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wayland/actor-surface: Call ensure_size_valid() on shaped-texture
Use the new API to make sure the shaped texture has a valid size during the next layout phase. This is needed here because, quoting the previous commit: When the texture size is invalidated using `invalidate_size()`, the new size will only get calculated the next time `update_size()` is called. This happens e.g. in `meta_shaped_texture_get_preferred_size()` via `ensure_size_valid()`. `update_size()` can chain up to `clutter_content_invalidate_size()` as well as emitting a `size-changed` signal. If this happens during layout, the result is a 'change the layout conditions during layout' issue, causing heavy breakage in e.g. the Shell overview. To fix this, expose `ensure_size_valid()` as API so callers can make sure the texture has a valid size without creating redundant size invalidations calls. Note that if a buffer with a new size is attached we already trigger `update_size()` explicitely, avoiding such situations. Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1718 Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1799>
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@ -271,6 +271,8 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
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meta_surface_actor_reset_viewport_dst_size (surface_actor);
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}
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meta_shaped_texture_ensure_size_valid (stex);
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META_WAYLAND_SURFACE_FOREACH_SUBSURFACE (surface, subsurface_surface)
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{
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MetaWaylandActorSurface *actor_surface;
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