Clean up cogl 1.x/2.0 header separation

The cogl_public_h variable in cogl/Makefile.am was a mixture of 1.x
headers and experimental headers which meant that glib-mkenums was
processing lots of experimental api headers. This patch lists
experimental api headers under the cogl_experimental_h variable instead.
This patch also ensures we undef the COGL_ENABLE_EXPERIMENTAL_* defines
when running the gobject introspection scanner for Cogl-1.0.gir

Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Robert Bragg 2012-02-17 22:57:50 +00:00
parent ff94144ee5
commit 9c58d6c4e7

View File

@ -56,47 +56,28 @@ pkgconfig_DATA = $(pc_files)
EXTRA_DIST += cogl-1.0.pc.in cogl-$(COGL_API_VERSION)-experimental.pc.in EXTRA_DIST += cogl-1.0.pc.in cogl-$(COGL_API_VERSION)-experimental.pc.in
DISTCLEANFILES += $(pc_files) DISTCLEANFILES += $(pc_files)
# public headers # public 1.x api headers
cogl_public_h = \ cogl_1_public_h = \
$(srcdir)/cogl-object.h \
$(srcdir)/cogl-bitmap.h \ $(srcdir)/cogl-bitmap.h \
$(srcdir)/cogl-buffer.h \
$(srcdir)/cogl-color.h \ $(srcdir)/cogl-color.h \
$(srcdir)/cogl-fixed.h \ $(srcdir)/cogl-fixed.h \
$(srcdir)/cogl-depth-state.h \
$(srcdir)/cogl-material-compat.h \ $(srcdir)/cogl-material-compat.h \
$(srcdir)/cogl-vector.h \
$(srcdir)/cogl-euler.h \
$(srcdir)/cogl-quaternion.h \
$(srcdir)/cogl-matrix.h \ $(srcdir)/cogl-matrix.h \
$(srcdir)/cogl-offscreen.h \ $(srcdir)/cogl-offscreen.h \
$(srcdir)/cogl-primitives.h \ $(srcdir)/cogl-primitives.h \
$(srcdir)/cogl-path.h \ $(srcdir)/cogl-path.h \
$(srcdir)/cogl-pixel-buffer.h \
$(srcdir)/cogl-poll.h \
$(srcdir)/cogl-shader.h \ $(srcdir)/cogl-shader.h \
$(srcdir)/cogl-texture.h \ $(srcdir)/cogl-texture.h \
$(srcdir)/cogl-texture-3d.h \
$(srcdir)/cogl-texture-2d.h \
$(srcdir)/cogl-texture-rectangle.h \
$(srcdir)/cogl-texture-2d-sliced.h \
$(srcdir)/cogl-sub-texture.h \
$(srcdir)/cogl-meta-texture.h \
$(srcdir)/cogl-types.h \ $(srcdir)/cogl-types.h \
$(srcdir)/cogl-vertex-buffer.h \ $(srcdir)/cogl-vertex-buffer.h \
$(srcdir)/cogl-index-buffer.h \
$(srcdir)/cogl-attribute-buffer.h \
$(srcdir)/cogl-indices.h \
$(srcdir)/cogl-attribute.h \
$(srcdir)/cogl-primitive.h \
$(srcdir)/cogl-clip-state.h \
$(srcdir)/cogl-framebuffer.h \
$(srcdir)/cogl-onscreen.h \
$(srcdir)/cogl-clutter.h \ $(srcdir)/cogl-clutter.h \
$(srcdir)/cogl.h \ $(srcdir)/cogl.h \
$(NULL) $(NULL)
# experimental 2.0 api headers
# Note: we don't run glib-mkenums over these headers
cogl_experimental_h = \ cogl_experimental_h = \
$(srcdir)/cogl-object.h \
$(srcdir)/cogl-renderer.h \ $(srcdir)/cogl-renderer.h \
$(srcdir)/cogl-swap-chain.h \ $(srcdir)/cogl-swap-chain.h \
$(srcdir)/cogl-onscreen-template.h \ $(srcdir)/cogl-onscreen-template.h \
@ -108,6 +89,27 @@ cogl_experimental_h = \
$(srcdir)/cogl-snippet.h \ $(srcdir)/cogl-snippet.h \
$(srcdir)/cogl2-path.h \ $(srcdir)/cogl2-path.h \
$(srcdir)/cogl2-clip-state.h \ $(srcdir)/cogl2-clip-state.h \
$(srcdir)/cogl-index-buffer.h \
$(srcdir)/cogl-attribute-buffer.h \
$(srcdir)/cogl-indices.h \
$(srcdir)/cogl-attribute.h \
$(srcdir)/cogl-primitive.h \
$(srcdir)/cogl-clip-state.h \
$(srcdir)/cogl-framebuffer.h \
$(srcdir)/cogl-onscreen.h \
$(srcdir)/cogl-vector.h \
$(srcdir)/cogl-euler.h \
$(srcdir)/cogl-quaternion.h \
$(srcdir)/cogl-poll.h \
$(srcdir)/cogl-texture-3d.h \
$(srcdir)/cogl-texture-2d.h \
$(srcdir)/cogl-texture-rectangle.h \
$(srcdir)/cogl-texture-2d-sliced.h \
$(srcdir)/cogl-sub-texture.h \
$(srcdir)/cogl-meta-texture.h \
$(srcdir)/cogl-depth-state.h \
$(srcdir)/cogl-buffer.h \
$(srcdir)/cogl-pixel-buffer.h \
$(srcdir)/cogl2-experimental.h \ $(srcdir)/cogl2-experimental.h \
$(NULL) $(NULL)
@ -349,14 +351,14 @@ cogl_sources_c = \
$(NULL) $(NULL)
if USE_GLIB if USE_GLIB
cogl_public_h += \ cogl_experimental_h += \
$(srcdir)/cogl-glib-source.h $(srcdir)/cogl-glib-source.h
cogl_sources_c += \ cogl_sources_c += \
$(srcdir)/cogl-glib-source.c $(srcdir)/cogl-glib-source.c
endif endif
if SUPPORT_XLIB if SUPPORT_XLIB
cogl_public_h += \ cogl_1_public_h += \
$(srcdir)/cogl-clutter-xlib.h \ $(srcdir)/cogl-clutter-xlib.h \
$(srcdir)/cogl-xlib-renderer.h $(srcdir)/cogl-xlib-renderer.h
@ -381,7 +383,7 @@ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-glx.c $(srcdir)/winsys/cogl-winsys-glx.c
endif endif
if SUPPORT_WGL if SUPPORT_WGL
cogl_public_h += \ cogl_experimental_h += \
$(srcdir)/cogl-win32-renderer.h $(srcdir)/cogl-win32-renderer.h
cogl_sources_c += \ cogl_sources_c += \
@ -390,14 +392,14 @@ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-wgl-feature-functions.h $(srcdir)/winsys/cogl-winsys-wgl-feature-functions.h
endif endif
if SUPPORT_EGL_PLATFORM_WAYLAND if SUPPORT_EGL_PLATFORM_WAYLAND
cogl_public_h += \ cogl_experimental_h += \
$(srcdir)/cogl-wayland-renderer.h $(srcdir)/cogl-wayland-renderer.h
cogl_sources_c += \ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-egl-wayland.c \ $(srcdir)/winsys/cogl-winsys-egl-wayland.c \
$(srcdir)/winsys/cogl-winsys-egl-wayland-private.h $(srcdir)/winsys/cogl-winsys-egl-wayland-private.h
endif endif
if SUPPORT_EGL_PLATFORM_KMS if SUPPORT_EGL_PLATFORM_KMS
cogl_public_h += \ cogl_experimental_h += \
$(srcdir)/cogl-kms-renderer.h $(srcdir)/cogl-kms-renderer.h
cogl_sources_c += \ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-egl-kms.c \ $(srcdir)/winsys/cogl-winsys-egl-kms.c \
@ -439,7 +441,7 @@ EXTRA_DIST += stb_image.c
# glib-mkenums rules # glib-mkenums rules
glib_enum_h = cogl-enum-types.h glib_enum_h = cogl-enum-types.h
glib_enum_c = cogl-enum-types.c glib_enum_c = cogl-enum-types.c
glib_enum_headers = $(cogl_public_h) glib_enum_headers = $(cogl_1_public_h)
include $(top_srcdir)/build/autotools/Makefile.am.enums include $(top_srcdir)/build/autotools/Makefile.am.enums
lib_LTLIBRARIES += libcogl.la lib_LTLIBRARIES += libcogl.la
@ -461,7 +463,7 @@ nodist_libcogl_la_SOURCES = $(BUILT_SOURCES)
# Cogl installed headers # Cogl installed headers
cogl_headers = \ cogl_headers = \
$(cogl_public_h) \ $(cogl_1_public_h) \
$(srcdir)/cogl-deprecated.h \ $(srcdir)/cogl-deprecated.h \
$(srcdir)/cogl-pango.h \ $(srcdir)/cogl-pango.h \
$(NULL) $(NULL)
@ -508,7 +510,7 @@ dist-hook: ../build/win32/vs9/cogl.vcproj ../build/win32/vs10/cogl.vcxproj ../bu
cogl.vsenums_h: cogl.vsenums_h:
echo 'perl %1\bin\glib-mkenums --template ../../cogl/cogl-enum-types.h.in ' >vsenums_h.temp1 echo 'perl %1\bin\glib-mkenums --template ../../cogl/cogl-enum-types.h.in ' >vsenums_h.temp1
for F in `echo $(cogl_public_h) $(srcdir)/cogl-win32-renderer.h`; do \ for F in `echo $(cogl_1_public_h) $(srcdir)/cogl-win32-renderer.h`; do \
case $$F in \ case $$F in \
*xlib*.h|*wayland*.h) ;; \ *xlib*.h|*wayland*.h) ;; \
*.h) echo '../../cogl'$$F' ' \ *.h) echo '../../cogl'$$F' ' \
@ -523,7 +525,7 @@ cogl.vsenums_h:
cogl.vsenums_c: cogl.vsenums_c:
echo 'perl %1\bin\glib-mkenums --template ../../cogl/cogl-enum-types.c.in ' >vsenums_c.temp1 echo 'perl %1\bin\glib-mkenums --template ../../cogl/cogl-enum-types.c.in ' >vsenums_c.temp1
for F in `echo $(cogl_public_h) $(srcdir)/cogl-win32-renderer.h`; do \ for F in `echo $(cogl_1_public_h) $(srcdir)/cogl-win32-renderer.h`; do \
case $$F in \ case $$F in \
*xlib*.h|*wayland*.h) ;; \ *xlib*.h|*wayland*.h) ;; \
*.h) echo '../../cogl'$$F' ' \ *.h) echo '../../cogl'$$F' ' \
@ -565,8 +567,8 @@ Cogl-1.0.gir: libcogl.la Makefile
Cogl_1_0_gir_NAMESPACE = Cogl Cogl_1_0_gir_NAMESPACE = Cogl
Cogl_1_0_gir_VERSION = 1.0 Cogl_1_0_gir_VERSION = 1.0
Cogl_1_0_gir_LIBS = libcogl.la Cogl_1_0_gir_LIBS = libcogl.la
Cogl_1_0_gir_FILES = $(cogl_public_h) cogl-enum-types.h Cogl_1_0_gir_FILES = $(cogl_1_public_h) cogl-enum-types.h
Cogl_1_0_gir_CFLAGS = $(INCLUDES) $(AM_CPPFLAGS) $(COGL_DEP_CFLAGS) Cogl_1_0_gir_CFLAGS = $(INCLUDES) $(AM_CPPFLAGS) $(COGL_DEP_CFLAGS) -UCOGL_ENABLE_EXPERIMENTAL_API -UCOGL_ENABLE_EXPERIMENTAL_2_0_API
Cogl_1_0_gir_INCLUDES = GL-1.0 GObject-2.0 Cogl_1_0_gir_INCLUDES = GL-1.0 GObject-2.0
Cogl_1_0_gir_EXPORT_PACKAGES = cogl-1.0 Cogl_1_0_gir_EXPORT_PACKAGES = cogl-1.0
Cogl_1_0_gir_SCANNERFLAGS = --warn-all --c-include='cogl/cogl.h' Cogl_1_0_gir_SCANNERFLAGS = --warn-all --c-include='cogl/cogl.h'