wayland: Ensure drag surface offset changes update the DnD actor

This commit is contained in:
Carlos Garnacho
2014-10-06 17:07:43 +02:00
committed by Jasper St. Pierre
parent 113be01ce8
commit 9c589b6798
3 changed files with 39 additions and 0 deletions

View File

@ -643,3 +643,29 @@ meta_wayland_data_device_set_keyboard_focus (MetaWaylandDataDevice *data_device)
wl_data_device_send_selection (data_device_resource, offer);
}
}
gboolean
meta_wayland_data_device_is_dnd_surface (MetaWaylandDataDevice *data_device,
MetaWaylandSurface *surface)
{
return data_device->current_grab &&
data_device->current_grab->drag_surface == surface;
}
void
meta_wayland_data_device_update_dnd_surface (MetaWaylandDataDevice *data_device)
{
MetaWaylandDragGrab *drag_grab;
if (!data_device->current_grab)
return;
drag_grab = data_device->current_grab;
if (!drag_grab->feedback_actor || !drag_grab->drag_surface)
return;
meta_feedback_actor_set_anchor (META_FEEDBACK_ACTOR (drag_grab->feedback_actor),
-drag_grab->drag_surface->offset_x,
-drag_grab->drag_surface->offset_y);
}