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https://github.com/brl/mutter.git
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Add docs and licensing notices
This commit is contained in:
parent
9506510d1c
commit
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@ -1,3 +1,36 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-device-manager:
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* @short_description: Maintains the list of input devices
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*
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* #ClutterDeviceManager is a singleton object, owned by Clutter, which
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* maintains the list of #ClutterInputDevice<!-- -->s.
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*
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* #ClutterDeviceManager is available since Clutter 1.2
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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@ -62,6 +95,17 @@ clutter_device_manager_init (ClutterDeviceManager *self)
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{
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}
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/**
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* clutter_device_manager_get_default:
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*
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* Retrieves the device manager singleton
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*
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* Return value: (transfer none): the #ClutterDeviceManager singleton.
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* The returned instance is owned by Clutter and it should not be
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* modified or freed
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*
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* Since: 1.2
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*/
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ClutterDeviceManager *
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clutter_device_manager_get_default (void)
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{
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@ -71,6 +115,18 @@ clutter_device_manager_get_default (void)
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return default_manager;
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}
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/**
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* clutter_device_manager_list_devices:
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* @device_manager: a #ClutterDeviceManager
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*
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* Lists all currently registered input devices
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*
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* Return value: (transfer container) (element-type ClutterInputDevice):
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* a newly allocated list of #ClutterInputDevice objects. Use
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* g_slist_free() to deallocate it when done
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*
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* Since: 1.2
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*/
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GSList *
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clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
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{
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@ -79,6 +135,19 @@ clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
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return g_slist_copy (device_manager->devices);
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}
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/**
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* clutter_device_manager_peek_devices:
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* @device_manager: a #ClutterDeviceManager
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*
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* Lists all currently registered input devices
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*
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* Return value: (transfer none) (element-type ClutterInputDevice):
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* a pointer to the internal list of #ClutterInputDevice objects. The
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* returned list is owned by the #ClutterDeviceManager and should never
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* be modified or freed
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*
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* Since: 1.2
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*/
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const GSList *
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clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
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{
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@ -87,6 +156,19 @@ clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
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return device_manager->devices;
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}
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/**
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* clutter_device_manager_get_device:
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* @device_manager: a #ClutterDeviceManager
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* @device_id: the integer id of a device
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*
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* Retrieves the #ClutterInputDevice with the given @device_id
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*
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* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
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* returned device is owned by the #ClutterDeviceManager and should
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* never be modified or freed
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*
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* Since: 1.2
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*/
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ClutterInputDevice *
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clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
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gint device_id)
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@ -122,6 +204,19 @@ input_device_cmp (gconstpointer a,
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return 0;
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}
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/*
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* _clutter_device_manager_add_device:
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* @device_manager: a #ClutterDeviceManager
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* @device: a #ClutterInputDevice
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*
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* Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
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* by @device_manager
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*
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* The reference count of @device is not increased
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*
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* The #ClutterDeviceManager::device-added signal is emitted after
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* adding @device to the list
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*/
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void
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_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
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ClutterInputDevice *device)
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@ -131,8 +226,23 @@ _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
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device_manager->devices = g_slist_insert_sorted (device_manager->devices,
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device,
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input_device_cmp);
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g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
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}
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/*
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* _clutter_device_manager_remobe_device:
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* @device_manager: a #ClutterDeviceManager
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* @device: a #ClutterInputDevice
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*
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* Removes @device from the list of #ClutterInputDevice<!-- -->s
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* maintained by @device_manager
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*
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* The reference count of @device is not decreased
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*
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* The #ClutterDeviceManager::device-removed signal is emitted after
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* removing @device from the list
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*/
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void
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_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
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ClutterInputDevice *device)
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@ -143,25 +253,34 @@ _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
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return;
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device_manager->devices = g_slist_remove (device_manager->devices, device);
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g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
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}
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/*
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* _clutter_device_manager_update_devices:
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* @device_manager: a #ClutterDeviceManager
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*
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* Updates every #ClutterInputDevice handled by @device_manager
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* by performing a pick paint at the coordinates of each pointer
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* device
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*/
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void
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_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
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{
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GSList *d;
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/* perform a pick() on the stage at the coordinates of every
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* input device, and store the actor currently under the pointer
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*/
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for (d = device_manager->devices; d != NULL; d = d->next)
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{
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ClutterInputDevice *device = d->data;
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ClutterInputDeviceType device_type;
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/* we only care about pointer devices */
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device_type = clutter_input_device_get_device_type (device);
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if (device_type != CLUTTER_POINTER_DEVICE)
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continue;
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/* out of stage */
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if (device->stage == NULL)
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continue;
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@ -1,3 +1,26 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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@ -14,6 +37,12 @@ G_BEGIN_DECLS
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#define CLUTTER_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManager))
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#define CLUTTER_IS_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER))
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/**
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* ClutterDeviceManager:
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*
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* The #ClutterDeviceManager structure contains only
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* private data
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*/
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typedef struct _ClutterDeviceManager ClutterDeviceManager;
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GType clutter_stage_manager_get_type (void) G_GNUC_CONST;
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@ -1,3 +1,36 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-input-device
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* @short_description: An input device managed by Clutter
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*
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* #ClutterInputDevice represents an input device known to Clutter.
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*
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* The #ClutterInputDevice class holds the state of the device, but
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* its contents are usually defined by the Clutter backend in use.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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@ -74,6 +107,13 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
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gobject_class->set_property = clutter_input_device_set_property;
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gobject_class->get_property = clutter_input_device_get_property;
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/**
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* ClutterInputDevice:id:
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*
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* The unique identifier of the device
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*
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* Since: 1.2
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*/
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pspec = g_param_spec_int ("id",
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"Id",
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"Unique identifier of the device",
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@ -83,6 +123,13 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
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G_PARAM_CONSTRUCT_ONLY);
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g_object_class_install_property (gobject_class, PROP_ID, pspec);
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/**
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* ClutterInputDevice:device-type:
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*
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* The type of the device
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*
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* Since: 1.2
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*/
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pspec = g_param_spec_enum ("device-type",
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"Device Type",
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"The type of the device",
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@ -108,6 +155,14 @@ clutter_input_device_init (ClutterInputDevice *self)
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self->previous_state = 0;
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}
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/*
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* _clutter_input_device_set_coords:
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* @device: a #ClutterInputDevice
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* @x: X coordinate of the device
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* @y: Y coordinate of the device
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*
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* Stores the last known coordinates of the device
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*/
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void
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_clutter_input_device_set_coords (ClutterInputDevice *device,
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gint x,
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@ -115,10 +170,20 @@ _clutter_input_device_set_coords (ClutterInputDevice *device,
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{
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g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
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device->previous_x = x;
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device->previous_y = y;
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if (device->previous_x != x)
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device->previous_x = x;
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if (device->previous_y != y)
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device->previous_y = y;
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}
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/*
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* _clutter_input_device_set_state:
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* @device: a #ClutterInputDevice
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* @state: a bitmask of modifiers
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*
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* Stores the last known modifiers state of the device
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*/
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void
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_clutter_input_device_set_state (ClutterInputDevice *device,
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ClutterModifierType state)
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@ -128,15 +193,30 @@ _clutter_input_device_set_state (ClutterInputDevice *device,
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device->previous_state = state;
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}
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/*
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* _clutter_input_device_set_time:
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* @device: a #ClutterInputDevice
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* @time_: the time
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*
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* Stores the last known event time of the device
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*/
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void
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_clutter_input_device_set_time (ClutterInputDevice *device,
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guint32 time_)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
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device->previous_time = time_;
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if (device->previous_time != time_)
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device->previous_time = time_;
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}
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/*
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* _clutter_input_device_set_stage:
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* @device: a #ClutterInputDevice
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* @stage: a #ClutterStage
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*
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* Stores the stage under the device
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*/
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void
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_clutter_input_device_set_stage (ClutterInputDevice *device,
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ClutterStage *stage)
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@ -146,6 +226,13 @@ _clutter_input_device_set_stage (ClutterInputDevice *device,
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device->stage = stage;
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}
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/*
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* cursor_weak_unref:
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*
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* #ClutterInputDevice keeps a weak reference on the actor
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* under its pointer; this function unsets the reference on
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* the actor to avoid keeping around stale pointers
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*/
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static void
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cursor_weak_unref (gpointer user_data,
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GObject *object_pointer)
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@ -213,12 +300,23 @@ clutter_input_device_get_device_id (ClutterInputDevice *device)
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return device->id;
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}
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/**
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* clutter_input_device_get_device_coords:
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* @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
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* @x: (out): return location for the X coordinate
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* @y: (out): return location for the Y coordinate
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*
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* Retrieves the latest coordinates of the pointer of @device
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*
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* Since: 1.2
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*/
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void
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clutter_input_device_get_device_coords (ClutterInputDevice *device,
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gint *x,
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gint *y)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
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g_return_if_fail (device->device_type == CLUTTER_POINTER_DEVICE);
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if (x)
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*x = device->previous_x;
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@ -241,6 +339,11 @@ _clutter_input_device_update (ClutterInputDevice *device)
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old_cursor_actor = device->cursor_actor;
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new_cursor_actor = _clutter_do_pick (stage, x, y, CLUTTER_PICK_REACTIVE);
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/* if the pick could not find an actor then we do not update the
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* input device, to avoid ghost enter/leave events; the pick should
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* never fail, except for bugs in the glReadPixels() implementation
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* in which case this is the safest course of action anyway
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*/
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if (new_cursor_actor == NULL)
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new_cursor_actor = CLUTTER_ACTOR (stage);
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|
@ -1,3 +1,26 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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||||
*
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||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
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||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
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||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
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*/
|
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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@ -48,6 +71,14 @@ typedef enum {
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CLUTTER_N_DEVICE_TYPES
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} ClutterInputDeviceType;
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/**
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* ClutterInputDeviceClass:
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*
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* The #ClutterInputDeviceClass structure contains only private
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||||
* data and should not be accessed directly
|
||||
*
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* Since: 1.2
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*/
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struct _ClutterInputDeviceClass
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{
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/*< private >*/
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|
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