window-actor: Move signal handler connections to the meta-window setter

This commit is contained in:
Jasper St. Pierre 2013-12-09 13:45:12 -05:00
parent 8a76383eca
commit a3eb5e562a

View File

@ -358,11 +358,6 @@ meta_window_actor_constructed (GObject *object)
* We will release it in dispose(). * We will release it in dispose().
*/ */
g_object_ref (priv->actor); g_object_ref (priv->actor);
g_signal_connect_object (window, "notify::decorated",
G_CALLBACK (window_decorated_notify), self, 0);
g_signal_connect_object (window, "notify::appears-focused",
G_CALLBACK (window_appears_focused_notify), self, 0);
} }
meta_window_actor_update_opacity (self); meta_window_actor_update_opacity (self);
@ -456,6 +451,11 @@ meta_window_actor_set_property (GObject *object,
{ {
case PROP_META_WINDOW: case PROP_META_WINDOW:
priv->window = g_value_dup_object (value); priv->window = g_value_dup_object (value);
g_signal_connect_object (priv->window, "notify::decorated",
G_CALLBACK (window_decorated_notify), self, 0);
g_signal_connect_object (priv->window, "notify::appears-focused",
G_CALLBACK (window_appears_focused_notify), self, 0);
break; break;
case PROP_NO_SHADOW: case PROP_NO_SHADOW:
{ {