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* clutter/cogl/gl/cogl-primitives.c:
* clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/common/cogl-primitives.c: moved declaration of gegl_rectangle and gegl_rectanglex here to satisfy linking requirements when building the fruity backend.
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@ -1,3 +1,11 @@
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2008-05-05 Øyvind Kolås <pippin@o-hand.com>
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* clutter/cogl/gl/cogl-primitives.c:
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* clutter/cogl/gles/cogl-primitives.c:
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* clutter/cogl/common/cogl-primitives.c: moved declaration of
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gegl_rectangle and gegl_rectanglex here to satisfy linking
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requirements when building the fruity backend.
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2008-05-05 Øyvind Kolås <pippin@o-hand.com>
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* clutter/cogl/cogl.h.in: api review touch ups.
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@ -40,6 +40,56 @@
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void _cogl_path_clear_nodes ();
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void _cogl_path_add_node (ClutterFixed x,
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ClutterFixed y);
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void _cogl_path_fill_nodes ();
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void _cogl_path_stroke_nodes ();
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void _cogl_rectangle (gint x,
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gint y,
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guint width,
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guint height);
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void _cogl_rectanglex (ClutterFixed x,
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ClutterFixed y,
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ClutterFixed width,
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ClutterFixed height);
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void
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cogl_rectangle (gint x,
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gint y,
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guint width,
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guint height)
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{
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_cogl_rectangle (x, y, width, height);
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}
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void
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cogl_rectanglex (ClutterFixed x,
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ClutterFixed y,
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ClutterFixed width,
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ClutterFixed height)
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{
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_cogl_rectanglex (x, y, width, height);
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}
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void
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cogl_path_fill (void)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == 0)
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return;
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_cogl_path_fill_nodes();
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}
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void
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cogl_path_stroke (void)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == 0)
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return;
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_cogl_path_stroke_nodes();
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}
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void
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cogl_path_move_to (ClutterFixed x,
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@ -37,7 +37,7 @@
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#define _COGL_MAX_BEZ_RECURSE_DEPTH 16
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void
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cogl_rectangle (gint x,
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_cogl_rectangle (gint x,
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gint y,
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guint width,
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guint height)
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@ -52,7 +52,7 @@ cogl_rectangle (gint x,
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void
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cogl_rectanglex (ClutterFixed x,
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_cogl_rectanglex (ClutterFixed x,
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ClutterFixed y,
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ClutterFixed width,
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ClutterFixed height)
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@ -132,7 +132,7 @@ _cogl_path_stroke_nodes ()
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GE( glDrawArrays (GL_LINE_STRIP, 0, ctx->path_nodes_size) );
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}
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static void
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void
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_cogl_path_fill_nodes ()
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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@ -168,26 +168,3 @@ _cogl_path_fill_nodes ()
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GE( glDisable (GL_STENCIL_TEST) );
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}
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void
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cogl_path_fill (void)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == 0)
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return;
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_cogl_path_fill_nodes();
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}
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void
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cogl_path_stroke (void)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == 0)
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return;
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_cogl_path_stroke_nodes();
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}
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@ -37,7 +37,7 @@
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#define _COGL_MAX_BEZ_RECURSE_DEPTH 16
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void
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cogl_rectangle (gint x,
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_cogl_rectangle (gint x,
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gint y,
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guint width,
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guint height)
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@ -63,7 +63,7 @@ cogl_rectangle (gint x,
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void
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cogl_rectanglex (ClutterFixed x,
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_cogl_rectanglex (ClutterFixed x,
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ClutterFixed y,
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ClutterFixed width,
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ClutterFixed height)
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@ -138,7 +138,7 @@ _cogl_path_add_node (ClutterFixed x,
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}
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}
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static void
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void
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_cogl_path_stroke_nodes ()
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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@ -157,7 +157,7 @@ static gint compare_ints (gconstpointer a,
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return GPOINTER_TO_INT(a)-GPOINTER_TO_INT(b);
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}
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static void
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void
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_cogl_path_fill_nodes ()
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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@ -355,25 +355,3 @@ fill_close:
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#endif
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}
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void
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cogl_path_fill (void)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == 0)
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return;
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_cogl_path_fill_nodes();
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}
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void
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cogl_path_stroke (void)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == 0)
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return;
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_cogl_path_stroke_nodes();
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}
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