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wayland: manually activate/deactivate stage when taking/dropping grab
clutter currently never emits activated or deactivated signals on the stage object when using the EGL backend. Since the stage never gets activated, accessibility tools, like orca, don't work. This commit makes mutter take on the responsibility, by tracking when the stage gains/loses focus, and then synthesizing stage CLUTTER_STAGE_STATE_ACTIVATED state events. A limitation of this approach is that clutter's own notion of the stage activeness won't reflect mutter's notion of the stage activeness. This isn't a problem, in practice, and can be addressed in the medium-term after making changes to clutter. https://bugzilla.gnome.org/show_bug.cgi?id=746670
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@ -41,6 +41,7 @@ typedef struct {
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struct _MetaStagePrivate {
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MetaOverlay cursor_overlay;
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gboolean is_active;
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};
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typedef struct _MetaStagePrivate MetaStagePrivate;
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@ -126,15 +127,41 @@ meta_stage_paint (ClutterActor *actor)
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meta_overlay_paint (&priv->cursor_overlay);
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}
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static void
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meta_stage_activate (ClutterStage *actor)
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{
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MetaStage *stage = META_STAGE (actor);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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CLUTTER_STAGE_CLASS (meta_stage_parent_class)->activate (actor);
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priv->is_active = TRUE;
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}
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static void
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meta_stage_deactivate (ClutterStage *actor)
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{
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MetaStage *stage = META_STAGE (actor);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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CLUTTER_STAGE_CLASS (meta_stage_parent_class)->deactivate (actor);
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priv->is_active = FALSE;
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}
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static void
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meta_stage_class_init (MetaStageClass *klass)
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{
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ClutterStageClass *stage_class = (ClutterStageClass *) klass;
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ClutterActorClass *actor_class = (ClutterActorClass *) klass;
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GObjectClass *object_class = (GObjectClass *) klass;
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object_class->finalize = meta_stage_finalize;
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actor_class->paint = meta_stage_paint;
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stage_class->activate = meta_stage_activate;
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stage_class->deactivate = meta_stage_deactivate;
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}
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static void
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@ -195,3 +222,42 @@ meta_stage_set_cursor (MetaStage *stage,
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meta_overlay_set (&priv->cursor_overlay, texture, rect);
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queue_redraw_for_overlay (stage, &priv->cursor_overlay);
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}
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void
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meta_stage_set_active (MetaStage *stage,
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gboolean is_active)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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ClutterEvent event = { 0 };
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/* Used by the native backend to inform accessibility technologies
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* about when the stage loses and gains input focus.
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*
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* For the X11 backend, clutter transparently takes care of this
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* for us.
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*/
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if (priv->is_active == is_active)
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return;
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clutter_event_set_stage (&event, CLUTTER_STAGE (stage));
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event.stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
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if (is_active)
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event.stage_state.new_state = CLUTTER_STAGE_STATE_ACTIVATED;
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/* Emitting this StageState event will result in the stage getting
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* activated or deactivated (with the activated or deactivated signal
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* getting emitted from the stage)
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*
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* FIXME: This won't update ClutterStage's own notion of its
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* activeness. For that we would need to somehow trigger a
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* _clutter_stage_update_state call, which will probably
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* require new API in clutter. In practice, nothing relies
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* on the ClutterStage's own notion of activeness when using
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* the EGL backend.
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*
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* See http://bugzilla.gnome.org/746670
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*/
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clutter_stage_event (CLUTTER_STAGE (stage), &event);
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}
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@ -54,6 +54,9 @@ ClutterActor *meta_stage_new (void);
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void meta_stage_set_cursor (MetaStage *stage,
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CoglTexture *texture,
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MetaRectangle *rect);
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void meta_stage_set_active (MetaStage *stage,
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gboolean is_active);
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G_END_DECLS
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#endif /* META_STAGE_H */
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@ -52,6 +52,7 @@
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#include <meta/meta-backend.h>
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#include "backends/native/meta-backend-native.h"
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#include "backends/x11/meta-backend-x11.h"
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#include "backends/meta-stage.h"
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#include <clutter/x11/clutter-x11.h>
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#ifdef HAVE_RANDR
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@ -1411,6 +1412,8 @@ meta_display_sync_wayland_input_focus (MetaDisplay *display)
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#ifdef HAVE_WAYLAND
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MetaWaylandCompositor *compositor = meta_wayland_compositor_get_default ();
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MetaWindow *focus_window = NULL;
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MetaBackend *backend = meta_get_backend ();
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MetaStage *stage = META_STAGE (meta_backend_get_stage (backend));
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if (!meta_display_windows_are_interactable (display))
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focus_window = NULL;
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@ -1421,6 +1424,7 @@ meta_display_sync_wayland_input_focus (MetaDisplay *display)
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else
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meta_topic (META_DEBUG_FOCUS, "Focus change has no effect, because there is no matching wayland surface");
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meta_stage_set_active (stage, focus_window == NULL);
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meta_wayland_compositor_set_input_focus (compositor, focus_window);
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meta_wayland_seat_repick (compositor->seat);
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