Adds _cogl_wayland_texture_2d_new_from_buffer API

This adds internal API to be able to wrap a wayland buffer as a
CoglTexture2D. There is a --enable-wayland-egl-server option to decide
if Cogl should support this feature and potentially any EGL based winsys
could support this through the EGL_KHR_image_base and
EGL_WL_bind_display extensions.
This commit is contained in:
Robert Bragg
2011-05-25 01:37:56 +01:00
parent 8714d99300
commit a29a76dbab
9 changed files with 169 additions and 2 deletions

View File

@ -129,3 +129,13 @@ cogl_gdl_display_set_plane (CoglDisplay *display,
}
#endif
#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
void
cogl_wayland_display_set_compositor_display (CoglDisplay *display,
struct wl_display *wayland_display)
{
g_return_if_fail (display->setup == FALSE);
display->wayland_compositor_display = wayland_display;
}
#endif