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* clutter/cogl/gles/cogl-texture.c:
(_cogl_texture_download_from_gl:) Only comment out the broken check for framebuffer alpha bits, not the check for alpha in texture format.
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@ -1,3 +1,10 @@
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2008-05-21 Ivan Leben <ivan@o-hand.com>
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* clutter/cogl/gles/cogl-texture.c:
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(_cogl_texture_download_from_gl:) Only comment out the broken
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check for framebuffer alpha bits, not the check for alpha in
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texture format.
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2008-05-20 Øyvind Kolås <pippin@o-hand.com>
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2008-05-20 Øyvind Kolås <pippin@o-hand.com>
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Decouple actor opacity from fill opacity in ClutterRectangle (fixes
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Decouple actor opacity from fill opacity in ClutterRectangle (fixes
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@ -423,8 +423,8 @@ _cogl_texture_download_from_gl (CoglTexture *tex,
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printf ("R bits: %d\n", r_bits);
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printf ("R bits: %d\n", r_bits);
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printf ("G bits: %d\n", g_bits);
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printf ("G bits: %d\n", g_bits);
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printf ("B bits: %d\n", b_bits);
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printf ("B bits: %d\n", b_bits);
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printf ("A bits: %d\n", a_bits);
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printf ("A bits: %d\n", a_bits); */
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if ((tex->bitmap.format & COGL_A_BIT) && a_bits == 0) */
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if ((tex->bitmap.format & COGL_A_BIT)/* && a_bits == 0*/)
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{
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{
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guchar *srcdata;
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guchar *srcdata;
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guchar *dstdata;
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guchar *dstdata;
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