mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 08:00:42 -05:00
xwayland: Update the surface actor for the window on set_window_id
We need to do this for XWayland windows, since we only get the event telling us they're an XWayland window after the compositor knows about the window.
This commit is contained in:
parent
e6391c2896
commit
a318198ab4
@ -305,6 +305,51 @@ meta_window_actor_thaw (MetaWindowActor *self)
|
||||
meta_window_actor_handle_updates (self);
|
||||
}
|
||||
|
||||
static void
|
||||
set_surface_actor (MetaWindowActor *self,
|
||||
MetaSurfaceActor *surface)
|
||||
{
|
||||
MetaWindowActorPrivate *priv = self->priv;
|
||||
|
||||
if (priv->surface)
|
||||
{
|
||||
g_object_unref (priv->surface);
|
||||
clutter_actor_remove_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->surface));
|
||||
}
|
||||
|
||||
priv->surface = surface;
|
||||
|
||||
if (priv->surface)
|
||||
{
|
||||
g_object_ref_sink (priv->surface);
|
||||
clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->surface));
|
||||
|
||||
g_signal_connect_object (priv->surface, "allocation-changed",
|
||||
G_CALLBACK (surface_allocation_changed_notify), self, 0);
|
||||
}
|
||||
|
||||
meta_window_actor_update_shape (self);
|
||||
}
|
||||
|
||||
static void
|
||||
meta_window_actor_sync_surface_actor (MetaWindowActor *self)
|
||||
{
|
||||
MetaWindowActorPrivate *priv = self->priv;
|
||||
MetaWindow *window = priv->window;
|
||||
|
||||
MetaSurfaceActor *surface = NULL;
|
||||
|
||||
if (window)
|
||||
{
|
||||
if (window->surface)
|
||||
surface = window->surface->surface_actor;
|
||||
else
|
||||
surface = meta_surface_actor_x11_new (window);
|
||||
}
|
||||
|
||||
set_surface_actor (self, surface);
|
||||
}
|
||||
|
||||
static void
|
||||
meta_window_actor_constructed (GObject *object)
|
||||
{
|
||||
@ -314,21 +359,7 @@ meta_window_actor_constructed (GObject *object)
|
||||
|
||||
priv->screen = window->screen;
|
||||
|
||||
if (!priv->surface)
|
||||
{
|
||||
if (window->surface)
|
||||
priv->surface = window->surface->surface_actor;
|
||||
else
|
||||
priv->surface = meta_surface_actor_x11_new (window);
|
||||
g_object_ref_sink (priv->surface);
|
||||
|
||||
clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->surface));
|
||||
|
||||
g_signal_connect_object (priv->surface, "allocation-changed",
|
||||
G_CALLBACK (surface_allocation_changed_notify), self, 0);
|
||||
meta_window_actor_update_shape (self);
|
||||
}
|
||||
|
||||
meta_window_actor_sync_surface_actor (self);
|
||||
meta_window_actor_update_opacity (self);
|
||||
|
||||
/* Start off with an empty shape region to maintain the invariant
|
||||
@ -370,10 +401,7 @@ meta_window_actor_dispose (GObject *object)
|
||||
|
||||
g_clear_object (&priv->window);
|
||||
|
||||
/*
|
||||
* Release the extra reference we took on the actor.
|
||||
*/
|
||||
g_clear_object (&priv->surface);
|
||||
meta_window_actor_sync_surface_actor (self);
|
||||
|
||||
G_OBJECT_CLASS (meta_window_actor_parent_class)->dispose (object);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user