From a226b368f3e0a0b1015a2a04e821ad1922078379 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Mon, 6 Feb 2012 13:30:08 +0000 Subject: [PATCH] Port the test-primitive test from Clutter to Cogl This converts test-primitive to be a standalone Cogl test instead of relying on Clutter code. Reviewed-by: Robert Bragg --- tests/conform/Makefile.am | 2 +- tests/conform/test-conform-main.c | 2 +- tests/conform/test-primitive.c | 111 ++++++++++++++---------------- 3 files changed, 52 insertions(+), 63 deletions(-) diff --git a/tests/conform/Makefile.am b/tests/conform/Makefile.am index ff1ce771d..9558849f4 100644 --- a/tests/conform/Makefile.am +++ b/tests/conform/Makefile.am @@ -29,7 +29,6 @@ unported_test_sources = \ test-vertex-buffer-contiguous.c \ test-vertex-buffer-interleved.c \ test-vertex-buffer-mutability.c \ - test-primitive.c \ $(NULL) test_sources = \ @@ -47,6 +46,7 @@ test_sources = \ test-sub-texture.c \ test-custom-attributes.c \ test-offscreen.c \ + test-primitive.c \ $(NULL) test_conformance_SOURCES = $(common_sources) $(test_sources) diff --git a/tests/conform/test-conform-main.c b/tests/conform/test-conform-main.c index e3e16c4ed..d50d81941 100644 --- a/tests/conform/test-conform-main.c +++ b/tests/conform/test-conform-main.c @@ -158,7 +158,7 @@ main (int argc, char **argv) UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_interleved); UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_mutability); - UNPORTED_TEST ("/cogl/vertex-array", test_cogl_primitive); + ADD_TEST ("/cogl/vertex-array", test_cogl_primitive); ADD_TEST ("/cogl/shaders", test_cogl_just_vertex_shader); ADD_TEST ("/cogl/shaders", test_cogl_pipeline_uniforms); diff --git a/tests/conform/test-primitive.c b/tests/conform/test-primitive.c index cffbfd329..77bfdffe4 100644 --- a/tests/conform/test-primitive.c +++ b/tests/conform/test-primitive.c @@ -1,16 +1,23 @@ -#include +#include #include -#include "test-conform-common.h" +#include "test-utils.h" -static const ClutterColor stage_color = { 0x00, 0xff, 0x00, 0xff }; -static const ClutterColor prim_color = { 0xff, 0x00, 0xff, 0xff }; -static const ClutterColor tex_color = { 0x00, 0x00, 0xff, 0xff }; +typedef struct _TestState +{ + CoglContext *context; + int fb_width; + int fb_height; + CoglFramebuffer *fb; +} TestState; -typedef CoglPrimitive * (* TestPrimFunc) (ClutterColor *expected_color); +#define PRIM_COLOR 0xff00ffff +#define TEX_COLOR 0x0000ffff + +typedef CoglPrimitive * (* TestPrimFunc) (guint32 *expected_color); static CoglPrimitive * -test_prim_p2 (ClutterColor *expected_color) +test_prim_p2 (guint32 *expected_color) { static const CoglVertexP2 verts[] = { { 0, 0 }, { 0, 10 }, { 10, 0 } }; @@ -21,7 +28,7 @@ test_prim_p2 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p3 (ClutterColor *expected_color) +test_prim_p3 (guint32 *expected_color) { static const CoglVertexP3 verts[] = { { 0, 0, 0 }, { 0, 10, 0 }, { 10, 0, 0 } }; @@ -32,16 +39,14 @@ test_prim_p3 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p2c4 (ClutterColor *expected_color) +test_prim_p2c4 (guint32 *expected_color) { static const CoglVertexP2C4 verts[] = { { 0, 0, 255, 255, 0, 255 }, { 0, 10, 255, 255, 0, 255 }, { 10, 0, 255, 255, 0, 255 } }; - expected_color->red = 255; - expected_color->green = 255; - expected_color->blue = 0; + *expected_color = 0xffff00ff; return cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ @@ -49,16 +54,14 @@ test_prim_p2c4 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p3c4 (ClutterColor *expected_color) +test_prim_p3c4 (guint32 *expected_color) { static const CoglVertexP3C4 verts[] = { { 0, 0, 0, 255, 255, 0, 255 }, { 0, 10, 0, 255, 255, 0, 255 }, { 10, 0, 0, 255, 255, 0, 255 } }; - expected_color->red = 255; - expected_color->green = 255; - expected_color->blue = 0; + *expected_color = 0xffff00ff; return cogl_primitive_new_p3c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ @@ -66,14 +69,14 @@ test_prim_p3c4 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p2t2 (ClutterColor *expected_color) +test_prim_p2t2 (guint32 *expected_color) { static const CoglVertexP2T2 verts[] = { { 0, 0, 1, 0 }, { 0, 10, 1, 0 }, { 10, 0, 1, 0 } }; - *expected_color = tex_color; + *expected_color = TEX_COLOR; return cogl_primitive_new_p2t2 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ @@ -81,14 +84,14 @@ test_prim_p2t2 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p3t2 (ClutterColor *expected_color) +test_prim_p3t2 (guint32 *expected_color) { static const CoglVertexP3T2 verts[] = { { 0, 0, 0, 1, 0 }, { 0, 10, 0, 1, 0 }, { 10, 0, 0, 1, 0 } }; - *expected_color = tex_color; + *expected_color = TEX_COLOR; return cogl_primitive_new_p3t2 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ @@ -96,15 +99,15 @@ test_prim_p3t2 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p2t2c4 (ClutterColor *expected_color) +test_prim_p2t2c4 (guint32 *expected_color) { static const CoglVertexP2T2C4 verts[] = { { 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 0, 10, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } }; - *expected_color = tex_color; - expected_color->blue = 0xf0; + /* The blue component of the texture color should be replaced with 0xf0 */ + *expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000; return cogl_primitive_new_p2t2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ @@ -112,15 +115,15 @@ test_prim_p2t2c4 (ClutterColor *expected_color) } static CoglPrimitive * -test_prim_p3t2c4 (ClutterColor *expected_color) +test_prim_p3t2c4 (guint32 *expected_color) { static const CoglVertexP3T2C4 verts[] = { { 0, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 0, 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff }, { 10, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } }; - *expected_color = tex_color; - expected_color->blue = 0xf0; + /* The blue component of the texture color should be replaced with 0xf0 */ + *expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000; return cogl_primitive_new_p3t2c4 (COGL_VERTICES_MODE_TRIANGLES, 3, /* n_vertices */ @@ -141,10 +144,10 @@ test_prim_funcs[] = }; static void -paint_cb (void) +test_paint (TestState *state) { CoglPipeline *pipeline; - CoglHandle tex; + CoglTexture *tex; guint8 tex_data[6]; int i; @@ -155,9 +158,9 @@ paint_cb (void) tex_data[0] = 255; tex_data[1] = 255; tex_data[2] = 255; - tex_data[3] = tex_color.red; - tex_data[4] = tex_color.green; - tex_data[5] = tex_color.blue; + tex_data[3] = (TEX_COLOR >> 24) & 0xff; + tex_data[4] = (TEX_COLOR >> 16) & 0xff; + tex_data[5] = (TEX_COLOR >> 8) & 0xff; tex = cogl_texture_new_from_data (2, 1, /* size */ COGL_TEXTURE_NO_ATLAS, COGL_PIXEL_FORMAT_RGB_888, @@ -166,10 +169,10 @@ paint_cb (void) tex_data); pipeline = cogl_pipeline_new (); cogl_pipeline_set_color4ub (pipeline, - prim_color.red, - prim_color.green, - prim_color.blue, - prim_color.alpha); + (PRIM_COLOR >> 24) & 0xff, + (PRIM_COLOR >> 16) & 0xff, + (PRIM_COLOR >> 8) & 0xff, + (PRIM_COLOR >> 0) & 0xff); cogl_pipeline_set_layer_texture (pipeline, 0, tex); cogl_handle_unref (tex); cogl_set_source (pipeline); @@ -178,8 +181,7 @@ paint_cb (void) for (i = 0; i < G_N_ELEMENTS (test_prim_funcs); i++) { CoglPrimitive *prim; - ClutterColor expected_color = prim_color; - guint8 pixel[4]; + guint32 expected_color = PRIM_COLOR; prim = test_prim_funcs[i] (&expected_color); @@ -188,43 +190,30 @@ paint_cb (void) cogl_primitive_draw (prim); cogl_pop_matrix (); - cogl_read_pixels (i * 10 + 2, 2, 1, 1, - COGL_READ_PIXELS_COLOR_BUFFER, - COGL_PIXEL_FORMAT_RGBA_8888_PRE, - pixel); - - g_assert_cmpint (pixel[0], ==, expected_color.red); - g_assert_cmpint (pixel[1], ==, expected_color.green); - g_assert_cmpint (pixel[2], ==, expected_color.blue); + test_utils_check_pixel (i * 10 + 2, 2, expected_color); cogl_object_unref (prim); } - - /* Comment this out to see what the test paints */ - clutter_main_quit (); } void test_cogl_primitive (TestUtilsGTestFixture *fixture, void *data) { - ClutterActor *stage; - unsigned int paint_handler; + TestUtilsSharedState *shared_state = data; + TestState state; - stage = clutter_stage_get_default (); + state.context = shared_state->ctx; + state.fb_width = cogl_framebuffer_get_width (shared_state->fb); + state.fb_height = cogl_framebuffer_get_height (shared_state->fb); + state.fb = shared_state->fb; - clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); + cogl_ortho (0, state.fb_width, /* left, right */ + state.fb_height, 0, /* bottom, top */ + -1, 100 /* z near, far */); - paint_handler = g_signal_connect_after (stage, "paint", - G_CALLBACK (paint_cb), NULL); - - clutter_actor_show (stage); - - clutter_main (); - - g_signal_handler_disconnect (stage, paint_handler); + test_paint (&state); if (g_test_verbose ()) g_print ("OK\n"); } -