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Implement a generic "size change" mechanism
A much less hacky version of maximize / unmaximize is reimplemented in terms of this, but it could also eventually be used for fullscreen / unfullscreen, and tile / untile.
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@@ -78,6 +78,7 @@ typedef enum
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META_MOVE_RESIZE_RESIZE_ACTION = 1 << 3,
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META_MOVE_RESIZE_WAYLAND_RESIZE = 1 << 4,
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META_MOVE_RESIZE_STATE_CHANGED = 1 << 5,
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META_MOVE_RESIZE_DONT_SYNC_COMPOSITOR = 1 << 6,
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} MetaMoveResizeFlags;
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typedef enum
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