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meta-wayland: intersect the damage region with the window size before applying
According to the wayland documentation, damage outside the window size is ignored. This happened with xwayland+wlshm (causing a GL error when calling TexSubImage2D), probably due to not resizing the buffer until we receive the corresponding X event. Might also be an off-by-one in xwayland, as the window size did not actually change. Note: we might want to take the configure_notify path instead, and keep the GL/clutter size consistent with wayland rather than X, because in the end that's what matters for events and composition.
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@ -210,6 +210,16 @@ surface_process_damage (MetaWaylandSurface *surface,
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{
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MetaWindowActor *window_actor =
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META_WINDOW_ACTOR (meta_window_get_compositor_private (surface->window));
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MetaRectangle rect;
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cairo_rectangle_int_t cairo_rect;
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meta_window_get_input_rect (surface->window, &rect);
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cairo_rect.x = rect.x;
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cairo_rect.y = rect.y;
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cairo_rect.width = rect.width;
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cairo_rect.height = rect.height;
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cairo_region_intersect_rectangle (region, &cairo_rect);
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if (window_actor)
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{
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