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Support window resizing in the SDL 2 winsys
The SDL2 winsys will now set the SDL_WINDOW_RESIZABLE flag on the window before creating it if the resizable property is set on the onscreen. Note that there doesn't appear to be a way in SDL to change the flag later so unlike the other winsyses it will only take affect if it is set before allocating the framebuffer. The winsys now registers a callback for SDL events so that it can report window size changes back to the application. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 0dea9aeb897faf029828379b120970477df3c7d5)
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@ -53,13 +53,19 @@ typedef struct _CoglDisplaySdl2
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{
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SDL_Window *dummy_window;
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SDL_GLContext *context;
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CoglBool pending_resize_notify;
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} CoglDisplaySdl2;
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typedef struct _CoglOnscreenSdl2
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{
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SDL_Window *window;
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CoglBool pending_resize_notify;
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} CoglOnscreenSdl2;
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/* The key used to store a pointer to the CoglOnscreen in an
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* SDL_Window */
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#define COGL_SDL_WINDOW_DATA_KEY "cogl-onscreen"
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static CoglFuncPtr
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_cogl_winsys_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name,
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@ -259,6 +265,47 @@ error:
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return FALSE;
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}
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static CoglFilterReturn
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sdl_event_filter_cb (SDL_Event *event, void *data)
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{
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if (event->type == SDL_WINDOWEVENT &&
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event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED)
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{
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CoglContext *context = data;
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CoglDisplay *display = context->display;
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CoglDisplaySdl2 *sdl_display = display->winsys;
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float width = event->window.data1;
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float height = event->window.data2;
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CoglFramebuffer *framebuffer;
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CoglOnscreenSdl2 *sdl_onscreen;
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SDL_Window *window;
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window = SDL_GetWindowFromID (event->window.windowID);
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if (window == NULL)
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return COGL_FILTER_CONTINUE;
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framebuffer = SDL_GetWindowData (window, COGL_SDL_WINDOW_DATA_KEY);
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if (framebuffer == NULL || framebuffer->context != context)
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return COGL_FILTER_CONTINUE;
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_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
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sdl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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/* We only want to notify that a resize happened when the
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application calls cogl_context_dispatch so instead of immediately
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notifying we'll set a flag to remember to notify later */
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sdl_display->pending_resize_notify = TRUE;
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sdl_onscreen->pending_resize_notify = TRUE;
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return COGL_FILTER_CONTINUE;
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}
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return COGL_FILTER_CONTINUE;
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}
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static CoglBool
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_cogl_winsys_context_init (CoglContext *context, CoglError **error)
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{
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@ -278,12 +325,23 @@ _cogl_winsys_context_init (CoglContext *context, CoglError **error)
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COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE,
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TRUE);
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_cogl_renderer_add_native_filter (renderer,
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(CoglNativeFilterFunc) sdl_event_filter_cb,
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context);
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return TRUE;
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}
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static void
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_cogl_winsys_context_deinit (CoglContext *context)
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{
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CoglRenderer *renderer = context->display->renderer;
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_cogl_renderer_remove_native_filter (renderer,
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(CoglNativeFilterFunc)
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sdl_event_filter_cb,
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context);
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g_free (context->winsys);
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}
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@ -347,15 +405,22 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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CoglOnscreenSdl2 *sdl_onscreen;
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SDL_Window *window;
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int width, height;
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SDL_WindowFlags flags;
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width = cogl_framebuffer_get_width (framebuffer);
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height = cogl_framebuffer_get_height (framebuffer);
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flags = SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN;
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/* The resizable property on SDL window apparently can only be set
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* on creation */
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if (onscreen->resizable)
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flags |= SDL_WINDOW_RESIZABLE;
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window = SDL_CreateWindow ("" /* title */,
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0, 0, /* x/y */
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width, height,
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SDL_WINDOW_OPENGL |
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SDL_WINDOW_HIDDEN);
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flags);
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if (window == NULL)
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{
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@ -366,6 +431,8 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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return FALSE;
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}
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SDL_SetWindowData (window, COGL_SDL_WINDOW_DATA_KEY, onscreen);
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onscreen->winsys = g_slice_new (CoglOnscreenSdl2);
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sdl_onscreen = onscreen->winsys;
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sdl_onscreen->window = window;
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@ -407,6 +474,42 @@ _cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
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SDL_HideWindow (sdl_onscreen->window);
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}
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static void
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flush_pending_notifications_cb (void *data,
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void *user_data)
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{
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CoglFramebuffer *framebuffer = data;
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if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenSdl2 *sdl_onscreen = onscreen->winsys;
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if (sdl_onscreen->pending_resize_notify)
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{
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_cogl_onscreen_notify_resize (onscreen);
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sdl_onscreen->pending_resize_notify = FALSE;
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}
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}
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}
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static void
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_cogl_winsys_poll_dispatch (CoglContext *context,
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const CoglPollFD *poll_fds,
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int n_poll_fds)
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{
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CoglDisplay *display = context->display;
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CoglDisplaySdl2 *sdl_display = display->winsys;
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if (sdl_display->pending_resize_notify)
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{
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g_list_foreach (context->framebuffers,
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flush_pending_notifications_cb,
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NULL);
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sdl_display->pending_resize_notify = FALSE;
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}
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}
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const CoglWinsysVtable *
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_cogl_winsys_sdl_get_vtable (void)
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{
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@ -439,6 +542,8 @@ _cogl_winsys_sdl_get_vtable (void)
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_cogl_winsys_onscreen_update_swap_throttled;
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vtable.onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility;
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vtable.poll_dispatch = _cogl_winsys_poll_dispatch;
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vtable_inited = TRUE;
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}
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@ -99,6 +99,10 @@ main (int argc, char **argv)
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data.center_y = 0.0f;
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data.quit = FALSE;
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/* In SDL2, setting resizable only works before allocating the
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* onscreen */
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cogl_onscreen_set_resizable (onscreen, TRUE);
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cogl_onscreen_show (onscreen);
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data.triangle = cogl_primitive_new_p2c4 (ctx, COGL_VERTICES_MODE_TRIANGLES,
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