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[stage] Chain up to the correct vfunc when picking
The stage is chaining up to the ClutterGroup::paint instead of the ClutterGroup::pick method. This works anyway because we detect the stage by default, but it's not a reliable solution in case we decide to change the picking further on.
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@ -266,7 +266,7 @@ clutter_stage_pick (ClutterActor *self,
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* Chain up to the groups paint howerer so our children get picked
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* - clutter_group_pick
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*/
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CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->paint (self);
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CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->pick (self, color);
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}
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static void
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@ -358,7 +358,6 @@ redraw_update_idle (gpointer user_data)
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ClutterStage *stage = user_data;
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ClutterStagePrivate *priv = stage->priv;
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ClutterMasterClock *master_clock;
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gboolean retval = FALSE;
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/* before we redraw we advance the master clock of one tick; this means
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* that all the timelines that need advancing will be advanced by one
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