EGLint egl_attribs[3];
EGLImageKHR egl_img;
CoglTexture2D *texture_2d;
/* Specify that we want the i'th plane */
egl_attribs[0] = EGL_WAYLAND_PLANE_WL;
egl_attribs[1] = i;
egl_attribs[2] = EGL_NONE;
/* The WL_bind_wayland_display spec states that EGL_NO_CONTEXT is to be
* used in conjunction with the EGL_WAYLAND_BUFFER_WL target. */
egl_img = meta_egl_create_image (egl, egl_display, EGL_NO_CONTEXT,
EGL_WAYLAND_BUFFER_WL, buffer->resource,
NULL,
egl_attribs,
error);
if (egl_image == EGL_NO_IMAGE_KHR)
return FALSE;
if (G_UNLIKELY (egl_img == EGL_NO_IMAGE_KHR))
goto on_error;
texture_2d = cogl_egl_texture_2d_new_from_image (cogl_context,
width, height,
cogl_format,
egl_image,
egl_img,
error);
meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
meta_egl_destroy_image (egl, egl_display, egl_img, NULL);
if (!texture_2d)
return FALSE;
if (G_UNLIKELY (!texture_2d))
goto on_error;
buffer->egl_image.texture = COGL_TEXTURE (texture_2d);
g_ptr_array_add (planes, texture_2d);
}
buffer->egl_image.texture = cogl_multi_plane_texture_new (cogl_format,
(CoglTexture **) g_ptr_array_free (planes, FALSE),
n_planes);
buffer->is_y_inverted = !!y_inverted;
cogl_clear_object (texture);
@ -362,12 +436,17 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
*changed_texture = TRUE;
return TRUE;
on_error:
g_ptr_array_free (planes, TRUE);
return FALSE;
}
#ifdef HAVE_WAYLAND_EGLSTREAM
static gboolean
egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error)
{
@ -407,7 +486,7 @@ egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
*/
gboolean
meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error)
{
@ -425,14 +504,18 @@ meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
switch (buffer->type)
{
case META_WAYLAND_BUFFER_TYPE_SHM:
g_warning ("GOT SHM BUFFER");
return shm_buffer_attach (buffer, texture, changed_texture, error);
case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
g_warning ("GOT EGL IMAGE BUFFER");
return egl_image_buffer_attach (buffer, texture, changed_texture, error);
#ifdef HAVE_WAYLAND_EGLSTREAM
case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
g_warning ("GOT EGL STREAM BUFFER");
return egl_stream_buffer_attach (buffer, texture, changed_texture, error);
#endif
case META_WAYLAND_BUFFER_TYPE_DMA_BUF:
g_warning ("GOT DMA BUF BUFFER");
return meta_wayland_dma_buf_buffer_attach (buffer,
texture,
changed_texture,
@ -467,45 +550,74 @@ meta_wayland_buffer_is_y_inverted (MetaWaylandBuffer *buffer)
static gboolean
process_shm_buffer_damage (MetaWaylandBuffer *buffer,
CoglTexture *texture,
CoglMultiPlaneTexture *texture,
cairo_region_t *region,
GError **error)
{
struct wl_shm_buffer *shm_buffer;
int i, n_rectangles;
gint j, n_rectangles;
gboolean set_texture_failed = FALSE;
CoglPixelFormat format;
CoglTextureComponents components[3];
guint h_factors[3], v_factors[3], bpp[3];
guint offset = 0;
const uint8_t *data;
int32_t stride;
guint i, n_planes = cogl_multi_plane_texture_get_n_planes (texture);
n_rectangles = cairo_region_num_rectangles (region);
shm_buffer = wl_shm_buffer_get (buffer->resource);
wl_shm_buffer_begin_access (shm_buffer);
for (i = 0; i < n_rectangles; i++)
/* Get the data */
wl_shm_buffer_begin_access (shm_buffer);
data = wl_shm_buffer_get_data (shm_buffer);
/* Query the necessary properties */
stride = wl_shm_buffer_get_stride (shm_buffer);
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, components);
cogl_pixel_format_get_subsampling_factors (format, h_factors, v_factors);
cogl_pixel_format_get_bits_per_pixel (format, bpp);
for (i = 0; i < n_planes; i++)
{
CoglTexture *plane;
plane = cogl_multi_plane_texture_get_plane (texture, i);
for (j = 0; j < n_rectangles; j++)
{
const uint8_t *data = wl_shm_buffer_get_data (shm_buffer);
int32_t stride = wl_shm_buffer_get_stride (shm_buffer);
CoglPixelFormat format;
int bpp;
cairo_rectangle_int_t rect;
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, NULL);
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
cairo_region_get_rectangle (region, i, &rect);
if (!_cogl_texture_set_region (texture,
rect.width, rect.height,
format,
/* It's possible we get a faulty rectangle of size zero: ignore */
if (rect.height == 0 || rect.width == 0)
continue;
/* Calculate the offset in the buffer */
if (i > 0)
offset += (stride / h_factors[i-1]) * (rect.height / v_factors[i-1]);
/* XXX don't we need the bpp here? */
if (!_cogl_texture_set_region (plane,
rect.width / h_factors[i],
rect.height / v_factors[i],
_cogl_texture_get_format (plane),
stride,
data + rect.x * bpp + rect.y * stride,
/* data + offset + rect.x * bpp + rect.y * stride, */
data + offset,
rect.x, rect.y,
0,
error))
{
set_texture_failed = TRUE;
break;
goto out;
}
}
}
out:
wl_shm_buffer_end_access (shm_buffer);
return !set_texture_failed;
@ -513,7 +625,7 @@ process_shm_buffer_damage (MetaWaylandBuffer *buffer,
void
meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
CoglTexture *texture,
CoglMultiPlaneTexture *texture,
cairo_region_t *region)
{
gboolean res = FALSE;

View File

@ -56,19 +56,19 @@ struct _MetaWaylandBuffer
MetaWaylandBufferType type;
struct {
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
} egl_image;
#ifdef HAVE_WAYLAND_EGLSTREAM
struct {
MetaWaylandEglStream *stream;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
} egl_stream;
#endif
struct {
MetaWaylandDmaBufBuffer *dma_buf;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
} dma_buf;
};
@ -81,13 +81,13 @@ struct wl_resource * meta_wayland_buffer_get_resource (MetaWaylandBuff
gboolean meta_wayland_buffer_is_realized (MetaWaylandBuffer *buffer);
gboolean meta_wayland_buffer_realize (MetaWaylandBuffer *buffer);
gboolean meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error);
CoglSnippet * meta_wayland_buffer_create_snippet (MetaWaylandBuffer *buffer);
gboolean meta_wayland_buffer_is_y_inverted (MetaWaylandBuffer *buffer);
void meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
CoglTexture *texture,
CoglMultiPlaneTexture *texture,
cairo_region_t *region);
#endif /* META_WAYLAND_BUFFER_H */

View File

@ -58,7 +58,7 @@ update_cursor_sprite_texture (MetaWaylandCursorSurface *cursor_surface)
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (cursor_surface));
MetaCursorSprite *cursor_sprite = META_CURSOR_SPRITE (priv->cursor_sprite);
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
if (!priv->cursor_renderer)
return;
@ -66,8 +66,13 @@ update_cursor_sprite_texture (MetaWaylandCursorSurface *cursor_surface)
texture = meta_wayland_surface_get_texture (surface);
if (texture)
{
CoglTexture *plane;
/* XXX We assume that we get a simple (single-plane) texture here */
plane = cogl_multi_plane_texture_get_plane (texture, 0);
meta_cursor_sprite_set_texture (cursor_sprite,
texture,
plane,
priv->hot_x * surface->scale,
priv->hot_y * surface->scale);
}

View File

@ -56,8 +56,9 @@ struct _MetaWaylandDmaBufBuffer
int width;
int height;
uint32_t drm_format;
uint64_t drm_modifier;
bool is_y_inverted;
uint64_t drm_modifier[META_WAYLAND_DMA_BUF_MAX_FDS];
int fds[META_WAYLAND_DMA_BUF_MAX_FDS];
int offsets[META_WAYLAND_DMA_BUF_MAX_FDS];
unsigned int strides[META_WAYLAND_DMA_BUF_MAX_FDS];
@ -65,6 +66,140 @@ struct _MetaWaylandDmaBufBuffer
G_DEFINE_TYPE (MetaWaylandDmaBufBuffer, meta_wayland_dma_buf_buffer, G_TYPE_OBJECT);
static CoglPixelFormat
drm_buffer_get_cogl_pixel_format (MetaWaylandDmaBufBuffer *dma_buf)
{
g_warning ("Got dma format %d", dma_buf->drm_format);
switch (dma_buf->drm_format)
{
/*
* NOTE: The cogl_format here is only used for texture color channel
* swizzling as compared to COGL_PIXEL_FORMAT_ARGB. It is *not* used
* for accessing the buffer memory. EGL will access the buffer
* memory according to the DRM fourcc code. Cogl will not mmap
* and access the buffer memory at all.
*/
case DRM_FORMAT_XRGB8888:
return COGL_PIXEL_FORMAT_RGB_888;
case DRM_FORMAT_ARGB8888:
return COGL_PIXEL_FORMAT_ARGB_8888_PRE;
case DRM_FORMAT_ARGB2101010:
return COGL_PIXEL_FORMAT_ARGB_2101010_PRE;
case DRM_FORMAT_RGB565:
return COGL_PIXEL_FORMAT_RGB_565;
case DRM_FORMAT_YUYV:
return COGL_PIXEL_FORMAT_YUYV;
case DRM_FORMAT_NV12:
return COGL_PIXEL_FORMAT_NV12;
case DRM_FORMAT_NV21:
return COGL_PIXEL_FORMAT_NV21;
case DRM_FORMAT_YUV410:
return COGL_PIXEL_FORMAT_YUV410;
case DRM_FORMAT_YVU410:
return COGL_PIXEL_FORMAT_YVU410;
case DRM_FORMAT_YUV411:
return COGL_PIXEL_FORMAT_YUV411;
case DRM_FORMAT_YVU411:
return COGL_PIXEL_FORMAT_YVU411;
case DRM_FORMAT_YUV420:
return COGL_PIXEL_FORMAT_YUV420;
case DRM_FORMAT_YVU420:
return COGL_PIXEL_FORMAT_YVU420;
case DRM_FORMAT_YUV422:
return COGL_PIXEL_FORMAT_YUV422;
case DRM_FORMAT_YVU422:
return COGL_PIXEL_FORMAT_YVU422;
case DRM_FORMAT_YUV444:
return COGL_PIXEL_FORMAT_YUV444;
case DRM_FORMAT_YVU444:
return COGL_PIXEL_FORMAT_YVU444;
default:
return COGL_PIXEL_FORMAT_ANY;
}
}
static EGLImageKHR
create_egl_image_from_dmabuf (MetaEgl *egl,
EGLDisplay egl_display,
MetaWaylandDmaBufBuffer *dma_buf,
int32_t width,
int32_t height,
uint32_t drm_format,
GError **error)
{
EGLint attribs[64];
int attr_idx = 0;
attribs[attr_idx++] = EGL_WIDTH;
attribs[attr_idx++] = width;
attribs[attr_idx++] = EGL_HEIGHT;
attribs[attr_idx++] = height;
attribs[attr_idx++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[attr_idx++] = drm_format;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[0];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[0];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[0];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[0] & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[0] >> 32;
if (dma_buf->fds[1] >= 0)
{
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[1];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[1];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[1];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[1] & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[1] >> 32;
}
if (dma_buf->fds[2] >= 0)
{
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[2];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[2];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[2];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[2] & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[2] >> 32;
}
if (dma_buf->fds[3] >= 0)
{
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[3];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[3];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[3];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[3] & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier[3] >> 32;
}
attribs[attr_idx++] = EGL_NONE;
/* The EXT_image_dma_buf_import spec states that EGL_NO_CONTEXT is to be
* used in conjunction with the EGL_LINUX_DMA_BUF_EXT target. Similarly,
* the native buffer is named in the attribs. */
return meta_egl_create_image (egl, egl_display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs,
error);
}
static gboolean
meta_wayland_dma_buf_realize_texture (MetaWaylandBuffer *buffer,
GError **error)
@ -76,135 +211,69 @@ meta_wayland_dma_buf_realize_texture (MetaWaylandBuffer *buffer,
EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
MetaWaylandDmaBufBuffer *dma_buf = buffer->dma_buf.dma_buf;
CoglPixelFormat cogl_format;
EGLImageKHR egl_image;
CoglTexture2D *texture;
EGLint attribs[64];
int attr_idx = 0;
GPtrArray *planes;
guint i = 0, n_planes = 1;
if (buffer->dma_buf.texture)
return TRUE;
switch (dma_buf->drm_format)
cogl_format = drm_buffer_get_cogl_pixel_format (dma_buf);
g_warning ("Dmabuf: Got cogl format %s", cogl_pixel_format_to_string (cogl_format));
if (G_UNLIKELY (cogl_format == COGL_PIXEL_FORMAT_ANY))
{
/*
* NOTE: The cogl_format here is only used for texture color channel
* swizzling as compared to COGL_PIXEL_FORMAT_ARGB. It is *not* used
* for accessing the buffer memory. EGL will access the buffer
* memory according to the DRM fourcc code. Cogl will not mmap
* and access the buffer memory at all.
*/
case DRM_FORMAT_XRGB8888:
cogl_format = COGL_PIXEL_FORMAT_RGB_888;
break;
case DRM_FORMAT_ARGB8888:
cogl_format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
break;
case DRM_FORMAT_ARGB2101010:
cogl_format = COGL_PIXEL_FORMAT_ARGB_2101010_PRE;
break;
case DRM_FORMAT_RGB565:
cogl_format = COGL_PIXEL_FORMAT_RGB_565;
break;
default:
g_set_error (error, G_IO_ERROR,
G_IO_ERROR_FAILED,
g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
"Unsupported buffer format %d", dma_buf->drm_format);
return FALSE;
}
attribs[attr_idx++] = EGL_WIDTH;
attribs[attr_idx++] = dma_buf->width;
attribs[attr_idx++] = EGL_HEIGHT;
attribs[attr_idx++] = dma_buf->height;
attribs[attr_idx++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[attr_idx++] = dma_buf->drm_format;
n_planes = cogl_pixel_format_get_n_planes (cogl_format);
planes = g_ptr_array_new_full (n_planes, cogl_object_unref);
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[0];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[0];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[0];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier >> 32;
if (dma_buf->fds[1] >= 0)
/* Each EGLImage is a plane in the final CoglMultiPlaneTexture */
for (i = 0; i < n_planes; i++)
{
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[1];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[1];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[1];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier >> 32;
}
EGLImageKHR egl_img;
CoglTexture2D *plane;
if (dma_buf->fds[2] >= 0)
{
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[2];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[2];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[2];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier >> 32;
}
if (dma_buf->fds[3] >= 0)
{
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_FD_EXT;
attribs[attr_idx++] = dma_buf->fds[3];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_OFFSET_EXT;
attribs[attr_idx++] = dma_buf->offsets[3];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_PITCH_EXT;
attribs[attr_idx++] = dma_buf->strides[3];
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier & 0xffffffff;
attribs[attr_idx++] = EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT;
attribs[attr_idx++] = dma_buf->drm_modifier >> 32;
}
attribs[attr_idx++] = EGL_NONE;
attribs[attr_idx++] = EGL_NONE;
/* The EXT_image_dma_buf_import spec states that EGL_NO_CONTEXT is to be used
* in conjunction with the EGL_LINUX_DMA_BUF_EXT target. Similarly, the
* native buffer is named in the attribs. */
egl_image = meta_egl_create_image (egl, egl_display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs,
egl_img = create_egl_image_from_dmabuf (egl,
egl_display,
dma_buf,
dma_buf->width, dma_buf->height,
dma_buf->drm_format,
error);
if (egl_image == EGL_NO_IMAGE_KHR)
return FALSE;
if (G_UNLIKELY (egl_img == EGL_NO_IMAGE_KHR))
goto on_error;
texture = cogl_egl_texture_2d_new_from_image (cogl_context,
plane = cogl_egl_texture_2d_new_from_image (cogl_context,
dma_buf->width,
dma_buf->height,
cogl_format,
egl_image,
egl_img,
error);
meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
meta_egl_destroy_image (egl, egl_display, egl_img, NULL);
if (!texture)
return FALSE;
if (G_UNLIKELY (!plane))
goto on_error;
buffer->dma_buf.texture = COGL_TEXTURE (texture);
g_ptr_array_add (planes, plane);
}
buffer->dma_buf.texture = cogl_multi_plane_texture_new (cogl_format,
(CoglTexture **) g_ptr_array_free (planes, FALSE),
n_planes);
buffer->is_y_inverted = dma_buf->is_y_inverted;
return TRUE;
on_error:
g_ptr_array_free (planes, TRUE);
return FALSE;
}
gboolean
meta_wayland_dma_buf_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error)
{
@ -234,7 +303,7 @@ buffer_params_add (struct wl_client *client,
drm_modifier |= ((uint64_t) drm_modifier_lo) & 0xffffffff;
dma_buf = wl_resource_get_user_data (resource);
if (!dma_buf)
if (G_UNLIKELY (!dma_buf))
{
wl_resource_post_error (resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_ALREADY_USED,
@ -242,7 +311,7 @@ buffer_params_add (struct wl_client *client,
return;
}
if (plane_idx >= META_WAYLAND_DMA_BUF_MAX_FDS)
if (G_UNLIKELY (plane_idx >= META_WAYLAND_DMA_BUF_MAX_FDS))
{
wl_resource_post_error (resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_PLANE_IDX,
@ -251,7 +320,7 @@ buffer_params_add (struct wl_client *client,
return;
}
if (dma_buf->fds[plane_idx] != -1)
if (G_UNLIKELY (dma_buf->fds[plane_idx] != -1))
{
wl_resource_post_error (resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_PLANE_SET,
@ -260,8 +329,8 @@ buffer_params_add (struct wl_client *client,
return;
}
if (dma_buf->drm_modifier != DRM_FORMAT_MOD_INVALID &&
dma_buf->drm_modifier != drm_modifier)
if (G_UNLIKELY (dma_buf->drm_modifier[plane_idx] != DRM_FORMAT_MOD_INVALID &&
dma_buf->drm_modifier[plane_idx] != drm_modifier))
{
wl_resource_post_error (resource,
ZWP_LINUX_BUFFER_PARAMS_V1_ERROR_INVALID_WL_BUFFER,
@ -269,8 +338,9 @@ buffer_params_add (struct wl_client *client,
return;
}
dma_buf->drm_modifier = drm_modifier;
dma_buf->fds[plane_idx] = fd;
dma_buf->drm_modifier[plane_idx] = drm_modifier;
dma_buf->offsets[plane_idx] = offset;
dma_buf->strides[plane_idx] = stride;
}
@ -550,6 +620,16 @@ dma_buf_bind (struct wl_client *client,
send_modifiers (resource, DRM_FORMAT_XRGB8888);
send_modifiers (resource, DRM_FORMAT_ARGB2101010);
send_modifiers (resource, DRM_FORMAT_RGB565);
send_modifiers (resource, DRM_FORMAT_NV12);
send_modifiers (resource, DRM_FORMAT_YUV410);
send_modifiers (resource, DRM_FORMAT_YVU410);
send_modifiers (resource, DRM_FORMAT_YUV411);
send_modifiers (resource, DRM_FORMAT_YVU420);
send_modifiers (resource, DRM_FORMAT_YVU420);
send_modifiers (resource, DRM_FORMAT_YUV422);
send_modifiers (resource, DRM_FORMAT_YVU422);
send_modifiers (resource, DRM_FORMAT_YUV444);
send_modifiers (resource, DRM_FORMAT_YVU444);
}
gboolean
@ -598,10 +678,12 @@ meta_wayland_dma_buf_buffer_init (MetaWaylandDmaBufBuffer *dma_buf)
{
int i;
dma_buf->drm_modifier = DRM_FORMAT_MOD_INVALID;
for (i = 0; i < META_WAYLAND_DMA_BUF_MAX_FDS; i++)
{
dma_buf->drm_modifier[i] = DRM_FORMAT_MOD_INVALID;
dma_buf->fds[i] = -1;
}
}
static void

View File

@ -43,7 +43,7 @@ gboolean meta_wayland_dma_buf_init (MetaWaylandCompositor *compositor);
gboolean
meta_wayland_dma_buf_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
CoglMultiPlaneTexture **texture,
gboolean *changed_texture,
GError **error);

View File

@ -132,7 +132,7 @@ struct _MetaWaylandEglStream
EGLStreamKHR egl_stream;
MetaWaylandBuffer *buffer;
CoglTexture2D *texture;
CoglMultiPlaneTexture *texture;
gboolean is_y_inverted;
};
@ -183,7 +183,7 @@ stream_texture_destroyed (gpointer data)
}
static gboolean
alloc_egl_stream_texture (CoglTexture2D *texture,
alloc_egl_stream_texture (CoglTexture2D *texture_2d,
gpointer user_data,
GError **error)
{
@ -199,7 +199,7 @@ alloc_egl_stream_texture (CoglTexture2D *texture,
error);
}
CoglTexture2D *
CoglMultiPlaneTexture *
meta_wayland_egl_stream_create_texture (MetaWaylandEglStream *stream,
GError **error)
{
@ -208,7 +208,7 @@ meta_wayland_egl_stream_create_texture (MetaWaylandEglStream *stream,
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
CoglTexture2D *texture;
CoglTexture2D *texture_2d;
int width, height;
int y_inverted;
@ -230,29 +230,30 @@ meta_wayland_egl_stream_create_texture (MetaWaylandEglStream *stream,
NULL))
y_inverted = EGL_TRUE;
texture =
texture_2d =
cogl_texture_2d_new_from_egl_image_external (cogl_context,
width, height,
alloc_egl_stream_texture,
g_object_ref (stream),
stream_texture_destroyed,
error);
if (!texture)
if (!texture_2d)
{
g_object_unref (stream);
return NULL;
}
if (!cogl_texture_allocate (COGL_TEXTURE (texture), error))
if (!cogl_texture_allocate (COGL_TEXTURE (texture_2d), error))
{
cogl_object_unref (texture);
cogl_object_unref (texture_2d);
return NULL;
}
stream->texture = texture;
stream->texture = cogl_multi_plane_texture_new_single_plane (COGL_PIXEL_FORMAT_ANY,
COGL_TEXTURE (texture_2d));
stream->is_y_inverted = !!y_inverted;
return texture;
return stream->texture;
}
gboolean

View File

@ -45,7 +45,7 @@ MetaWaylandEglStream * meta_wayland_egl_stream_new (MetaWaylandBuffer *buffer,
gboolean meta_wayland_egl_stream_attach (MetaWaylandEglStream *stream,
GError **error);
CoglTexture2D * meta_wayland_egl_stream_create_texture (MetaWaylandEglStream *stream,
CoglMultiPlaneTexture * meta_wayland_egl_stream_create_texture (MetaWaylandEglStream *stream,
GError **error);
CoglSnippet * meta_wayland_egl_stream_create_snippet (void);

View File

@ -153,7 +153,7 @@ meta_wayland_shell_surface_surface_commit (MetaWaylandSurfaceRole *surface_role
MetaWaylandSurfaceRoleClass *surface_role_class;
MetaWindow *window;
MetaWaylandBuffer *buffer;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
double scale;
surface_role_class =
@ -171,8 +171,8 @@ meta_wayland_shell_surface_surface_commit (MetaWaylandSurfaceRole *surface_role
scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
texture = meta_wayland_surface_get_texture (surface);
window->buffer_rect.width = cogl_texture_get_width (texture) * scale;
window->buffer_rect.height = cogl_texture_get_height (texture) * scale;
window->buffer_rect.width = cogl_multi_plane_texture_get_width (texture) * scale;
window->buffer_rect.height = cogl_multi_plane_texture_get_height (texture) * scale;
}
static void

View File

@ -247,7 +247,7 @@ get_buffer_width (MetaWaylandSurface *surface)
MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface);
if (buffer)
return cogl_texture_get_width (surface->texture);
return cogl_multi_plane_texture_get_width (surface->texture);
else
return 0;
}
@ -258,7 +258,7 @@ get_buffer_height (MetaWaylandSurface *surface)
MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface);
if (buffer)
return cogl_texture_get_height (surface->texture);
return cogl_multi_plane_texture_get_height (surface->texture);
else
return 0;
}
@ -722,7 +722,7 @@ meta_wayland_surface_apply_pending_state (MetaWaylandSurface *surface,
if (changed_texture && meta_wayland_surface_get_actor (surface))
{
MetaShapedTexture *stex;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
CoglSnippet *snippet;
gboolean is_y_inverted;
@ -1843,7 +1843,7 @@ meta_wayland_surface_is_shortcuts_inhibited (MetaWaylandSurface *surface,
return g_hash_table_contains (surface->shortcut_inhibited_seats, seat);
}
CoglTexture *
CoglMultiPlaneTexture *
meta_wayland_surface_get_texture (MetaWaylandSurface *surface)
{
return surface->texture;

View File

@ -149,7 +149,7 @@ struct _MetaWaylandSurface
GHashTable *outputs_to_destroy_notify_id;
MetaMonitorTransform buffer_transform;
CoglTexture *texture;
CoglMultiPlaneTexture *texture;
/* Buffer reference state. */
struct {
@ -319,7 +319,7 @@ void meta_wayland_surface_restore_shortcuts (MetaWaylandSurface *
gboolean meta_wayland_surface_is_shortcuts_inhibited (MetaWaylandSurface *surface,
MetaWaylandSeat *seat);
CoglTexture * meta_wayland_surface_get_texture (MetaWaylandSurface *surface);
CoglMultiPlaneTexture * meta_wayland_surface_get_texture (MetaWaylandSurface *surface);
MetaSurfaceActor * meta_wayland_surface_get_actor (MetaWaylandSurface *surface);

View File

@ -306,6 +306,26 @@ meta_wayland_log_func (const char *fmt,
g_free (str);
}
static void
add_supported_shm_formats (struct wl_display *display)
{
guint i;
/* Note that a Wayland compositor should support WL_SHM_FORMAT_ARGB8888 and
* WL_SHM_FORMAT_XRGB8888 by default, so no need to add it here. */
static const guint32 SUPPORTED_FORMATS[] = {
WL_SHM_FORMAT_NV12,
WL_SHM_FORMAT_NV21,
WL_SHM_FORMAT_YUV422,
WL_SHM_FORMAT_YUV444,
};
for (i = 0; i < G_N_ELEMENTS (SUPPORTED_FORMATS); i++)
{
wl_display_add_shm_format (display, SUPPORTED_FORMATS[i]);
}
}
static void
meta_wayland_compositor_init (MetaWaylandCompositor *compositor)
{
@ -318,6 +338,8 @@ meta_wayland_compositor_init (MetaWaylandCompositor *compositor)
compositor->wayland_display = wl_display_create ();
if (compositor->wayland_display == NULL)
g_error ("Failed to create the global wl_display");
add_supported_shm_formats (compositor->wayland_display);
}
static void