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cogl-buffer: Handle subclass registration like cogl-texture
Instead of having to extend cogl_is_buffer with new buffer types manually this now adds a new COGL_BUFFER_DEFINE macro to be used instead of COGL_OBJECT_DEFINE for CoglBuffer subclasses. This macro will automatically register the new type with ctx->buffer_types which will iterated by cogl_is_buffer. This is the same coding pattern used for CoglTexture.
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@ -86,6 +86,18 @@ struct _CoglBuffer
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* fallback paths */
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* fallback paths */
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};
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};
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/* This is used to register a type to the list of handle types that
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will be considered a texture in cogl_is_texture() */
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void
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_cogl_buffer_register_buffer_type (GQuark type);
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#define COGL_BUFFER_DEFINE(TypeName, type_name) \
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COGL_OBJECT_DEFINE_WITH_CODE \
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(TypeName, type_name, \
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_cogl_buffer_register_buffer_type (_cogl_object_ \
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## type_name ## _get_type ()))
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void _cogl_buffer_initialize (CoglBuffer *buffer,
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void _cogl_buffer_initialize (CoglBuffer *buffer,
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unsigned int size,
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unsigned int size,
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CoglBufferUsageHint usage_hint,
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CoglBufferUsageHint usage_hint,
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@ -68,15 +68,37 @@
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#endif
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#endif
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/* XXX:
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* The CoglHandle macros don't support any form of inheritance, so for
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* now we implement the CoglObject support for the CoglBuffer
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* abstract class manually.
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*/
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void
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_cogl_buffer_register_buffer_type (GQuark type)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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ctx->buffer_types = g_slist_prepend (ctx->buffer_types,
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GINT_TO_POINTER (type));
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}
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gboolean
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gboolean
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cogl_is_buffer (const void *object)
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cogl_is_buffer (const void *object)
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{
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{
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CoglObject *obj = (CoglObject *)object;
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const CoglHandleObject *obj = object;
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GSList *l;
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if (obj == NULL)
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_COGL_GET_CONTEXT (ctx, FALSE);
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if (object == NULL)
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return FALSE;
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return FALSE;
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return obj->klass->type == _cogl_handle_pixel_buffer_get_type ();
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for (l = ctx->buffer_types; l; l = l->next)
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if (GPOINTER_TO_INT (l->data) == obj->klass->type)
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return TRUE;
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return FALSE;
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}
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}
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void
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void
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@ -70,6 +70,7 @@ cogl_create_context (void)
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_context->features_cached = FALSE;
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_context->features_cached = FALSE;
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_context->texture_types = NULL;
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_context->texture_types = NULL;
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_context->buffer_types = NULL;
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/* Initialise the driver specific state */
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/* Initialise the driver specific state */
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/* TODO: combine these two into one function */
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/* TODO: combine these two into one function */
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@ -262,6 +263,7 @@ _cogl_destroy_context (void)
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_cogl_bitmask_destroy (&_context->texcoord_arrays_to_disable);
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_cogl_bitmask_destroy (&_context->texcoord_arrays_to_disable);
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g_slist_free (_context->texture_types);
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g_slist_free (_context->texture_types);
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g_slist_free (_context->buffer_types);
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g_free (_context);
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g_free (_context);
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}
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}
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@ -167,6 +167,10 @@ typedef struct
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cogl_is_texture */
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cogl_is_texture */
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GSList *texture_types;
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GSList *texture_types;
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/* List of types that will be considered a subclass of CoglBuffer in
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cogl_is_buffer */
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GSList *buffer_types;
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CoglContextDriver drv;
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CoglContextDriver drv;
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CoglContextWinsys winsys;
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CoglContextWinsys winsys;
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} CoglContext;
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} CoglContext;
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@ -84,7 +84,7 @@ cogl_pixel_buffer_vtable;
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static const CoglBufferVtable
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static const CoglBufferVtable
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cogl_malloc_pixel_buffer_vtable;
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cogl_malloc_pixel_buffer_vtable;
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COGL_OBJECT_DEFINE (PixelBuffer, pixel_buffer)
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COGL_BUFFER_DEFINE (PixelBuffer, pixel_buffer)
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CoglPixelBuffer *
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CoglPixelBuffer *
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cogl_pixel_buffer_new (unsigned int size)
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cogl_pixel_buffer_new (unsigned int size)
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